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OAT damage+ or OAT 2-3Follow

#1 Aug 01 2010 at 1:42 PM Rating: Decent
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Pretty straight forward. Which one of these trial katanas would make the better offhand? My current set up is main senji and offhand fudo. Would these be able to replace fudo? or would another katana set up be more ideal from the trials? Any help is greatly appreciated.
#2 Aug 03 2010 at 12:30 PM Rating: Good
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I'm pretty sure either should beat Fudo offhand?

Anyway you should look into Uzuru. Weapon skill trials aren't hard and either of the Katana's should be better than Senjuinrikio or Fudo. (43damage and STP+8 is best right?)

Other than that I think... basically every single fully upgraded Magian weapon is better than either of your current 2 katana's? Also there is Hochomasamune to consider if you'd rather not do trials. Or buy a Kakko.

Anyway I'm going to attempt to get Hochomasamune for main hand, and offhand the STP+8 Uzuru, because that's the best time:effort:reward ratio combination I can see available at this time, personally.

Does anybody recall the STP amount to get a certain-hit-to-100 number? I believe that with Rajas and Brutal, Usukane feet put you on an even number of hits to get to 100? So without Usukane feet, the STP+ Uzuru should be pretty nice right?

I've sorta siderailed this. Oh well.
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#3 Aug 04 2010 at 3:14 AM Rating: Good
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Is the elemental DW bug still usable? If so i'd work on elementals first, should only take 2-3days of work max, have a nice ACC & ATT katana by end of weeketc

Wish I could be like Goro and DW H2H weapons :(
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#4 Aug 06 2010 at 10:52 AM Rating: Good
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Sandmasterr wrote:
Is the elemental DW bug still usable? If so i'd work on elementals first, should only take 2-3days of work max, have a nice ACC & ATT katana by end of week
what exactly is this bug and how does one take advantage of it?
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ **** you Abyssea. FFXIV woo eh..
milich wrote:
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#5 Aug 06 2010 at 10:59 AM Rating: Decent
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what exactly is this bug and how does one take advantage of it?
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#6 Aug 06 2010 at 11:16 AM Rating: Good
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If they are referring to what I think they are....

The DW bug is basically a way to get credit for both katanas in a magian trial when only one is actually killing the correct mob. Been a long time since I did it so I can't remember exactly, but something along the lines of:

If you have 2 katanas that need weather for magian credit and one is on funguars and the other is on rabbits, both katanas will get credit for a kill providing weather is up and you kill either a funguar or a rabbit.
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#7 Aug 06 2010 at 1:32 PM Rating: Good
Sandmasterr wrote:
Is the elemental DW bug still usable? If so i'd work on elementals first, should only take 2-3days of work max, have a nice ACC & ATT katana by end of weeketc

Wish I could be like Goro and DW H2H weapons :(


Come on now, be a bit more honest, it will take a little longer than that UNLESS you get a party of NINs and that's all you do for 2-3 days. The average person doing elemental trials will take 2-3 weeks, probably longer, simply because they are not going to be on for every corresponding elemental game day and areas where weather and mobs match aren't always ideal scenarios.

I can't speak for the DW bug, but many of the trials can overlap with the mobs you are fighting, and it's perfectly reasonable to work on an elemental trial in one hand and the Uzura/Enchi paths in the other hand.
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#8 Aug 11 2010 at 2:22 PM Rating: Decent
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The bug you are referring to isn't a bug, I have used this. Your only restriction is you need to have different trials. What I would love them to add is you get 2 kill credit for things like kill on wind if wind weather is up too lol, I can dream.
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#9 Nov 06 2010 at 11:15 AM Rating: Decent
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I'm also pondering over this decision. Just by lookin on wiki it seems OAT is designed to be the harder one to complete. Usually harder to get = better. But perhaps that's meant for mainhand?

Occ.atk.2-3 got 10 higher delay which im not all that delighted about, well both weapons got high delay for a offhand..
Perhaps delay doesn't matter as much since you'd swing so often anyway?

Just thinking loud here, any input on the matter would be appreciated.

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#10 Nov 06 2010 at 5:58 PM Rating: Decent
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Keep in mind that the high delay from the Enchu can be used to your advantage. For instance, I have a 20-hit build with a Fire sekka +1 and Enchu +1 (2-3x).

Personally I upgraded the 2-3x, and even though that Wamourax450 Trial was GOD AWFUL, I don't regret doing it. It is a very very nice weapon and the TP gain skyrockets from my old off-hand (Perdu blade).
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#11 Nov 08 2010 at 2:23 AM Rating: Default
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If you insist on going the enchu route, the high dmg with +double attack is probably going to win out over either oa2 or oa3.

None of them are best options at the moment though, because katana has gotten really good drop weapons thus far, and the enchu is simply too slow. If it will stay that way through 99 remains to be seen, obviously.

Edited, Nov 8th 2010 3:24am by TimmDia
#12 Nov 13 2010 at 10:17 PM Rating: Decent
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As of now the OaT ones beat out the 2~3 attack weapons. OaT has a 40% proc rate for a 1.4 coefficient while the Oa2~3 is something like 1.7 (Ridill is 1.9). Because NIN gets most of its damage from TP and not WS the additional TP gain wouldn't make up for the loss of DoT.

-Edited for spelling-

Edited, Nov 18th 2010 1:06pm by saevellakshmi
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#13 Nov 15 2010 at 10:56 AM Rating: Good
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saevellakshmi wrote:
Because NIN gets most of its damage from TP and now WS the additional TP gain wouldn't make up for the loss of DoT.

Huh?
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#14 Nov 15 2010 at 11:43 AM Rating: Decent
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Maxtokens wrote:
Keep in mind that the high delay from the Enchu can be used to your advantage. For instance, I have a 20-hit build with a Fire sekka +1 and Enchu +1 (2-3x).

Personally I upgraded the 2-3x, and even though that Wamourax450 Trial was GOD AWFUL, I don't regret doing it. It is a very very nice weapon and the TP gain skyrockets from my old off-hand (Perdu blade).

x-hit builds are extremely overrated for DW jobs and given variable TP return from WS along with DA, Tactical Parry, hits taken, hits missed, etc, not entirely practical either. You'd be better off gearing by the overall principle that your TP gain over time accelerates dramatically as your delay/hand decreases below 180 delay given the absolutely ridiculous (but awesome) amount of DW NIN sports these days.

My 2c: Walk of Echoes katana for mainhand (Blade: Hi gogo), Kamome offhand. Failing that, mainhand STR or DEX Sekka +1 with Kamome offhand.
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