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can thf tank glavoid?Follow

#1 Dec 23 2010 at 10:09 PM Rating: Decent
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im gonna throw it out. cuz really its the only thing holding me back atm from wrapping up ice cream cone of pwn


what would it take... gear wise,buffs, debuffs
to me it seems the magic spells aint the problem im more worried about gorge and disgorge would earth carol 1 or 2 help with this?

im really tired of mnks having all the fun ( and HP )
#2 Dec 23 2010 at 10:11 PM Rating: Default
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Anything a mnk could tank with no or 1 atma and few abyssites, a thf can tank with 3 and lots of abyssites for sure.
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#3 Dec 23 2010 at 10:41 PM Rating: Default
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Tanking Glavoid isn't hard for Thf, you just need an extra body to absorb Disgorge or it can one shot you.
#4 Dec 24 2010 at 1:06 AM Rating: Decent
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Quote:
can thf tank glavoid?


Yup, easily. I have done it several times. At lvl 90 with capped evasion his accuracy is terrible.


Now, Kutharei was actually challenging...




Edited, Dec 24th 2010 3:13am by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#5 Dec 24 2010 at 9:13 AM Rating: Decent
Glavoid is lol and so is kutharai tbh.
The hardest part bout glavoid is getting a pop set which takes a little more time then killing him^^.
As for glavoid, dont risk anything even if he is lol... U should rather do a semi shout run once u got his pop and reserve the shells, cause more peeps = faster kill and u might even be able to convince them to kill one of the other 3 KI nm,s needed to pop glavoid.
#6 Dec 24 2010 at 10:06 AM Rating: Decent
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I fear shouting... I would hate to add random people that i dont know to my fights. Best way to do him imo is to get 6-8 ppl together to farm KIs from chests, then do 6-8+ Glavoids in a row with the same people. Its plenty enough to kill (more than enough by many ppl), and no chances of noobs **** something up like spamming a !! trigger or running in and DD at the wrong times, going afk with autorun on and agroing everything yet makes in back in time to run all the agro back to the camp, killing everyone, you know they things noobs do.

Only thing i shout for is people to lot seals on NMs, as i hate to see them hit the floor. So I pickup a few ppl after I secure the base party that can kill whatever nm. But on any upper tier bosses/nms **** doing that.
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#7 Dec 24 2010 at 10:33 AM Rating: Decent
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backstabingthief wrote:
Glavoid is lol and so is kutharai tbh.


I trioed Kutharai so yeah. But Glavoid's accuracy was so bad that I just had to cast Ni every so often and barely had to pay attention to shadows at all wheras Kutharai could actually hit me.

Edited, Dec 24th 2010 12:37pm by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#8 Dec 24 2010 at 6:33 PM Rating: Good
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Quote:
As for glavoid, dont risk anything even if he is lol... U should rather do a semi shout run once u got his pop and reserve the shells, cause more peeps = faster kill and u might even be able to convince them to kill one of the other 3 KI nm,s needed to pop glavoid.


No, not always. If the pickup people aren't able to follow orders or **** up they can cause more harm than good. Glavoid absorbs magic damage when casting for double the hp in healing, and he absorbs weaponskill damage to heal for double the amount he would have taken. Furthermore Sandworm TP moves are kinda dangerous, and too many people meleeing him will result in stupid tp attacks happening that wouldn't have to otherwise.

I have killed Glavoid 3 times so far. My first was with a group of 6 linkshell friends and was the first time for all of us, the second time was an 18 man pickup alliance who needed the boss kill, and the third was an 18 man alliance solely from my linkshell. My first kill was rough because it was a low man first time deal, but the second was a disaster and we barely killed before rage because people kept healing the damned thing and panicking. It went from 10% up to 45% because people couldn't listen. The third battle was popped and killed in under 8 minutes; flawless execution.

Guess which battle was my least favorite? Too many pickup members can be bad if they don't listen or play stupid and cure bomb the thing, and maintaining order among chaos is not easy when people panic (especially when panic sets in close to the kill and they try to rush it).

Edited, Dec 24th 2010 7:36pm by Melphina
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#9 Dec 24 2010 at 8:47 PM Rating: Decent
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wait wait while i do appreciate the responses this is not what im looking for

my LS is already helping me kill glavoid and me and sum freinds farm KIs in spare time (make sum nice gil in the process)

wut i am looking for is a nice low man strat that involves thf tanking and job set ups to help speed up the process so im less of a burden to my LS and more independant.
stuff like positioning? would earth carol be a must? get a magic def kit?

i've seen disgorge 1 shot both our pld tank and mnk tank trying to avoid stufff like that


sorry if i didnt clarify

PS merry christmas everyone :)
#10 Dec 24 2010 at 9:52 PM Rating: Decent
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Just get more bodies in aoe range to soak some damage on disgorge. Rest is simple. Mdt- and mdb never hurt, but with good whms not needed badly. It's old content for 10 levels ago, you might can duo and certainly trio it.

Plus with subtle blow 3 and agl thing all NMs are so much easier. I wouldn't fret the fight.
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#11 Dec 25 2010 at 12:05 AM Rating: Good
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If I understand it right, if you tail tank it, you get hit by gorge but dodge disgorge right? So just how much does gorge do to a single person? And does shell reduce damage.

I am also looking for the lowest possible low man strat involving a thf. I can now farm pops solo (well dual boxed), and just need a way to kill it reliably and with as little help as possible because I cant drag an alli out for my remaining 49 shells without relying on pickups because it just doesnt drop anything valuable. No carrots for LS people to come back for ~30 kills and I wont do a buncha pickups....F that.

I mean, I was tanking the Orthrus today with RR, SS, and another HP superior atma and had just over 3k HP in normal gear. With shell5, does gorge from a mob designed around lv 80 players REALLY do endanger a lv 90 char with over 3k hp and shell5?

What kinda numbers are we talking about?

Honestly if gorge wont 1shot or nearly 1shot me with shell 5 i might be able to dual box, or at least just grab a great WHM and duo. It also keeps things simple as adding ANY additional people messses up stuff and requires MORE people. With 2, I can deal with a hate reset via accomplice/collaborator pretty effectively. But if you add in an additional person, I cant get all the hate back. Therefore you need a second tank, and therefore you need an extra healer-ish thing and it just baloons. If it wont kill me via disgorge from being behind it, and gorge wont put me into EXTREME peril, then I just want to duo it.

So really, how much does gorge actually DO? And is it tolerable with shell5?
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#12 Dec 25 2010 at 1:19 AM Rating: Default
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I took 2.5k on war and got one shotted, but wasn't at full HP. This was with no one else in range to absorb the damage.

Edited, Dec 25th 2010 3:20am by Neisan
#13 Dec 25 2010 at 4:00 AM Rating: Decent
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You can't tail tank Glavoid, he turns to you if you have hate. I've tried this on every Glavoid from having zero shells to having fifty shells to finish an Ukonvasara since the Heroes of Abyssea launch.

Gorge (aoe drain) doesn't one shot anything, especially with 3k hp and shell5. I've never seen anyone die from Gorge at level 90 and it's really not an issue at all. Also it doesn't seem to be like Minhocao where gorge is 1000needles-type drain. Try not to have anyone in range to be gorged (as if anyone should be in range except the tank(s)...)

Disgorge (conal earth damage) doesn't seem to halve in damage when hitting two people but I could be wrong. This move is so random because it seems to do anywhere from 1500-8000+ damage to each player. This was the only move that made this fight any difficult. Wiki says it deals damage based on hp drained from gorge which I'm inclined to believe.

Extreme Purgation aoe drains buffs. I guess I'll add it doesn't drain aftermaths from empyrean/relic/mythics. This means you need dispels/finales. Reapply shell(ra)5 asap, you don't need protect, he doesn't hit that hard and it just makes you have to dispel an extra buff.

The other moves and spells are not an issue at all. Also, I've never fought a Glavoid with a bard. If you can spare a character to bard then I can see scherzo+carol2 or scherzo+march being great song combo to mitigate Disgorge damage.

The key to this fight is to heal it as little as possible. It absorbs physical damage during tp animation and it absorbs magical while in casting animation. I've seen it heal for 10k from Victory Smite, luckily it was only at 95% prior.

After every TP move Glavoid gets a Stoneskin effect. No idea how much exactly, usually a weaponskill takes care of it.

Glavoid has a moderate hate-reset when it does Blood Weapon at lower hp and it uses it randomly, and whenever. I didn't notice a pattern anyway. The good thing is, it doesn't use TP moves during Blood Weapon so just go nuts killing it. Don't bother nuking though since it gets some magic immunity.

I killed Glavoid with like 4 people + dualbox, could do it with 4 and no dualbox.

We'd have whm/sch x2 mnk/war thf/nin war/sam. Everyone has 3 atmas and mnk/war tank fulltime. Everyone else TP on Glavoid when appropriate.

It's pretty simple for thf: SA when it's up, WS when you can, stay out of aoe range. Acid bolts proc easily on Glavoid, use those if you want.

What I did was just prime SA, run in, hit it a few times, run out. The best time to WS is when Glavoid is casting a spell or right after a TP move (use your own judgment). I'd occasionally collaborator the war/sam to keep his hate down and mine up. Throughout the entire fight, ONLY the mnk/war was getting hit by anything.

Keep mages and melee out of aoe range. Melee shouldn't be hitting Glavoid during a TP move anyway.

Rinse and repeat until it's dead. There's really nothing to it.

Can THF tank Glavoid? Sure, have some mdt/mdb gear ready for Disgorge and learn to judge when it will use a TP move. My thf has a decent evasion build, capped evasion+merits and Glavoid has problems hitting me. If you can get 3k HP without sacrificing too many atma, then you're set.
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#14 Dec 25 2010 at 3:57 PM Rating: Decent
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Banalaty wrote:
\

So really, how much does gorge actually DO? And is it tolerable with shell5?


It hit me for 4000 damage once.

Edited, Dec 25th 2010 5:57pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#15 Dec 26 2010 at 8:12 PM Rating: Good
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Hmm. Some mixed responses. I have a recently leveld Rdm/Whm I leveled on another account just to help me out on thf (which has exceeded my expectations of heling me). So I have accesss to capped para/slow2 (slow useless here but oh well), blind, haste, shell 5 and all the rdm goodies and /whm goodies. I haave now got 3 atmas on both chars and am generally pretty setup regarding abyssea now.

The only REAL limitation i have is being stuck with crappy C4. It takes ages to recover large amounts of hp, but if things get dicy, can always jsut turn around for a bit anyway if im the only melee on it. (if rdm ever gets C5....man ill be able to do ANYTHING!)

I dont really want to blow one of my 2 pops 'testing' something that has a high chance of failure. Do you guys think a thf/rdm duo have a decent shot at it? I am willing to risk it if I can practice and get it to a high sucess rate btu dont want to waste my time and pop sets on it ><
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#16 Jan 06 2011 at 1:36 PM Rating: Decent
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Banalaty wrote:
I dont really want to blow one of my 2 pops 'testing' something that has a high chance of failure. Do you guys think a thf/rdm duo have a decent shot at it?


Did you ever end up giving this a shot, Aanalaty? I'm in a similar situation; trying to think of a duo plan for Glavoid. I have THF, DNC, BLU, DRK, DRG, SMN, BRD, WHM, RDM to choose for my own job, and my husband has WHM and RDM. I don't think I can consistently find others to help me for the however many dozens of kills this is going to take.
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#17 Jan 06 2011 at 2:57 PM Rating: Decent
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Honestly Aana, I wouldn't try that. Recovering HP isn't the issue (as you said, you can just turn around); getting 1-shotted from Gorge/Disgorge will be.

Quote:
Tanking Glavoid isn't hard for Thf, you just need an extra body to absorb Disgorge or it can one shot you.


Based on Disgorges I've seen, just one extra body isn't nearly enough.

This is assuming Disgorge actually splits damage.
#18 Jan 06 2011 at 3:44 PM Rating: Good
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Well I had two done with someones brewed up mnk. (fun fact, you can 'freeze' yourself by talking to a chest to stop brew from wearing off. Lets you brew 1 NM>freeze, someone pops second>brew second).

I did one yesterday since there was a shout for boss kill alli so I provided my pops so they wouldnt have to farm it in exchange for shells. Their original plan was to have a skilled Dnc tank it. I heartily suggested a second tank, so we added a mnk. I prepped myself as a 3rd since i figured PUG 18 people=sh*t gonna happen. Oddly enough out of Dnc/Thf/Mnk I had the most HP on thf since I knew what i was up against :P

We basically had 2 on at all times to deal with hate reset and 3rd rotated in when one died from disgorge. (which happened a lot since i was the only one with over 3k hp). I ate 3 disgorges myself. 1 did ~2700 which i lived through. Another did right about at 3k which i didnt live through (i didnt swap in key HP pieces permanently like I should have so BARELY had 3k hp. Just brainfart since i was in a rush to get there after work. When I do i ahve ~34-3500). A 3rd did like 6k or something stupid.

I really want to verify out if there is any truth to disgorge acting like 1k needles and dividing damage. That would really make this a lot easier. I also want to figure out why sometimes it does 2700-3k ish which seems normal, but sometimes it does randomly 4-6k. Is there some factor that can be controlled that determines the damage besides luck?

I suppose at some point I will jsut have to waste a pop and literally 'test' disgorge since theres no real hard info by having like the whole group hang out in its face. If it divides, its a win and we learn something. If it doesnt, its insta wipe and i guess.....learn something ><. Otherwise its jsut anecdotal. "I got hit for 3k" "I had 2 tanks and both got hit for 3k" "I was solo and got hit for 6k". We cant prove anything from a buncha stements from different situations without careful tracking of buffs and everything else.

For now I think I will just give up on dual boxing until when/if Rdm gets C4. I honestly just cant keep up with everything when I have to litterally spend 30 seconds spamming C4 back to back to back to recover huge amounts of HP while keeping up with other buffs/debuffs/dispels/erase-haste and still keep shadows up on main char. The inability to cure bomb is killing me. From now on, I plan to try for Me+Melee for tanks and Rdm bot+whm for backline at minimum setup and make sure both tanks have AT LEAST 3500 hp. More the merrier for both HP and people.
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Did you ever end up giving this a shot, Aanalaty?

Guess i only mentioned it in my semi-rant in anothter thread. I tried to dual box twice. 1st time all was fine till about 60% when it did its 1st disgorge and 1shotted me for 2900 damage. I had 2700hp. So i got mad and got more Merit abyssites and other stuff to boost hp. Tried again a few days later with 3500 HP. Just got overwhelmed with stone-aga4 and slowga spam. Shadows were down a lot and I was doing nothing but spamming C4 on lolRdm and just couldnt keep up with damage. Eventually buffs and debuffs started sliding because all i could do was spam C4 and ended up dying before disgorge even went off. Got caught in slippery slope of not enough cure power. Eventually you have to give up some cures to get other stuff back up, or give up on other stuff and spam more cures. If I get C5 on rdm at 95, i think it will be very do-able (not to mention just more HP+5 levels).

Based on the above, I will be trying it in the future with 2xMelee with 3500hp minimum+rdm bot+Whm at minimum to deal with hate reset. An additional melee would be cool to swap in in case 1 eats it from disgorge so there isnt a 5min solo tank situation if 1 dies. 4-5 is what im aiming for now.

Edited, Jan 6th 2011 5:37pm by Banalaty
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#19 Jan 06 2011 at 6:05 PM Rating: Decent
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Glavoid is easy now. Just let all members stand with the tank to soak up Disgorge damage. Having a whm with aff. sol. barstonra helps a ton. Our whm was getting hit for 0 dmg on Disgorge. It did not even break stoneskin. thf whm duo should be able to win but I never tried this myself. thf whm brd is 100% win.
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