Requim wrote:
as well as H2H!
Don't know why you think H2H needs help. It doesn't right now, and it all things continue as they have been so far (same skills/level, same effect of skill for damage, and maybe a new martial arts trait to top it off), then you'd be stupid not to be a monk or puppetmaster by level 99.
Actually, if any speculations are to be had about the future updates, it should be about figuring how the hell will other jobs keep up with monk. You'd need DMG:50 katanas at least. If that's the case, how high are two-handers DMG going to reach? DMG:120 lances? Also, how awesome (or not) would the DMG:40 Soboro be by then? How good (or bad) will Perdu Blade be once those katanas come out?
Ninjas getting new tiers of dual wield is a pretty "nice" way to improve their damage, while keeping their damage mainly to the DoT aspect. Auto-haste would be sexy in solo-situations, and would help recasts, especially with bad healers. Danger here: Would that mean ninjas are now immune to {Slow}? Hmmm. Also, other Auto-traits are usually weaker version of the spell of the same name, and stack with it (auto-regen, auto-refresh). So maybe a permanent 5% "magic" haste.
/tangent random brainstorming/thought process I'm curious if people would rather have a new trait that gives 5% haste or another 5% dual wield reduction.
My instinct/gut feeling is the haste would be slightly worse... Let's see:
- Going from base 30 to 35% DW compared to having 35% or 40% magic haste from march * 2 + haste. (35% DW + 35% haste vs 30% DW + 40% haste) I think haste wins on that one.
- I suppose it depends on how much DW gear you wear. (+15% ? +5% ? +10%)
- You'd reached capped magic haste more easily, too which means you don't benefit from soul-voiced march*2 as much as the rest of the party.
- The haste would give a boost on all recasts outside of parties, too, which is good.
- TP gain would be affected by DW. I'm not sure if it ends up a good or bad thing. How good is TP gain if you have 50% DW, in theory?
Hmm, I guess my gut feeling is wrong? As everything else, it depends on the gear/buffs you get.
/tangent off Requim wrote:
that would help close the gap between [dual-wield] and hasso
By level 90, all /NIN dual-wielders should get a new dual wield tier. Right there you have something that dual-wield "catch up" to /SAM's hasso. (Hopefully, NIN mains will also get one by 90. Logic dictates 85 is the next tier. We'll see)
However, Square did mention they would like sekkanoki to be lowered in level so it's no longer SAM main only. How much impact does that change have on /SAM's use, I don't know yet. I know that it will really make solo-SC much more common than a DNC-SAM-BLU niche.
TLDR;
-People should stop trying to dethrone SAM and /SAM. (/SAM will remain a popular choice even if it's not top damage anymore because third eye is instant-cast and free, shiheis aren't. People are cheap. Also, most people hate playing ninjas just to sub it)
-If square doesn't provide major updates, MNK and PUP are the future new king of FFXI.
Edited, Jun 3rd 2010 1:56pm by Lianda