Forum Settings
       
Reply To Thread

Relic +2Follow

#1 Nov 19 2011 at 3:19 AM Rating: Good
Avatar
***
2,687 posts
Translated from Test Server Findings I think. I would take this as indicative and be prepared for slight changes. Source: http://www.bluegartr.com/threads/106679-Test-Server-Findings?p=4897093&viewfull=1#post4897093

Cleric's Cap +2
DEF:31 MP+35 VIT+7 MND+7
"Cure" casting time -10%
Enmity-7
Lv.99 WHM

Cleric's Briault +2
DEF:55 MP+41 Enmity-5
Adds "Refresh" effect
Enhances "Regen" effect II
Lv.99 WHM

Cleric's Mitts +2
DEF:21 HP+28 MP+28 Enmity-6
Enfeebling magic skill +18
Divine magic skill +18
Enhances effect of "Banish"
vs. undead II
Lv.99 WHM

Cleric's Pantaloons +2
DEF:40 HP+24 MP+24 Enmity-5
Healing magic skill +18
Enhancing magic skill +18
Elemental resistance spells +25
Lv.99 WHM

Cleric's Duckbills +2
DEF:20 HP+25 MP+25
MND+8 Enmity-4
Enhancing magic skill +12
Enfeebling magic skill +12
Lv.99 WHM


Better than I was expecting and the pants/hands are really nice. Feet are very nice if you need skill for enfeebling but I may stick with Marduk.

Edited, Nov 19th 2011 4:20am by eldelphia

Edited, Nov 19th 2011 4:24am by eldelphia
____________________________
Blogging again! http://eldelphia.wordpress.com
#2 Nov 19 2011 at 5:05 AM Rating: Decent
Thank god no set bonus, I really didn't want to have to finish a relic set/+1 set just to get the +2 set bonus for some sidegrade/marginal upgrade. All but feet look meh to me, nothing I'd actually prioritize.
____________________________
There are two kinds of people in FFXI, those doing the laughing and those who don't know what's funny.
#3 Nov 19 2011 at 10:09 AM Rating: Good
****
5,647 posts
I assume this is the Stage 1 upgrade, and that Stage 2 will have at least slightly (perhaps marginally) better stats.
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#4 Nov 20 2011 at 3:50 AM Rating: Decent
Jack of All Trades
******
29,231 posts
Snore. Was expecting more tbh, and I usually keep my expectations low.

Only thing I'd bother going for there is the +2 legs for another minor barspell improvement.

Edited, Nov 20th 2011 4:52am by Fynlar
#5 Nov 21 2011 at 10:42 AM Rating: Good
Avatar
**
833 posts
I might go for body and legs since i use those a lot.

The hat might be nice too if you got erm, spellcast going (I don't) but I think most of us agree, the AF2 hat is very ugly. I like the AF3 hat better, thanks. Hood yes, condom hat get out of here.
____________________________
Elizara, Mithran WHM of Quetzalcoatl
LS's: SpecialFriends, ShikigamiWeapon, Noble's, WeSayHurray, JingZen, Betrayed (Dynamis and Aby)

Still a MithraPride kitty at heart, tho that shell is gone..Also still CTY at heart forevah!

Midgard: NEVER FORGET.

Alla profile: http://ffxi.allakhazam.com/profile.xml?11530

Thinking about swapping from console to PC? Check here to do it right!
#6 Nov 21 2011 at 11:34 AM Rating: Good
Avatar
***
2,687 posts
All of it is situational. Yes, the headpiece if you use spellcast. The body for regens (I still use the basepiece right now), the hands for enfeebling and the legs for barspells. The feet are nice if you don't have Marduk.
____________________________
Blogging again! http://eldelphia.wordpress.com
#7 Nov 27 2011 at 1:58 AM Rating: Good
Avatar
**
674 posts
maryadavies wrote:
but I think most of us agree, the AF2 hat is very ugly. I like the AF3 hat better, thanks. Hood yes, condom hat get out of here.

I'm probably in the minority here, but I really hate the look of the AF3 hat. It's like something out of Assassin's Creed. I'm not sure whether I'm supposed to be healing them or stabbing them in the back with wrist-blades. I prefer hats which don't cover my face like I'm some sort of demonic anti-priest.

Not terribly impressed by the stats on the relic pieces, but neither can I say I'm surprised that they're essentially just an upgrade from the previous ones. A few nifty macro pieces for Barspells and Regens, but aside from that it appears that AF3 still has the upper hand.
____________________________

FFXI: Seiowan Lvl 99 WHM, SCH, BLM
#8 Nov 27 2011 at 9:29 AM Rating: Decent
Glitterhands wrote:
maryadavies wrote:
but I think most of us agree, the AF2 hat is very ugly. I like the AF3 hat better, thanks. Hood yes, condom hat get out of here.

I'm probably in the minority here, but I really hate the look of the AF3 hat. It's like something out of Assassin's Creed. I'm not sure whether I'm supposed to be healing them or stabbing them in the back with wrist-blades. I prefer hats which don't cover my face like I'm some sort of demonic anti-priest.

Not terribly impressed by the stats on the relic pieces, but neither can I say I'm surprised that they're essentially just an upgrade from the previous ones. A few nifty macro pieces for Barspells and Regens, but aside from that it appears that AF3 still has the upper hand.



I really don't like empyreon hat either. The other hat never really bothered me to much. I felt it seemed insubstantial, I would of rather a crown or tiara like paladin got. However it never was all that offensive to me as it was to other people.
____________________________
If cookies were milk and milk was cookies. Would Oreo's still be america's favorite brand of milk?
#9 Nov 27 2011 at 2:59 PM Rating: Decent
You guys like the Barspell boost on AF2 legs over the AF3+2's set bonus? What's your reasoning?

I just go with full AF3+2 on my barspells because I figure that if a nuke is coming, I'll end up casting some kind of Cure/Curaga either way, so I might as well just hope for a mitigation. If it is a debuff I'm concerned about, the chances of a flat out resist are quite low, meaning I'd cast a -na and let Divine Caress handle it for me the next time too.

Unless you have found that final 20 resistance makes all the difference, regularly halving or more nuke damage taken and reducing your -na casting load, I don't see any notable upside.

PS why doesn't SE let us WHMs know when our Divine Caress effects wear off in battle, but does let us know when it times out!
____________________________
There are two kinds of people in FFXI, those doing the laughing and those who don't know what's funny.
#10 Nov 27 2011 at 11:52 PM Rating: Good
Avatar
**
674 posts
tertoonetwothreefour wrote:
You guys like the Barspell boost on AF2 legs over the AF3+2's set bonus? What's your reasoning?

I just go with full AF3+2 on my barspells because I figure that if a nuke is coming, I'll end up casting some kind of Cure/Curaga either way, so I might as well just hope for a mitigation. If it is a debuff I'm concerned about, the chances of a flat out resist are quite low, meaning I'd cast a -na and let Divine Caress handle it for me the next time too.

Unless you have found that final 20 resistance makes all the difference, regularly halving or more nuke damage taken and reducing your -na casting load, I don't see any notable upside.

PS why doesn't SE let us WHMs know when our Divine Caress effects wear off in battle, but does let us know when it times out!

It's not exactly a 'regular' occurance for the set bonus to actually kick in on a nuke, but high resistance on the other hand is a very useful bonus to have against NMs. The AF3 legs are obviously far better if you have the whole +2 set, but I'd imagine those who actually do have the full set won't have much use for the upgraded relic gear anyway.
____________________________

FFXI: Seiowan Lvl 99 WHM, SCH, BLM
#11 Nov 28 2011 at 4:32 AM Rating: Decent
I honestly don't know what your point was, Glit.

Edited, Nov 28th 2011 2:33am by tertoonetwothreefour
____________________________
There are two kinds of people in FFXI, those doing the laughing and those who don't know what's funny.
#12 Nov 28 2011 at 10:35 AM Rating: Good
****
4,213 posts
I have full AF3+2 and I still use AF2+1 legs. From what we know, it comes down to roughly +3% set bonus activation rate versus +22 elemental resistance.

Honestly, 0 damage is nice and all, but it's not something I can rely on. Big magic damage is responsible for 90% of the deaths that happen anymore. People don't die from physical attacks, they die when a single spell or ability one-shots them. That's why I'd rather do everything I can to mitigate the damage of each cast, rather than adding a small chance of negating it and letting the rest through at full power. I even considered using Augur's Gloves over AF3+2 but the boost from those is much harder to justify.

P.S. Here's some testing Vaness from Cerberus did on Barspell effect in case you were wondering where I got the 3% figure: http://www.ffxiah.com/forum/topic/24734/barspell-test/
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#13 Nov 28 2011 at 4:34 PM Rating: Decent
I haven't found the big nuke to be much of a problem so far, what mobs are you thinking of? I've been doing quite a few Qilins and its not the Stoneja that kills, its the following Heat Breath or Tail Swing because it got full TP while casting that crazy long spell and uses it immediately following.

Same for Kaggen... I think thats just about all my notable experience against mobs that actually have a chance to kill a player, so it's entirely possible that I just haven't been in the right place.

Edited, Nov 28th 2011 2:37pm by tertoonetwothreefour
____________________________
There are two kinds of people in FFXI, those doing the laughing and those who don't know what's funny.
#14 Nov 29 2011 at 10:40 AM Rating: Good
****
4,213 posts
It doesn't need to be one-shots, even situations like that Stoneja > Heat Breath are valid examples. I'd just rather increase overall chances of surviving magic attacks rather than pray for set bonus activations at the right time. The whole 'luck' thing hasn't played out so well for me in the past. In Qilin for example, set bonus might activate once over the course of 4 Qilins... on Diaga III, then let Stoneja & Heat Breath through for full damage. I just haven't been all that impressed by the set bonus. It's not dependable.
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#15 Dec 04 2011 at 4:59 PM Rating: Good
Jack of All Trades
******
29,231 posts
Quote:
In Qilin for example, set bonus might activate once over the course of 4 Qilins... on Diaga III, then let Stoneja & Heat Breath through for full damage.


How would you get the set to proc on Diaga? >_> We don't even have a Barlight.
#16 Dec 05 2011 at 11:31 AM Rating: Excellent
****
4,213 posts
Fynlar wrote:
How would you get the set to proc on Diaga? >_> We don't even have a Barlight.

Oh sure, come in here with your fancy "logic" and "words" and make me look like an idiot, why don't you!
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#17 Dec 06 2011 at 7:36 AM Rating: Excellent
Jack of All Trades
******
29,231 posts
Making other people look like idiots carries the additional benefit of making me look smarter. It's like a two-for-one deal!
#18 Dec 08 2011 at 5:00 PM Rating: Decent
I think you're as unimpressed by set bonus as I am by resist rates from the last bit of a barspell. I'll fly with pantaloons for a month and see if I get converted, if I'm still ambivalent I'll spend newyears day eating stonega's for science.

At first glace, it is nice trouncing your average dual-boxed WHM's barspell by a cool hundred resist.
____________________________
There are two kinds of people in FFXI, those doing the laughing and those who don't know what's funny.
#19 Jan 02 2012 at 7:56 PM Rating: Decent
Scholar
**
485 posts
Posting my testing here for Cleric's Pantaloons +2 with shellra 5 augment. I am sure somebody already tested this but I cant find it.

Area Brenner:
Target lv 99 thf/war. lv 99 whm/blm nuked thf with banish 1.

Nakked: 104 dmg 10 casts in a row.
With shellra 5/5: 75 dmg 10 casts in row.
With shellra 5/5 + Cleric's Pantaloons +2 with shellra 5 augment: 73 dmg 10 casts in a row.

Seems like these pants give an extra 1% boost to shellra 5. Pretty nifty if you ask me. Cleric's Pantaloons +2 are a nice piece without augment on them. Shellra 5 augument is icing on the cake.
#20 Jan 02 2012 at 9:02 PM Rating: Decent
Scholar
**
312 posts
Bg has alot of stuff listed in regards to relic +2 and the enhancements. According to Bg it is 1/256 per merit. Here is the link

http://wiki.bluegartr.com/bg/Clr._Pantaln._%2B2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 18 All times are in CST
Anonymous Guests (18)