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MNK now most popular job in the gameFollow

#1 Jun 28 2011 at 5:31 AM Rating: Decent
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According to The 10th Vana'diel Census

Guess MNK is now officially a bandwagon job. :(

1 Monk
2 Warrior
3 White Mage
4 Black Mage
5 Thief
6 Red Mage
7 Ninja
8 Dancer
9 Beastmaster
10 Summoner
11 Samurai
12 Dark Knight
13 Paladin
14 Ranger
15 Bard
16 Dragoon
17 Blue Mage
18 Scholar
19 Corsair
20 Puppetmaster
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#2 Jun 28 2011 at 9:52 AM Rating: Decent
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Ok, everyone one, stop playing monk and go level your Puppetmasters instead

#3 Jun 28 2011 at 12:40 PM Rating: Excellent
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I'm flabbergasted to see BLU so far down Smiley: dubious
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#4 Jun 28 2011 at 12:44 PM Rating: Good
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crasyk wrote:
I'm flabbergasted to see BLU so far down Smiley: dubious

I'm actually surprised RNG is higher than DRG...
#5 Jun 28 2011 at 12:44 PM Rating: Excellent
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crasyk wrote:
I'm flabbergasted to see BLU so far down Smiley: dubious


Yeah, that doesn't quite seem accurate.
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#6 Jun 28 2011 at 12:52 PM Rating: Good
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In fairness note that the top 6 jobs are starter jobs. Many of those are no doubt bonanza mules since level 5 is the 2nd most popular place to leave a job (after 90 of course). Of those 6, monk is the fastest and easiest to level 1-5 so I would wager many or most of those bonanza mules are skewing the monk numbers.

I also wonder how many of those are just old accounts. There are a huge number of 75s. The lowest 4 jobs are the most recently added jobs with only dancer (a great subjob) breaking into the middle of the pack. More bsts then sams? I don't know how they define 'main job' but to think there are more bsts then sams.....I don't know if these numbers are telling the complete story.

Also, I still am not sure on how they pick a person's "main job" when they have multiple 90s. Probably just whatever they happen to be on when the scan is on.
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#7 Jun 28 2011 at 1:38 PM Rating: Good
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If you scroll down to the bottom and look at the distribution of level 90 jobs, its a much different order:

1.BLM
2.WHM
3.RDM
4.THF
5.NIN
6.WAR
7.MNK
8.BLU
9.PLD
10.DNC
11.SAM
12.SMN
13.BRD
14.BST
15.DRK
16.DRG
17.RNG
18.SCH
19.COR
20.PUP

I find the merit choices for MNK to be more interesting. Lots of people out there are fully meriting formless strikes.

Edited, Jun 28th 2011 3:44pm by JaxReborn
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#8 Jun 28 2011 at 8:31 PM Rating: Decent
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Lots of people out there are fully meriting formless strikes.

Probably because swapping merits is so easy. Who isn't sitting at capped 20/20 merits nowadays?
#9 Jun 29 2011 at 1:41 AM Rating: Good
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Quote:
1.BLM
2.WHM
3.RDM
4.THF
5.NIN
6.WAR
7.MNK
8.BLU


Those are also the 'go-to' jobs in abyssea.
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#10 Jul 01 2011 at 12:57 PM Rating: Good
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Monk was always the best job in the game, along side Warrior. Can't beat that kind of versatility. I don't know what the game is like at 90, but it's nice to see MNK get the attention it deserves.
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#11 Jul 03 2011 at 2:17 AM Rating: Good
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I don't know what the game is like at 90, but it's nice to see MNK get the attention it deserves.


Its basically absolutely nothing like what it was like at 75. However, its more fun now then it has ever been in its lifetime; With 4-man teams being able to take down Massive HNM mobs that are fairly easy to pop due to very nice gear and massive free buffs (that drop of mobs - atma).

MNK's so powerful because we have some 70%+ crit rate, with massive Crit DMG+, free insta re-raise and 15% Triple attack from buffs alone. Add in a powerful new Job ability, another MA trait, easily cappable gear haste, easily cappable Subtle Blow, 70% counter and yeah mnk rocks.

Time to return and feel the power >.>
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#12 Jul 03 2011 at 6:12 AM Rating: Good
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Sandmasterr wrote:
Time to return and feel the power >.>

I may well do!
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#13 Jul 03 2011 at 11:41 AM Rating: Good
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For defensive skills, evasion is once again the single most popular upgrade. We believe that this is due to evasion being the only defensive skill shared by all jobs.


So according to their census, Monk is the most popular main job in the game, yet Guard is the least, by far, merited defense ability in the game. And they think it's because evasion is shared by more jobs...... Do they even read their own forums?

Edited, Jul 3rd 2011 1:49pm by xxPhyrexx
#14 Jul 03 2011 at 2:58 PM Rating: Default
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Quote:
I find the merit choices for MNK to be more interesting. Lots of people out there are fully meriting formless strikes.


That's because that and Penance are the only useful things there.
#15 Jul 03 2011 at 3:06 PM Rating: Excellent
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xxPhyrexx wrote:
Quote:
For defensive skills, evasion is once again the single most popular upgrade. We believe that this is due to evasion being the only defensive skill shared by all jobs.


So according to their census, Monk is the most popular main job in the game, yet Guard is the least, by far, merited defense ability in the game. And they think it's because evasion is shared by more jobs...... Do they even read their own forums?

Edited, Jul 3rd 2011 1:49pm by xxPhyrexx


for reasons outlined years ago, guard can't be good due to its mechanics. the more you need it, the less it helps.

they could fundamentally alter guard, but why would they? it sounds like monks aren't hurting for defense. forget guard.

---

re: topic, cool. monk was always the best.
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#16 Jul 05 2011 at 1:53 AM Rating: Good
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Atma of the Guardian Bushido

Enhances Guard: Superior (+50%)
DMG reduction taken while guarding an attack: Supperior (+50%)



Shame is doesn't exist though :/









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#17 Jul 11 2011 at 8:43 PM Rating: Good
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Quote:
Atma of the Guardian Bushido

Enhances Guard: Superior (+50%)
DMG reduction taken while guarding an attack: Supperior (+50%)



Shame is doesn't exist though :/

LOL
#18 Jul 13 2011 at 9:50 AM Rating: Good
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Fynlar wrote:
Quote:
I find the merit choices for MNK to be more interesting. Lots of people out there are fully meriting formless strikes.


That's because that and Penance are the only useful things there.


Invigorate is handy, especially solo. Any time you aren't getting topped off/regen immediately by a healer, Invigorate is a benefit.

I don't really consider Formless Strikes useful. I recently dropped my one Formless merit and just bumped Invigorate up to 5/5, since I haven't had a single situation in the past year where it was important that I had Formless. I'd much rather have 400 free Regen HP on a JA I regularly do use than access to a JA that I haven't had use for in years.

Even if you DO find a place where Formless Strikes can do something, your damage will be crap and frankly a MNK having formless makes zero difference in whether you win/lose the fight - best case is that you might slightly speed up the fight with a tiny bit of extra damage in the super unusual instances where Formless is at all useful. You'd probably do just as well spamming /NIN ninjutsu though, or going and TPing on some other mob to wait for a chance to do a WS on your main target, or even charging Boosts for a big Chi Blast (LOL2004!).
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#19 Jul 13 2011 at 9:57 AM Rating: Decent
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Fynlar wrote:
Quote:
I find the merit choices for MNK to be more interesting. Lots of people out there are fully meriting formless strikes.


That's because that and Penance are the only useful things there.


I just don't get this line of thinking. I <3 Invigorate. Each merit is worth 80 points of regen. I'm currently 1 formless, 5 Penance and 4 invigorate. I'm almost at the point of dropping 1 penance in favor of going to 5 in invigorate just because Penance has lost it's luster. NM's die so fast once whatever proc we want is found to make much difference.

#20 Jul 13 2011 at 1:04 PM Rating: Good
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Tepogue wrote:
Fynlar wrote:
Quote:
I find the merit choices for MNK to be more interesting. Lots of people out there are fully meriting formless strikes.


That's because that and Penance are the only useful things there.


I just don't get this line of thinking. I <3 Invigorate. Each merit is worth 80 points of regen. I'm currently 1 formless, 5 Penance and 4 invigorate. I'm almost at the point of dropping 1 penance in favor of going to 5 in invigorate just because Penance has lost it's luster. NM's die so fast once whatever proc we want is found to make much difference.



While I agree that Invigorate is useful (as discussed in my previous reply), I wouldn't say Penance has lost its luster. I actually think Penance is MORE useful than ever these days. In Abyssea when trying for procs, it's great BEFORE you hit the proc to reduce TP moves that will cause a dirty WS/spell attempt (I agree that most NMs die pretty quickly once you hit procs, but that's not really the point of the utility here). And in lowman/solo content, reducing nasty TP moves is often a significant benefit for survival.

Honestly the only annoyance to me is that if you're playing with a NIN, Yurin and Penance don't overlap/stack and it can be hard to see when the effect wears to rotate the inhibit TP effect. Hate when I Chi Blast and the NIN doesn't notice and uses Yurin 10 seconds later :P. Though it is kinda cool to rotate Yurin/Chi with multiple NIN MNK working well together.

I haven't missed Formless at all since I went 5/5 Penance 5/5 Invigorate though. If for some reason it becomes actually important to have in the future, I'll just drop back down to 4/5 Invigorate and get 1 Formless merit again.
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#21 Jul 13 2011 at 1:47 PM Rating: Good
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in a different game where you solo'd 90% of the time and often encountered things immune to physical damage, formless strikes would be huge... it seems, even if they go thru useless patches, penance and to a lesser extent invigorate have the most chance of being situationally useful.

edit: that being said, formless strikes helped you be the parse king in the dmg immunity limbus zone, if that matters to anyone.

Edited, Jul 13th 2011 3:48pm by milich
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#22 Jul 14 2011 at 2:05 AM Rating: Good
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yeah only things i remember using Formless on was Alexander fight and the slime temanos floor. FS > 100Fist > slime, other mnk same, restore chest, repeat. Then widdle down the final 2.

Quote:
While I agree that Invigorate is useful (as discussed in my previous reply), I wouldn't say Penance has lost its luster. I actually think Penance is MORE useful than ever these days. In Abyssea when trying for procs, it's great BEFORE you hit the proc to reduce TP moves that will cause a dirty WS/spell attempt (I agree that most NMs die pretty quickly once you hit procs, but that's not really the point of the utility here). And in lowman/solo content, reducing nasty TP moves is often a significant benefit for survival.



This, Pennance is where its at, especially if it only you on an nm, or you and another mnk or nin (20% mob tp reduction doesn't go far with THF's and WAR's hitting it). Its nice being able to bash down a T3 to 55-65% before it uses a TP move.

Invigorate was more useful in times of past, but now we have 4K HP (and thats for Hume), Invig is only covering upto 10% of my HP. Thats less than 50% healed after a ga-IV. witha 4K HP pool, has anyone considered something like 5/5 Pennance and 5/5 Mantra? 3mins (is it?) of 20% more HP could be a nice boost when a T3's HP hits 50% or mainly 25%.

Considering im maxed to the teeth for merits 20/20 etc, I might give that a go and just see if I find it more useful than invig or form in abys.
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#23 Jul 14 2011 at 8:50 PM Rating: Default
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I was about to suggest Penance/Mantra. Although, I can only think of a handful of bosses where I'd bother using Mantra. I think I'd end up mostly using it for epeen purposes: "hey look guys, I have 7k health /flex"

Invigorate ticks are worthless every time your healer brings you to full health. It's pretty nice outside of abyssea where you can actually see your health bar move, but in abyssea it's bleh.

Formless strikes - I think I used it in WoE last fall. So I may have used it more recently than most of you. I still don't merit it though.
#24 Jul 15 2011 at 1:24 PM Rating: Decent
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So people are going 5/5 FS/Penance now? I went 5/4/1 personally. I found Formless Strikes to be far too situational to warrant more than one merit. Then again this was over 14months ago...
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#25 Jul 18 2011 at 4:04 AM Rating: Decent
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Sup Nil, [Long Time].

Nah ppl arn't goin 5/5 FS (I don't think). I havn't had a single use for it that I can remember since the cap's at 90. Invigorate has lost its goodness so to speak. Pennance is even more awesome. The only one that has goined potential benefit is Mantra. Still nothing worth stressing overhowever. Whm's just spam CV and CVI on you inside abyssea onyour 4K HP's, so I know I could use another 800HP towards the latter stages of the NM for 3mins. Using it will make the WHM cure you immediately as your HP wouldn't be topped up. I could think of a few situational uses I could use that, along with plenty of fights just to add another layer of smoothness onto them.

If WAR, MNK, NIN are your 3 main jobs, you will be in demand if u return, I can grab you Razed ruins Atma and Gnarled Horn Atma this Tuesday night if u need them or I can hold the pop sets untikl the weekend if your seriously thinking about returning (RR & GH are standard requirements for both jobs as you'#ve probably read). I also have a Bria pop u can tag along for for the boss win + atma. Let meh know asap.
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#26 Jul 18 2011 at 9:41 AM Rating: Decent
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Don't mean to de-rail, but Nil, come back and update the MNK equipment guide! I keep going away and half my armour is now relic... and I mean old, not Relic. :/
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