Thank You Pchan.
So i see your parse shows under Raw Data :
Pimpchan 1st hit @ timestamp 01:11:35
Mulasse 1st hit @ timestamp 01:11:36
Pimpchan last hit @ timestamp 17:22:40
Mulasse last hit @ timestamp 17:22:41
=> both test duration = 16h11mins5secs = 58265secs
Pimpchan got 9447 rounds parsed, while Mulasse 9448.
Both Signet Staff @ delay366, Haste0%.
so delay conversion in secs is :
366/(58265/9447)=59.3427secs for Pchan
366/(58265/9448)=59.349secs for Mulasse
...and not 60secs most would think.
In other words : 1 delay =~ 6.167secs.
Now i'll try to match that with similar parses containing WSs and/or DA/TA/multihits...
Regarding Impetus enhancing critrate, sound then pretty sh*tty unless you have nearly capped critrate lol ? EDIT: didnot see Kinematics clarification, thank you i understood now.
EDIT2: Regarding "Total Fight Length" from KParser, Pchan parse confirms my doubts about a possible bug there... what would be neat would be to replace "total fighting Time" (=Total fight lenght+downtimes if i'm not mistaken) by total downtime directly.
Edited, May 16th 2011 9:39am by Masamunai
Edited, May 16th 2011 9:43am by Masamunai