Forum Settings
       
Reply To Thread

Yurin and MyoshuFollow

#1 Sep 08 2010 at 12:15 PM Rating: Excellent
*****
12,443 posts
Myoshu: Ichi
NIN Lv.85
Teaches the ninjutsu Myoshu: Ichi.
Uses the ninja tool, "kabenro." Reduces TP dealt when striking an enemy.

Yurin: Ichi
NIN Lv.83
Teaches the ninjutsu Yurin: Ichi.
Uses the ninja tool, "jinko." Reduces an enemy's TP gain.

from http://www.juliandev.com/september/
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#2 Sep 08 2010 at 12:34 PM Rating: Excellent
***
1,996 posts
Could not think of more useless Ichi spells if I tried. Oh well, maybe the elemental damage spells will do good damage.
____________________________


#3 Sep 08 2010 at 12:46 PM Rating: Good
Avatar
*
232 posts
/sigh...
____________________________
My Power is my Pleasure and my Pain

85 drg 85 blu 85 nin 75 pld
Rank 10
Fenrir
#4 Sep 08 2010 at 1:08 PM Rating: Good
Useful, but limited to mostly mobs you don't want to feed TP too. Not a total fail, but rather disappointing nevertheless.
____________________________
[ffxisig]189626[/ffxisig]
#5 Sep 08 2010 at 1:09 PM Rating: Excellent
*****
12,443 posts
idk, if yurin has a decent potency/duration, it'll make monks pretty sad, considering penance caps out at 1:40 and costs 22 merits, in addition to not capping invigorate, and having a 3 min recast as opposed to :ichi's what? 30 second recast? At least one of your spells will have some use Smiley: laugh
____________________________
Theytak, Siren Server
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#6 Sep 08 2010 at 1:46 PM Rating: Excellent
Well you'd definitely want to use both in conjunction with each other, both will limit the TP gain of the mob and if you have subtle blow capped out then that could be cut down significantly. Like I said, not a total fail, but I think most Ninjas were hoping for something more useful (i.e., something you'd be gimp without).
____________________________
[ffxisig]189626[/ffxisig]
#7 Sep 08 2010 at 4:59 PM Rating: Good
**
894 posts
now they just need to make Ni versions and they'll become useful solo and none-zerg fighs tools.
____________________________
Ranger Slugwinder
Leathercraft99
DRG75 | BST75 | RNG75 | THF75 | PUP75 | NIN75/WS | BLM75
{SCH} {Can i have it?}
Sequdaz @Ragnarok
#8 Sep 08 2010 at 6:34 PM Rating: Good
Sage
***
2,869 posts
Yurin does sound legitimately useful. Penance on MNK is a great merit ability/trait, and giving NIN something similar (pending discovery of duration/strength of effect) is a plus. It's not going to revolutionize the job, but it certainly sounds like a useful tool for dangerous fights.

Myoshu is a bit more of a head-scratcher...
____________________________
Anza: Titan 2004-2011 / Capuchin: Phoenix 2011-???
#9 Sep 08 2010 at 9:44 PM Rating: Decent
Scholar
***
1,089 posts
myoshu is a spell form of subtle blow, just physical only it seems. brilliant....
____________________________
Sir CorLeonisX: "Nah, SE will just declare it an exploit to fight him with jobs over 75 since it's not the "proper" way to kill it, and just ban us all instead."

Deadonarrival: "Dart as usual, your post is made of FAIL."
#10 Sep 09 2010 at 8:28 AM Rating: Good
**
324 posts
I can only see this as being useful if it stacks with subtle blow or works for the whole party, because right now subtle caps @ 50 which isn't that hard to get w/ gear and merits.
#11 Sep 09 2010 at 9:13 AM Rating: Good
Scholar
**
783 posts
wow that's some BS
____________________________
Lothiriel on Midgardsormr
90RNG/90NIN/75DRK/90BLM/90SAM/75DNC
Bonecraft 103 (like anyone cares anymore)
#12 Sep 09 2010 at 11:53 AM Rating: Excellent
****
4,126 posts
Awesome, more spells I won't be carrying tools around for...
____________________________
[99] Smithing [60] Clothcraft [60] Woodworking [60] Leathercraft
[60] Alchemy [60] Cooking [60] Bonecraft [61] Goldsmithing [50] Synergy

#13 Sep 10 2010 at 6:03 PM Rating: Good
**
619 posts
Nothing to add, mostly posting because you guys are all dead.

Make a :Ni version, please.
____________________________
BANNED
#14 Sep 29 2010 at 12:22 AM Rating: Good
Scholar
***
1,007 posts
It's so nice of S-E to give us a spell version of subtle blow. I mean, my Dnc gains twice as much Subtle Blow (+10) on one dagger than my Nin did for 15 merit points. /sarcasm

First update boosts our casting ability then they dish out spells that are centred around meleeing. Once again, S-E shows they really have no idea what this job is about.
____________________________
Fey :: Excalibur :: FFXIV
Releaser :: Fenrir :: FFXI
Grizzlebeard :: Drinal :: EQ
Crossbones :: Aggramar :: WoW
#15 Sep 29 2010 at 7:20 AM Rating: Good
***
2,607 posts
In my eyes, they have 14 more levels to sort NIN is out.

The 2 spells don't seem to bad at all though, they definately enhance the 1 area NIN still does well in (solo/low man), it'l be interesting to find out the numbers for Myoshu and Yurin: Ichi's and what they stack with. It'l potentialy mean we'll never need to wear any SB gear.

Theres nothing fail about the 2 spells, and this update we got DWV, and some amazing AF3+1 pieces (a little tougher to get than others tho). 80-85 has definately been an improvment.
____________________________
Taking a break.
#16 Sep 29 2010 at 6:26 PM Rating: Good
Jack of All Trades
******
29,106 posts
They need to make some badass new spells if they expect people to carry around even more tools to use them. I'm pretty sure these ain't gonna cut it. I would never expect anyone to both have these spells AND to have the tools on them, so for all intents and purposes, these spells don't even exist for me and I would never plan a strategy around their use.

I think what they should have done is altered the old ninja tools so that they could be used with these new spells as well, instead of making new tools -- but that probably isn't happening now.
#17 Oct 01 2010 at 10:22 AM Rating: Good
**
330 posts
Quote:
I think what they should have done is altered the old ninja tools so that they could be used with these new spells as well, instead of making new tools -- but that probably isn't happening now.


Gawds yes. I've always thought they should just make 8 elemental tools, and spells use w/e element they are. Even 8 is an inventory nightmare, because you have your open stack + your toolbag stack, but this whole "lets keep adding spells/tools and not change inventory" thing... yeah, spells have to be REALLY good to justify getting tools. And these spells aren't, at least not for me.
#18 Oct 04 2010 at 3:45 AM Rating: Excellent
Scholar
*
228 posts
What they should do is release 3 types of new Tools made with Synergy.
One that can be used with any elemental ninjutsu.
One that can be used for debuff ninjutsu.
One that can be used for buff ninjutsu (invisible, sneak, myoshu etc)

These should be Synergy recipes and require the original tools + something else to craft.
Like for example the "elemental" one, should require 1 of each of the 6 elemental tools.

That way we wouldn't kill the current economy of craftable tools, but at the same time Ninjas would be able to use all of their spells by having only 3 inventory slots occupied.
Sounds really like the perfect solution to me, wonder if they'll ever do it...
#19 Oct 04 2010 at 8:36 AM Rating: Default
4 posts
I think in their mind they already offered a kind of solution (not perfect) with NTE. 25%ish with Yonin 25% with NTE merit and 33% with Koga (not everyone) for a total reachable of 83%. So no real need of bags. Plus satchel for not everyday tools.

I leveled all the needed craft to make my own tools and would not be pleased to level synergy now for this purpose. The 8 elementals and get rid of others like said in a previous post seems a solution and to prevent economy and save our gobbiebag a little.
Anyway they won't change a thing now.

Tools as a price for non magic aggro magic and spirit of ninja is fine in general. But the effect would certainly be better compared to the "free" (space and money) mp spells.

Was disapointed with the update about ninjustsu. Especially when we'll ding 99. I expected a Base DMG nukejutsu based on lvl. Never mind. More spells, new tools, new bags are certainly to expect till 99.

Just decide to use or not. That is at least better than NO update at all like we had for 6 years.

#20 Oct 05 2010 at 4:43 PM Rating: Good
Scholar
***
1,778 posts
I am not a Ninja by any stretch of the imagination but i have one in my lowman Abyssea group which consists of six people.
From what i can tell you, Yurin: Ichi is actually very good for NM's with devastating TP attacks. It's slight but you can notice the fewer WS's from the target and when you're fighting something like Minax Bugard and Flame Skimmer which have pretty unpleasant WS's.

I've noticed that TP feed on Abyssea NM is more of a problem than the NM itself usually is, so much that i've had to have DD's stay back from the mob at regular intervals when doing a run with my LS. I think Yurin and Myoshu were designed with lowman NM fighting in mind. I still have one of our members of the lowman group come Ninja pretty much all the time.

I would not write these spells off, they have a use, just not one most people would notice at first glance.
____________________________
Beyond this place of wrath and tears
Looms but the Horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.

It matters not how strait the gate,
How charged with punishments the scroll.
I am the master of my fate:
I am the captain of my soul.

Invictus -- William Ernest Henley
#21 Oct 05 2010 at 6:08 PM Rating: Good
Scholar
32 posts
I have to agree. One day I got bored and said I was gonna try my best and solo some abyssea NM's. A fellow ninja friend was like what the hell i like danger besides we can just 2hr and not lose exp. We took out several NM's with NO problem.
Later that week I went and took on these with my LS and they were actually more difficult, they kept doing TP moves over and over. These spells do have a place, they aren't THAT noticeable but they have a place.
#22 Oct 09 2010 at 6:50 AM Rating: Decent
**
846 posts
I like these spells a lot, animation for them is cool looking and they actually work and dont get resisted to much. Dont see what use Myoshu has in parties buy yurin is great. Spamming the ninjistu san line of spells while soloing has been great cause you can go 80% of most fights and only see one tp move. This has been the case with toneberries in abyssea cause my nin cant hit them to save his life. with tonics san spells hit for 200+

Personally though im begining to hate ninjistu the amount of tools is just rediculous. Hope we dont get anything new.
____________________________
85 WAR SMN DRK BLU NIN
#23 Oct 09 2010 at 4:00 PM Rating: Excellent
*
130 posts
They really should just make it so that buff/enfeebling ninjutsu spells CAN take up one elemental tool instead of their respective tool.

Example: Utsusemi is Wind-based, so it could absorb a "Kawahori-Ogi" for Utsu instead of a Shihei.

This would make it so we could cast any spell with just 8 inventory slots. This would be amazing even for me, in which I carry 12 slots. 4 elemental, 4 buff, 4 enfeebling tools each.

However, doing this would make it so they would need to introduce 2 new tools that give respective light(Myoshu) and dark(Kurayami,Yurin)
____________________________
Maxtokens: Infinite lives
#24 Oct 09 2010 at 6:19 PM Rating: Excellent
**
330 posts
I agree with Max, so much that I went back in time and pre-agreed with him 8 posts up!
#25 Oct 10 2010 at 6:48 PM Rating: Excellent
*
130 posts
Oh wow, that's hilarious! I guess that's where the idea sparked from, I won't take any credit xD

It's a great idea though. One I hope they consider!
____________________________
Maxtokens: Infinite lives
#26 Oct 11 2010 at 3:22 PM Rating: Default
**
894 posts
You really don't carry all the elemental tools unless you have all the :San nukes unlocked; which in my opinion is stupid, having two San nukes maxed out for the +20Macc/MAB better than having 6 weak inaccurate spells.
so you really only carry 2~3 elemental nukes tools, i love what each tool stands for and you don't have to carry everything anyway.
Kiyokatsu wrote:
UTSUSEMI Lit: "empty cicada" IMO the most descriptive and artful ninjutsu name in the game. The spell name refers to a cicada skin that has been sloughed off. Pictures here: Molting? and here: Gross your GF out!. The between your "shadow" and the discarded shell of a cicada is well...very cool.
Tool: Shihei, Lit: "paper soldier" I guess the idea here is you get out your third-grade safety scissors and make paper soldiers to serve as some sort of simulacrum. Appropriate idea for the tool, but not really the same feel as insect husk. I guess they wanted you to pay for bast parchment, not insect wings; dark crystal + shellbug would've been a cool bonecraft recipe though!

Kiyokatsu wrote:
HUTON Lit: "releasing wind" (don't say it) as a kooky side note- most English speakers would actually hear this as "Futon."
Tool: Kawahori-ogi, Lit: "bat fan" Again- kinda interesting that there are no appropriate animal parts in the recipe, but oh well. At least you can put "Holy air damage Batman! Using bat fan now!" in your Huton macro.

> Solid JP translation of NIN spells/tools.

Edited, Oct 11th 2010 9:25pm by Sequ
____________________________
Ranger Slugwinder
Leathercraft99
DRG75 | BST75 | RNG75 | THF75 | PUP75 | NIN75/WS | BLM75
{SCH} {Can i have it?}
Sequdaz @Ragnarok
#27 Oct 13 2010 at 2:31 AM Rating: Default
***
2,607 posts
whats the common thoughts on how to merit SAM elementals? The advantage of having all 6 is it lowers the resistance for the next one or enfeeble your trying to land next.

I think i'd probably like to get all 6, but put 4 remaining merits into 1, so I have 1 fully buffed SAN spell and the other 5 for wheel use and lowering resistance for other san spells/rlevent enfeebles.

I'd also like to work on 2x Magian MAB katana's. The Ice weather katana's are easy work compared to others the the Ule range. Especially if you can work on both at once. I got no other areas I wnat to work on for nin, so im thinking a full ninjitsu set with as much MAB/INT/macc as possible and going that route with it. I think thats the way SE are taking the job too.
____________________________
Taking a break.
#28 Oct 13 2010 at 6:21 AM Rating: Good
**
619 posts
Did you mean NIN's elementals? I may get 6/6. Currently 5/5 in tool expertise and just never got the Sans. If I ever needed to nuke I just spammed the Ni's. I plan on getting the 2 INT/MAB katanas as well, mainly just because I love NIN, not because I think they'd be needed in any form. Its nice to have a good INT/Relic set when its needed, but its rarely needed. The only time I can think I've nuked since hitting level 55 before level sync, was in Limbus on the magic only gigas. I can see it being useful perhaps for kiting damage in abyssea though.

Its nice to nuke yes, but I think NIN physical DD is fine, people just need to get out there and work on upgrading your gear. NIN isn't like SAM and can just focus on WSC mods, gearing up easily with basic AH gear.

Empyrean gear increasing Crit, capping our haste, and adding dual wield are all helping our damage possibilities out. Recent abyssea party the only DD that did higher WS numbers than me was a RNG [low Jin 784, high Jin 1867, my avg over 2 hours was 1.1k. -- He did a couple 1.9k's] This was also using no Atma. If you add in all the amazing Atmas that have crit%, dex, dbl atk, str, and the fact that's its pretty easy to cap ACC even on NIN makes for formidable DD. Compare this with another 85NIN the other day, when I was on 81WAR, in full Aurore, using Senji/Fudo, and no food, a melee acc% of 67% who was averaging 380~ on his Jins with a high of 760, who proclaimed "Wow 700 jin! That's awesome!" while everyone else in the party went "Yea nice!" Then I pull out a 1600 RR [even using a gimp weapon like Perdu.] I really wanted to facepalm.

I've got about 465 ACC on WS, and 438 during TP [with AF body.] Depending on the mobs I'm facing in abyssea, I don't need pizza, and meat is completely viable; even more so with a few gear tweaks. NIN at 90 w/ agressor will be even more accurate. Don't forget about Innin for any EXP as well, even if you are the first voker. ACC is no longer an issue for almost any job in Abyssea, and especially in older content.

Tobi+1 [I'm working on Kannagi, but it may take me 6 months to get the final upgrade Items] and Blade: Hi are even more of a reason to continue to play your favorite job. Yes the weapon is a little work, yes it may take a couple months, but if you love NIN its worth it. The empyrean is one of the longer ones [Briareus takes a lot of key items ><] but oh well. I like NIN so NIN is what I play.



Edited, Oct 13th 2010 7:23am by Palides
____________________________
BANNED
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 22 All times are in CDT
Anonymous Guests (22)