Mijin Gakure
Quote:
* Mijin Gakure is a Ninja's Two Hour Ability.
* Inflicts instantaneous damage to a single enemy, similar in nature to Eagle Eye Shot. The damage dealt by this ability is non-elemental magic-based, and therefore cannot miss, but is subject to resistance instead. Damage is based on the user's current HP. In general, the higher the user's HP, the more damage that is dealt.
* Damage based on user's current HP, not total HP.
* Damage from Mijin Gakure is reduced by -Magic Damage Taken gear, Shell, and the Paladin Job Ability Fealty, but not by Magic Defense Bonus.
* Despite the explosion animation that Mijin Gakure creates, the damage is NOT fire-based. Increasing fire resistance is not shown to have any effect against this ability.
* Inflicts instantaneous damage to a single enemy, similar in nature to Eagle Eye Shot. The damage dealt by this ability is non-elemental magic-based, and therefore cannot miss, but is subject to resistance instead. Damage is based on the user's current HP. In general, the higher the user's HP, the more damage that is dealt.
* Damage based on user's current HP, not total HP.
* Damage from Mijin Gakure is reduced by -Magic Damage Taken gear, Shell, and the Paladin Job Ability Fealty, but not by Magic Defense Bonus.
* Despite the explosion animation that Mijin Gakure creates, the damage is NOT fire-based. Increasing fire resistance is not shown to have any effect against this ability.
I bolded a few parts there. This has been tested extensively, and it has been concluded that Mijin gakure is NOT a fire based attack, it's non-elemental, thus barfira will have NO EFFECT on lessening its damage. You can save your mages an extra braincell or two by not having them worry about barfira on top of all their other tasks and duties, in addition to saving a few MP as well. They probably already have enough to pay attention to anyways, so lightening the load would always be welcome.
Edited, Nov 14th 2008 9:46am by Melphina





