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Of Triplus and TwilightFollow

#1 Dec 21 2010 at 11:34 PM Rating: Good
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When I first saw these two weapons, Triplus Dagger and Twilight Knife, I was for some reason underwhelmed. I looked at the max DPS you'd have on Auric with max DW, and the kind of DPS you'd have on Rapidus if you needed acc. The magian weapons, too, are really strong.

But when I took a closer look, Triplus is really good. Rapidus and Auric have to be in just about optimal conditions to beat its DPS even before looking at the "triple dmg+" it has.

I haven't read it on BG or elsewhere myself, but a friend has told me that the Triple Attack Dmg Bonus on the thf AF3 is estimated to be an underwhelming 5%. For no particular reason, I wonder "is the bonus on Triplus the same?"

Either way, while I thought at first that Triplus looked better than Twilight, I now feel inclined to reconsider. The same friend gave me some information on it. I'm not entirely sure its accurate, but it's definitely food for thought for the time being.
Karbuncle wrote:
The Proc rate (on twilight) is 100%, 1/3 on procs and the average TP Drain on non-dark based mobs is 7~10 TP.

And the Added Effect on it can be quite fickle, I know i get spells of HP,HP,HP,MP,MP,TP or something equally lame, but then theres times when i drain 8tp,8tp,5hp,9tp ... which makes up for it. So its like "Randoms hit is random" but it seems like a pretty well split, but realistically to be conservative, I'd try math with it 30%TP, 35%HP 35%MP

First reports of new and exciting things often tend to be overstated. When Alpha and Omega was first played with, Lobi was saying the proc rate had to be 30%. Similarly I heard a lot of people saying the same thing about the Atma of the Apocalypse proc rate. So I wonder if Karbuncle's report might be a bit overstated.

But we can use his first estimate as a base. If he averages 7-10TP per drain, and that averages to 8.5TP/drain, and if it procs 33% of the time, then that's an average of 2.83.. TP/proc. It would only apply proc from the twilight weapon itself, so it's as if 1.42TP/hit. That's a lot. If using, say, Mandau/Twilight in 6 storeTP and 33% DW, you have 4.7TP/hit. So something acting as if adding 1.42 TP/hit to 4.7 is increasing your TP/hit, or tp-gain, by 30%. It's as if having 30storeTP, though less consistent.

My intuition is telling met he drain can't possibly be this powerful, but preliminary estimates equating it to be as powerful as +30 Store TP deserve notice.
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#2 Dec 22 2010 at 5:00 AM Rating: Decent
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Since brd can use twilight dagger, I'm totally getting one.
brd/dnc is so awesome in abyssea
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#3 Dec 22 2010 at 9:40 AM Rating: Decent
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I'm not surprised the Twighlight Dagger's addl effect is so potent. When the dat mining was released it already perked my curiosity. The new stuff coming out has been ever more powerful so when I heard that Shinryu dropped the Twighlight Dagger I already had my hopes up. Everything Shinryu drops is godly (twilight armor and atma of the apocalypse are insane), so I was expecting the Twilight Dagger to be good too. I wouldn't be surprised if it did drain ~~ 8-10 tp and since it's a drain effect it's taking tp AWAY FROM the mob. But don't forget the HP drain is like the blm spell meaning extra damage. Instead of sirocco's wind damage it inflicts a drain damage which is also self heal, and more hp is always good (think SOLO). And it really does have a pretty good DoT rating.

I need 2 more bosses and we're gonna do Rani/Raja today so if all goes well I'll have access to the fight soon ish. I'm seriously considering offhanding this in lieu of Rapidus. The self cure/tp drain is yet another perk, and I've been loving thf/war more and more now that my mages also have 3 atmas, and the hp drain would be even better for that. The twilight dagger has a lot of potential... it IS a level 90 weapon after all, and rapidus is level 84. Higher lvl weapons are supposed to be stronger, and aside from that... IT LOOKS BADASS. Seriously, have you SEEN this weapon? It's wicked. The quadruple attack is icing on the cake, it just looks like a really nice dagger.

Edited, Dec 22nd 2010 12:44pm by Melphina
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#4 Dec 22 2010 at 10:47 AM Rating: Good
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I am most interested in the TP drain if it STEALS tp from a mob. I am just imagining the complete awesomeness of having high Agi (reducing TP gain by ~30-50%ish depneding) and then TAKING what little TP i give to them. It will slow down mob TP in solo situations by MASSIVE ammounts.

Also, I just realized, we got Subtle Blow III at 90thf/nin45 from /nin!!

Hypothetical ballpark numbers: (if I understand the subtle blow/Agi dichotomy correctly)
Kila+2/Twighlight=190/190
33% DW (/nin+suppa+Mirke OR boomerang) could go up to 36 but eh. Frees up body slot if you have the boomerang.
30% SubBlow (/nin+raja. Nothing fancy)
Test at 30% from agi and 50% cap since we dont have exact agi=stp numbers yet.
Mob gets TP+3 (i coulda sworn it used to be +2, but wiki says +3 /shrug).

190/190 with 33% DW=4.5 tp/hit or 9/round.
Mob TP=4.5+3=7.5/hit or 15/round.
30% SB=5.2/round or 10.4/round
30%SB+30%Agi=3.6/round or 7.2/round
30%SB+50%Agi=2.6/round or 5.2/round

OK. So with a simple raja+brutal 6 stp, we get 4.7 tp/hit, 9.4/round while a mob gets 7.2 or 5.2 a round depending on what agi numbers we use.

So, lets go with the 30% TP drain with avg of 8tp per proc. Alternating hands making it only go off every 6 hits.

Over 6 hits:

We get: 28.2
Mob get: 21.6 (30% agi)
Mob get: 15.6 (50% agi)

With the 8tp drain 1/6 hits:

We get: 36.2
Mob get: 13.6 (30% agi)
Mob get: 7.6 (50% agi)

THAT IS IMPRESSIVE. That would cut down 'overall' TP from mobs we solo (and dont get hit) by -38% if we get 30% SB from agi, and a WHOPPING -52% if we cap 50% SB from agi. This also takes OUR TP vs MOB TP ratio from great to awesome. Without the dagger, we get 1.3x more tp than we give at 30% agi. 1.8x more TP than we give capping 50% agi. These become 2.66x and 4.75x More TP tahn we give with that dagger assuming the 30% proc, 8% TP drain.

If these numbers are ANYWHERE close to the real TP drain numbers (and it actually steals TP like absorb TP, not just gives you free stuff like sambas) we could litterally do 2-5 WS before the mob could do ONE and this is with NO additional SB gear besides rajas.

For grinsies, if you ahve capped 50% SB and 50% from agi (75% total reduction), a mob only gets 1.8/hit. 3.6/round. That means mob gets 10.8 every 6 times you hit it. with a 1/6 drain proc, it gets 2.8tp while you get 36.2. You could WS (on avg) 12.92 times for every mobs ONE.

Nearly THIRTEEN WS BEFORE A MOB CAN USE ONE! HOLY sh*t!

Holy crap on a stick! I WANT THIS DAGGER! NOWZ!

Someone PLEASE test if it 'steals' mob TP or only gives you tp like drain samba only 'gives' you HP without hurting the mob. PLEASE!

I have 1.5mil cruor....and only need Raja+Altepa Boss and i can doo this!

Edit: I forgot to ADD the 8tp we steal to our own TP. It makes teh ratios even more obscene!

Edited, Dec 22nd 2010 11:52am by Banalaty
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#5 Dec 22 2010 at 11:39 AM Rating: Good
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Quote:
I am most interested in the TP drain if it STEALS tp from a mob.


The little info I've found on Twilight Knife has indicated it's a true drain effect akin to drain, aspir, and absorb-tp. As shamaya stated

Quote:
The Proc rate (on twilight) is 100%, 1/3 on procs and the average TP Drain on non-dark based mobs is 7~10 TP.


I haven't read about anyone using it against undead, but that would prove the "drain" since undead are immune to drain statuses. They could just go poke some skeletons and see if it drains for 0 every time for solid proof. But the fact that it resists on dark mobs indicates its a magic effect just like sirocco's wind damage. Sirocco resisted on wind mobs, never worked on ice elementals, and healed puks. The same thing is happening here. The information I've gotten is only secondhand through the grape vine, but from what I understand it's an actual DRAIN effect, and that's an added effect which is NOT to be underestimated!! I can't verify this firsthand, but I'm sure it will be common knowledge pretty soon one way or another. If it is a true drain (and it seems like it is), then we have one **** of a weapon right here.

Edited, Dec 22nd 2010 12:49pm by Melphina
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#6 Dec 22 2010 at 12:39 PM Rating: Excellent
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Drain Sambas don't work on undead, and those aren't true "drain" effects, so I don't think working/not working on undead is going to prove anything.
#7 Dec 22 2010 at 12:52 PM Rating: Good
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Quote:
Drain Sambas don't work on undead, and those aren't true "drain" effects, so I don't think working/not working on undead is going to prove anything.


That's true. I suppose you could always do the beastmaster sub test, although that would be a bit trickier. But that would be another way to see if it's a drain or a samba effect.
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#8 Dec 22 2010 at 4:56 PM Rating: Good
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Also my bad. U cant proc addtl effect on successive d.a. /t.a. Hits can u? If so this weapon is rather like having 20 storetp to both hands in good gear and atma, not 30 like I initially said
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#9 Dec 22 2010 at 4:58 PM Rating: Good
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Wait I forgot blood weapon zerging . So wait if u triple attack ull get 3 absorbs then?
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#10Lobivopis, Posted: Dec 22 2010 at 7:03 PM, Rating: Sub-Default, (Expand Post) Highest DPS dagger is still a Kila +2 with STR+9 ATT+20. The only daggers with higher DPS are Mandau and Twastar.
#11 Dec 25 2010 at 6:40 AM Rating: Good
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Shamaya wrote:
Also my bad. U cant proc addtl effect on successive d.a. /t.a. Hits can u? If so this weapon is rather like having 20 storetp to both hands in good gear and atma, not 30 like I initially said


The only thing I'm aware of not procing on extra hits are rdm tier 2 en- spells.
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#12 Dec 25 2010 at 12:47 PM Rating: Excellent
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Desoo wrote:
Shamaya wrote:
Also my bad. U cant proc addtl effect on successive d.a. /t.a. Hits can u? If so this weapon is rather like having 20 storetp to both hands in good gear and atma, not 30 like I initially said


The only thing I'm aware of not procing on extra hits are rdm tier 2 en- spells.


WHM en-light from misery + auspice is also first hit only.
#13 Dec 25 2010 at 4:00 PM Rating: Decent
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I think that all weapons with 100%additional effects proc on all hits of the round unlessbits the killing round. I think even random proc AEs Can pric on any hit. I am unaware of any that don't.

However, no one has confirmed they work on every hit. Many (all?) proc on ws, so has anyone seen like a 24 tp return on DE/Evi?

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#14 Dec 26 2010 at 5:35 PM Rating: Good
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Got dagger and imediatelly wanted to do a tp drain test with this. I went thf/bst. And I would hit and charm an EP tiger. Hit->charm->pettp->leave->hit->charm->pettp->leave->hit ect ect.

Look what happend:
http://i15.photobucket.com/albums/a372/Breaze/twilightdagger-1.jpg

pet starts with 32% tp. I hit it twice one hit procs a drain 5tp effect. I check tp and it is 25% tp! But last time I checked 32 - 5 = 27 right? So now I am like "What the **** is going on here?" Lets try that again.

Pet at 25%tp I hit and HP drain procs. At this point the pet should gain tp right. Since I just hit it. But no. Pet is down to 19%tp. lol? Is this a bug? Lets try again.

Pet at 19%tp I hit it and MP drain procs now it is at 13%tp. So either this dagger has a perma drain tp effect which does not show in the log. Or this is a bug.

I know it is one test but dam this look very promising.

*edit*
The drain tp effect on the mob does not seem to proc each hit but it looks to be much higher then the drain tp effect you see in the log.

Edited, Dec 27th 2010 12:48am by Breaze
#15 Dec 26 2010 at 10:26 PM Rating: Excellent
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EDIT: I originally posted some thoughts in regards to Breaze's tests but then I thought ***** speculation so I went to find someone I knew in game with the dagger to see it for myself. We ran to dio abjy ballista and i got some tp and let him smack me. The resulting data is shown below. Server lag cut off several additional effect notifications and animations but the proc is 100% and they were still there. This will prove without a doubt it's a true drain effect and not just a samba.

screenie 1

screenie 2


When I had 1026 hp I got hit for 80 damage, and 1 additional hp was drained. The resulting total was 945

1026 - 80 == 946 (samba style)
1026 - 81 == 945 (drain style)

It was a black magic drain attack and damaged me further. Furthermre you can see how it also affected my MP pool. And in the second screenshot it took my tp from 55% down to 43% with 2 unresisted tp drain effects. It's a true drain effect for sure, and it damages the mobs tp/hp/mp gain while you absorb the lost stats. Now THAT is one grand dagger.

Edited, Dec 27th 2010 12:34am by Melphina
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#16 Dec 27 2010 at 12:45 PM Rating: Good
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YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

/dance!

(I also got access to BC on fri but been offline for holidays. So REALLY excited to go after this now!)
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#17 Jan 08 2011 at 9:08 AM Rating: Decent
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Sorry for bumping this. I'm really interested in the proc rate of the TP drain. It's going to determine if I need this dagger for lowman situations on my Ninja. (I'll probably use the DA+10% Katana unless no one else is meleeing the mob, in which case i'd use this..Unless the proc is bad, lol.)

Someone on FFXIAH said the TP drain was a low proc, and from the pics above I only see it proccing once the whole time...Can someone give me and approximate proc rate? It can be just an eyeball guess too, I don't care.
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#18 Jan 08 2011 at 9:26 AM Rating: Good
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TP drain procced three times in my screenshots. On screenshot 1 my to went from 49% --> 48% (this was a resist, so it only drained 2 tp), and in screenshot 2 it procced two more times when my tp went from 56 --> 49 and again almost immediately after when it went from 50 --> 43%. I was KO'd shortly after. Furthermore the screenshots are slightly cropped but if you take a closer look you'll see there were only 16 attacks (I started with tp, and the cutoff is at 52% on the first/second screenie, so everything on screenshot 2 that occurs before 52% is already covered in screenie one).

That's a 3/16 tp drain proc rate which is 18.75%. But you can't give any type of credit to a sample size THAT small (seriously it's only 16 hits). There is a very good chance we're looking at 30% (TP), 35% (MP) and 35% (HP) drain. Random number generator is random but I started with 44 TP and 16 attack rounds later I was left with 43 TP. It completely negated any tp fed by the dagger while actually reducing my overall tp WITH a resist (had that resist not happened I would have been left with closer to 37 tp when all was done with). The twilight dagger is an awesome offhand weapon, and it's tp drain is not THAT rare. Remember, since it is a tp DRAIN if the mob has no tp then there is nothing to take. If you open a fight and your first hit procs a tp-drain then the only tp you could take would be 1 (the tp fed by the main hand before that) so that may also lead people to misjudge the tp drain effect.

Keeping in mind that this sample size is ridiculously small, the twilight knife has a lot of potential to shine in any and all solo situations.

Edited, Jan 8th 2011 10:29am by Melphina
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#19 Jan 08 2011 at 12:16 PM Rating: Default
Nah i have had this dagger for a bit now and i would say the tp drain effect kicks in about 10% of the time.
#20 Jan 09 2011 at 12:20 AM Rating: Decent
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Keep in mind there is also hidden tp-drain effect on this dagger. On one side there is the tp-drain effect which takes tp from the mob which adds to your own tp (shown in the log). On the other side there is the tp-drain effect which takes tp from the mob but does not add on your own tp and it does not show in the log.

Edited, Jan 9th 2011 7:29am by Breaze
#21 Jan 10 2011 at 3:53 AM Rating: Decent
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So how much does the triplus dagger increase triple attack damage?
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#22 Jan 10 2011 at 11:35 AM Rating: Decent
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Lobivopis wrote:
So how much does the triplus dagger increase triple attack damage?


about 5%?

http://www.ffxiah.com/forum/topic/17352/triplus-dagger-enhances-triple-attack-damage/

small sample size, no parser, etc.
take it for whatever it's worth.
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#23 Jan 10 2011 at 4:35 PM Rating: Decent
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Quote:
Keep in mind there is also hidden tp-drain effect on this dagger. On one side there is the tp-drain effect which takes tp from the mob which adds to your own tp (shown in the log). On the other side there is the tp-drain effect which takes tp from the mob but does not add on your own tp and it does not show in the log.


Really?

I've been playing with this dagger (offhand if that makes a difference) and haven't noticed a significant amount of fewer mob TP moves. Went to sky to farm pots for kindred crests and whether I DW killas or kila/twilight it's always the same--1 TP move near the end of the pot's life.

Of course, that's anecdotal but I'm curious what makes you think that.
#24 Jan 10 2011 at 11:24 PM Rating: Decent
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I posted my test a few posts up.
You can check yourself with thf/bst and use: Hit->charm->pettp->leave->hit->charm->pettp->leave->hit ect ect. Or go in a player vs player event like balista.
#25 Jan 11 2011 at 8:13 AM Rating: Decent
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Hmmm, ok. So basically if I hit a mob with 30 TP with a twilight dagger once, he should have less TP after the hit than that?

Is this an argument for, if you're going to use the dagger for this property:

-dont' get hit

-single wield

....and provided you swing pretty fast (you will), the mob you're soloing should never be able to TP? I mean with the AGI change a 190 dagger gives < 5 TP so if each swing drains 5 TP and the mob never hits you....it will never TP. Is this really correct and the right way to use this dagger? If so, I'm excited about it again :P
#26 Jan 12 2011 at 10:29 AM Rating: Decent
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How you want to use this dagger is up to you.

I use Vajra/twilight and I like the combo. When I have more time I should check the hidden and non-hidden tp-drain rate. Twilight is a rather common drop (10%-20%) from Shinryu after you proc blue. Put some time in it and you will get it np.
#27 Jan 12 2011 at 2:45 PM Rating: Decent
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I was looking more at, "can you see any flaws in my theory" that single wielding a twilight dagger vs a mob that never hits you would result in the mob never using a TP move. Did I miss something in my theory?
#28 Jan 12 2011 at 3:09 PM Rating: Decent
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assuming no regain and that the mob needs tp to use a tp move, you are correct in that if it is sapping more tp per hit then it is feeding the mob, then it will never use a tp move.

However many mobs can use tp moves when ever, and have regain.

#29 Jan 12 2011 at 3:17 PM Rating: Good
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The mob will use a tp move at some point since the hidden and visible tp-drain effects are not 100%. But you will notice less tp moves. For arguments sake I am ignoring NM with regain here.

I did a short single wield test on lesser colibri. And when I would use twilight I would see zero tp moves. When I swapped to any other dagger (also single wield) I would see one tp move.

Edited, Jan 12th 2011 10:20pm by Breaze
#30 Feb 07 2011 at 6:54 AM Rating: Decent
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Woot! Just brewed shinryu as DNC90/NIN45. Only managed a red proc, but still got twilight knife and twilight belt and atma. No blue !! So I was not expecting anything for item drops. Brewed him about 4 days ago with no blue !! And got twilight cape. So they do drop even without procs. Same thing happened to me with charis necklace and auric dagger.
#31 Feb 07 2011 at 7:52 AM Rating: Default
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FunkyFish25 wrote:
Woot! Just brewed shinryu as DNC90/NIN45. Only managed a red proc, but still got twilight knife and twilight belt and atma. No blue !! So I was not expecting anything for item drops. Brewed him about 4 days ago with no blue !! And got twilight cape. So they do drop even without procs. Same thing happened to me with charis necklace and auric dagger.


Belt is very common drop even without blue. Naturally 2H DD's are now wailing about how it's so unfair that 1H DD's have access to an easily obtained haste+7% waist.

Edited, Feb 7th 2011 9:52am by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#32 Feb 07 2011 at 8:16 AM Rating: Decent
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Lobivopis wrote:
FunkyFish25 wrote:
Woot! Just brewed shinryu as DNC90/NIN45. Only managed a red proc, but still got twilight knife and twilight belt and atma. No blue !! So I was not expecting anything for item drops. Brewed him about 4 days ago with no blue !! And got twilight cape. So they do drop even without procs. Same thing happened to me with charis necklace and auric dagger.


Belt is very common drop even without blue. Naturally 2H DD's are now wailing about how it's so unfair that 1H DD's have access to an easily obtained haste+7% waist.

Edited, Feb 7th 2011 9:52am by Lobivopis


Lol I'm a 90 drg too, I think it's only slightly unfair, but atleast it still has swift belt, besides my drg af3+1 more than makes up for that DA and haste loss. The one I really wish could use it is pld. But I'm happy that my 90 dnc and 90 blu can use belt. That's 2/4 of my lvl 90's that can use it so I have no substantial complaints.
#33 Feb 07 2011 at 8:36 AM Rating: Decent
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Belt is very common drop even without blue. Naturally 2H DD's are now wailing about how it's so unfair that 1H DD's have access to an easily obtained haste+7% waist.


Trade 1handers hasso and you can keep a stinkin 7% haste belt. Personally, I like hasso on my drg. It is not like any job really has a problem hitting 25-26% haste right now anyway. Also, there is still bullwhip, and cant forget goading in existance to deliver wicked Xhit builds. 2handers can STFU. And I am one of them.

As a side rant, sams ******** about easy gear can shove it. Go get your retardedly easy empyream you can start to finish in 1-2 days of effort and slice your *** off with it for fairness. Some of us have to actually WORK our asses off for an empy weapon. LolbandwagonSam has NO room to ***** about 'easy to get' gear. Dear god.

/sigh 16 more glavoid shells to go.
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#34 Feb 08 2011 at 1:10 AM Rating: Default
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Banalaty wrote:


As a side rant, sams ******** about easy gear can shove it. Go get your retardedly easy empyream you can start to finish in 1-2 days of effort and slice your *** off with it for fairness. Some of us have to actually WORK our asses off for an empy weapon. LolbandwagonSam has NO room to ***** about 'easy to get' gear. Dear god.


If you want to troll SAMs just remind them than MNK with Victory Smite is better than they are by a very wide margin.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#35 Feb 08 2011 at 7:01 PM Rating: Decent
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I'm surprised nobody responded to this yet, but:

Quote:
Got dagger and imediatelly wanted to do a tp drain test with this. I went thf/bst. And I would hit and charm an EP tiger. Hit->charm->pettp->leave->hit->charm->pettp->leave->hit ect ect.

Look what happend:
http://i15.photobucket.com/albums/a372/Breaze/twilightdagger-1.jpg

pet starts with 32% tp. I hit it twice one hit procs a drain 5tp effect. I check tp and it is 25% tp! But last time I checked 32 - 5 = 27 right? So now I am like "What the **** is going on here?" Lets try that again.

Pet at 25%tp I hit and HP drain procs. At this point the pet should gain tp right. Since I just hit it. But no. Pet is down to 19%tp. lol? Is this a bug? Lets try again.

Pet at 19%tp I hit it and MP drain procs now it is at 13%tp. So either this dagger has a perma drain tp effect which does not show in the log. Or this is a bug.

I know it is one test but dam this look very promising.


BST pets lose TP over time if they're passive, similar to how we do when we rest (-10 per tic). There's no super special awesome hidden effect from Twilight Knife going on here.

IDK if it applies to all pets, but it definitely does for BST pets.

Edited, Feb 8th 2011 8:01pm by Fynlar
#36 Feb 09 2011 at 9:48 AM Rating: Good
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Yes Fynlar is correct. I just redid my thf/bst test with and without twilight dagger. I did not realize pets lose tp that fast when you "leave" your pet. I assumed tp stayed the same as long as the pet did not depop. Thanks for pointing that out.

I also did a new twilight dagger test inside Brenner uncapped. I smacked a pld around. And there is no hidden tp-drain effect on twilight dagger. The only tp you drain is when it shows in the log.

Something new I saw with twilight dagger is that when you hit for 0 you will continue to drain tp and mp but you wont drain hp.
#37 Feb 10 2011 at 7:53 AM Rating: Default
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6,580 posts
Sorry if this was mentioned further up, but if there proof that the drains are 33.3%/33.3%/33.3%?
I was doing come chione with a nin who was offhanding it and whenever I looked at his damage (and drain effects, all I ever saw was HP and MP drains, I don't think I ever noticed a TP drain)
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#38 Feb 10 2011 at 3:47 PM Rating: Decent
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I'm not sure what the distribution is exactly but I've been offhanding the dagger for awhile now and it SEEMS to favor HP/MP. Maybe it's because I don't care about MP/HP as much as I do TP.

Also, I haven't figured out why sometimes it's low single digits and why others it jumps up to double digits. Obvious option would be a light based mob but I haven't noticed that trend.
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