Forum Settings
       
Reply To Thread

Healing Magic Skill UpsFollow

#1 Jun 30 2010 at 7:05 AM Rating: Decent
4 posts
I've levelled up to 77 without a single Healing Magic Skill Up. Not one. And yes, I have done a fair amount of healing after hitting 76.

Just wondered if anyone has had the same issue?
#2 Jun 30 2010 at 8:23 AM Rating: Good
Avatar
***
2,682 posts
I haven't seen much in the way of healing magic skillups but to be fair, I haven't done a huge amount of uncapped xping (some but not tons). My singing/divine/evasion skills have been going up but haven't seen enhancing/enfeebling/healing skillups. I did notice that skilling up in Salvage works well. I don't get to play WHM in dynamis or I'd feed back from that. I'll check out whether I get many skillups from Einherjar...
____________________________
Blogging again! http://eldelphia.wordpress.com
#3 Jun 30 2010 at 9:10 AM Rating: Decent
Jack of All Trades
******
29,217 posts
Well, when I got WHM to 75, I capped Healing by hopping into Besieged, finding a general, and spamming Cures on him. By the higher levels, I was usually managing around 5-6 skill levels per round of Besieged by doing this.

If the Undead Swarm is attacking, you can also try tossing Cures at some of the undead mobs instead. However, this is likely to cause you to eventually pull unwanted aggro and either die, or have to focus on surviving which is going to take away from your Cure spamming time.

Curespamming a general is much safer and more carefree in comparison. You shouldn't ever be in danger as long as you keep away from any mobs that approach.
#4 Jun 30 2010 at 9:35 AM Rating: Good
****
4,213 posts
I went from 75 to 80 and gained about 0.7 healing skill total during that time. Healing skill is just very, very slow.

What's the thing with healing generals? I've heard many people mention this, but my skill was capped long before Besieged existed so I never saw it first-hand. Does it skill up faster than healing a normal player?
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#5 Jun 30 2010 at 10:15 AM Rating: Good
Scholar
***
2,230 posts
Slightly from my exp with it, but then again, healing skillups are so slow that any boost to it is good. Personally i just spammed it on Undead Swarm. In the 1 hr besieged i got 25 full skill points which ended up capping me before the run was over.

Just think back to Divine and Enf skill, and how fast they skilled up on mobs. Cures skill at roughly that rate on undead. Its by far, the best way to skill healing up.. Now Enhancing... thats another story XD
____________________________
Chocobo Status: Retired Green, Black, Red, Yellow

Dmhlucky Tarutaru
Whm/Blm/Rdm/Mnk/Thf/Pld/Blu/Smn/Dnc/Pup/Bst/Drg 99, War 91, Brd/Sch/Sam/Nin/Cor/Drk/Rng/Geo/Run 60

Alch 72+1, Cook 66, CC 61+1, Wood 61, Synergy 56, Bone 54, Leather 51, Gold 49, Smithing 45, Fish 15

http://ffxi.allakhazam.com/profile.xml?143946

#6 Jun 30 2010 at 4:30 PM Rating: Decent
Jack of All Trades
******
29,217 posts
Quote:
What's the thing with healing generals? I've heard many people mention this, but my skill was capped long before Besieged existed so I never saw it first-hand. Does it skill up faster than healing a normal player?


For some reason, yes.
#7 Jul 01 2010 at 3:24 AM Rating: Decent
4 posts
Thanks for all the responses. I guess I'm going to be doing Besieged for a while. Oh well, I needed IS anyway.

#8 Jul 01 2010 at 3:20 PM Rating: Good
Avatar
*
99 posts
I've been a DD party WHM in the last 2 Wednesday night dynamis runs since hitting 76. I've only seen maybe 1 or 2 .1's in healing magic total. Enhancing magic on the other hand, I've observed several .1's per hour. I do remember when I first hit 75, it took me probably 6 months to cap healing magic just from attending events, power leveling my alternate character or just doing drive by cures when I was out wandering around. Healing Magic makes summoning magic skill ups seem fast.
____________________________
Margrin - Hume - Bahamut (formerly Ramuh)

BLM 99 - BST 99 - DNC 99 - DRG 99 - DRK 99 - NIN 99 - PLD 99 - SAM 99 - SMN 99 - THF 99 - WAR 99 - WHM 92

Osmethne to remember 09-11-01
#9 Jul 06 2010 at 2:34 PM Rating: Good
I've found myself getting more skill ups while PLing people and just curing lower level characters in general than in level appropriate parties...it's something I wish SE would have addressed by now as it's completely backwards to get nothing but .1's in a level 75 party but getting .3's on lower level players.
____________________________
VIVE LA RÉVOLUTION PONEY!
デーブは、ここではありません。
Urthdigger wrote:
First person view {You can have this.} I'm a galka and wore a subligar all the way to 50. You either learn to deal with it, or learn to enjoy the other party member's screams of agony.

Likibiki wrote:
I wish I could get parties of that standard. Sadly I seem to end up playing with myself all the time.

Signature Image
#10 Jul 06 2010 at 3:44 PM Rating: Decent
Jack of All Trades
******
29,217 posts
Whether you gain .1, .2, or .3 on a skillup is totally random. If you're able to get .1 skillups on something, you're able to get .3s.

There is only one additional "tier" for combat/magic skillups, and this tier allows you to get .4 and .5 skillups. It's still entirely random which one you get. You can also still get .1-.3, even if the target is still way above your level.

(There is also a lower tier, but only for crafters, particularly crafts that are above level 60 and are not Fishing. At this stage, you can only ever receive .1 skillups.)
#11 Jul 08 2010 at 4:34 PM Rating: Excellent
****
4,213 posts
Just wanted to report back that I've done a few Besieged, and I concur that healing definitely skills up faster on generals. I had originally spent about 45 minutes casting Cure on myself for skillups, and got less than 2 points. Spamming Cure on generals for 3 Besieged in a row, I'm up to 291 skill now which is about a 14 point gain in about 2-3 hours. Also gained a bit of club skill meleeing for MP whenever I was out of temporary meds.

Also, a good place to skill club/enfeeb/enhancing/etc all at once is Walk of Echoes. For the last few days I've been going out there solo on WHM/NIN between Besieged and killing the single crab at the entrance. Then after I kill him, his buddies come and kill me and I just Home Point. 1000 gil for a decent skillup session, and a chance at a coin. They are pretty easy, just keep Slow and Para up, but don't Silence because all he casts are Enwater and Water III, both with a moderate cast time. He has a ton of HP, so the fight takes a while. I gain a good 2-3 points in club every time I do this, as well as points in enfeebling and enhancing and sometimes other skills.

For reference, I discovered that if you kill the crab with:
Melee - Two C-Crabs come running
Magic - Two D-Crabs come running
Weaponskill - One Mega Crab comes running

The latter (killing with weaponskill) might be a good way start an organized crab run by eliminating one of the mega crabs very early in the run.
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#12 Jul 09 2010 at 3:34 AM Rating: Good
Avatar
***
2,682 posts
Nice tip Perg, I might try that - sounds kinda fun and I enjoy a bit of a break from the grind of levelling :) The tip about the kill shots is very nice for us, we're about to go have another go at WoE this weekend!
____________________________
Blogging again! http://eldelphia.wordpress.com
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 19 All times are in CDT
Anonymous Guests (19)