Sorry if this has been asked and answered before, I can't search the forums.
I had a question about macros swapping in int rings for spinning the wheel. Do the rings have to be equipped when the nuke is finished it's casting animation, ie with a /wait 2 or 3, or can I macro a swap back to my regular rings with only a /wait 1. I mean, does the INT get applied at the start of casting or at the end?
I know one or two seconds don't make much difference most of the time, but sometimes you're spamming macros so fast that you interrupt the equip changes, so I was just wondering if anyone knew offhand?