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Gears of Phwoar - 22/03/2010Follow

#1 Mar 22 2010 at 11:42 AM Rating: Excellent
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.dat mining has given rise to some fairly awesome looking stuffs, here's a short list that I'll try and update once I can leech more info off of ffxiclopedia. WHM stuffs. Taken from Tummie on alla and bluegartrls, post your own stuffs & discuss.

Veela Cape
DEF:5 MP+10
Enhances "Fast Cast" effect
Lv 75 WHM, BLM, BRD, SMN, PUP, SCH

Location: NM drop, Skuld

Aesir Mantle

DEF:6 Attack+8 "Double Attack"+1%
On Darksdays: "Double Attack"+2%
Lv 75 All Jobs

Location: Odin Quest

Fylgja Torque

HP+10 "Cure" potency +2% Enmity-2
Lv 75 WHM, BLM, RDM, BRD, SMN, PUP, SCH

Location: Synergy

Fylgja Torque +1
HP+12 "Cure" potency +3% Enmity-2
Lv 75 WHM, BLM, RDM, BRD, SMN, PUP, SCH

Location: Synergy

Mrc.Mjr. Charm
MP+25
Campaign: Adds "Refresh" effect
Lv 60 All jobs

Location: Medal of Atlanta/Windurst/50000 AN

Strigoi Ring
STR+6 Attack+3
Lv 75 All Jobs

Location: VNM Drop, Lord Ruthven

Zilant Ring
DEX+6 Accuracy+3
Lv 75 All Jobs

Location: VNM Drop, Yilbegan

Karka Ring

MND+6 Magic Accuracy+1
Lv 75 All jobs

Location: VNM Drop, Krabkatoa

Allied Ring
Experience point bonus: +150%
Maximum duration: 720 min.
Maximum bonus: 9000
Lv 30 Charges 5

Location: AN Purchase 15k/22.5k of the nation controlling Throne Room, (requires Starlight Medal)

Pythia Sash
DEF:4 MND+5
"Conserve MP"+4 Enmity-4
Lv 75 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP, SCH

Location: Synergy

Pythia Sash +1
DEF:4 MND+6
"Conserve MP"+5 Enmity-4
Lv 75 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP, SCH

Location: Synergy

Incubus Earring
Magic Accuracy+2 Enmity+1
Lv 75 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH

Location: Synergy

Incubus Earring +1
Magic Accuracy+3 Enmity+1
Lv 75 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH

Location: Synergy

Aesir Ear Pendant (looks like a neckpiece but listed under earrings)
Attack+7 "Conserve TP"+3
Dark weather: "Conserve TP"+6
Lv 75 All Jobs

Location: Odin Quest

Colossus's Earring

HP+10 MP+10
Physical damage taken -1%
Light weather:
Physical damage taken -2%
Lv 75 All Jobs

Location: Alexander Quest

Reign Grip
MND+3 CHR+3
Lv 74 All Jobs

Location: High droprate, Throne Room Op BCNM

Edited, Jun 14th 2010 6:29am by ZiGG
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Dwayna
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Lakshmi
#2 Mar 23 2010 at 5:18 AM Rating: Decent
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I read on a french forum a possible augment of "Cure Potency +15%" on the new Magian weapon staff.
Anybody can confirm it ?
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#3 Mar 23 2010 at 6:10 AM Rating: Good
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The new sash makes Cleric's belt a little less desirable now. Still a solid piece but if you can have -4 ENM and 6 MND I think a lot of people would rather that than CoP dynamis. MP belts are easy to come by. Damnit :) The combo on Cleric's Belt is still nice but the sash is a serious contender. As a WHM with a Cleric's Belt already and SCH and RDM available, I know I'd love a MND +6, ENM-4 piece >.>

But the item that blows me away is the Cure potency neck

"Fylgja Torque +1
HP+12 "Cure" potency +3% Enmity-2
Lv 75 WHM, BLM, RDM, BRD, SMN, PUP, SC"



I'd speculate all this access to more cure potency is the way SE is going to partially deal with higher HP after they raise the level cap. Abyssea mobs may hit harder, making our larger cures more useful. Cure potency and -ENM on same slot is just amazing.

I hope it's not ridiculously hard to craft.



Edited, Mar 23rd 2010 12:11pm by eldelphia
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#4 Mar 23 2010 at 6:16 AM Rating: Decent
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this page has info on magian weapons, some look pretty sick but I can't find any info about +15% cure pot staves. Check out these clubs lol



Clubs
Path: 710 > 713
Reward: Culacula: DMG42, 310 Delay, +15DMG (WHM)

Path: 710 > 718 > 720
Reward: Goedendag: DMG29, 300 Delay, +20DMG, +40 Delay, Occ. atk. twice (WHM)

Path: 710 > 718 > 721
Reward: Goedendag: DMG29, 300 Delay, +40 Delay, Occ. atk. twice (WHM)
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Dwayna
75WHM 75BLM
94+2 Clothcraft
Lakshmi
#5Daleven, Posted: Mar 23 2010 at 11:56 AM, Rating: Sub-Default, (Expand Post) .......... so Mjollnir is garbage now?
#6 Mar 23 2010 at 12:03 PM Rating: Excellent
Daleven wrote:
.......... so Mjollnir is garbage now?



It can be upgraded with +8 damage from the very same system. Additionally. If you call a weapon that gives you +20 attack, a weapon skill that boosts your acc while dropping enemy evasion and gives you mp back about every 4 hits. And rarely does triple damage.


Then yeah. Garbage.
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#7 Mar 23 2010 at 12:04 PM Rating: Decent
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Hardly, since

a) it offers more than "just" dd57, and

b) if you have one you can further upgrade it now.


But seriously, i am quite impressed myself.

Currently on T2 with the club. 3x Stray Mary was fun, especially since i was roaming the area with a party full of white mages.

Also, the final items for the Goedendag with the hitx2 augment come from one of the new NMs, and you need 10 of it for the final quest.....but i still hope it can be done solo or low man.

dd57ftw!
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BST99 Guttler 29/12/2011

Baduizm.
#8 Mar 23 2010 at 12:09 PM Rating: Decent
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Reading fail on my part, sorry. I saw DMG+20 and occasionally attacks twice being added to the D42 weapon. And just found the DMG+8 that can be added to relic so far, which is pretty awesome.
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WHM75 (Gullintani), BLM75, COR75, BST75, DRK72 (oclub) - Bonecraft 100+3
WeaponOfChoice Linkshell
#9 Mar 23 2010 at 12:25 PM Rating: Decent
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If anything, now Brise-os +1 can kiss my **** good-bye!
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G.Gause -Mithra / Fenrir-
BST99 Guttler 29/12/2011

Baduizm.
#10 Mar 23 2010 at 5:53 PM Rating: Good
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Odin has some awesome stuff for whm/nin; that earring with +7 att and conserve TP is gonna be great for hexa, and the back piece with 8 att/da+1% seems lackluster for other jobs but beats the **** out of bellicose mantle
#11 Mar 25 2010 at 4:33 PM Rating: Good
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Found on BG, looked good so posting here.

Cure Potency+15% Staff

790 > kill 100 treant family with any weather
791> 100 spiders in fire wind thunder light weather
828 > 100 any family light weather/day
829 > 100 arcana light weather/day
834 > deal the finishing blow to 150 beasts with light damage greater than 50
838 > 10 bottled pixies
#12 Mar 26 2010 at 1:48 AM Rating: Decent
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soloable too :P
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Dwayna
75WHM 75BLM
94+2 Clothcraft
Lakshmi
#13 Mar 28 2010 at 1:28 PM Rating: Good
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Scritchie wrote:
Cure Potency+15% Staff

790 > kill 100 treant family with any weather
791> 100 spiders in fire wind thunder light weather
828 > 100 any family light weather/day
829 > 100 arcana light weather/day
834 > deal the finishing blow to 150 beasts with light damage greater than 50
838 > 10 bottled pixies


I've been doing this and I'm by far convinced the worst one is 791. There's just no reliable source of those weather where spiders are.

I've tried Kuftal tunnel, Boyadha and Mamook/Bhaflau and the weather is just so sporadic and short-lived it's not funny. I've wasted almost 4 hours straight and all I've got are 8 kills so far.

At least with the rest you get an hour of uninterrupted killing. With this is just 90% waiting and 10% actual killing.

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#14 Mar 30 2010 at 3:50 PM Rating: Good
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Took 14 hours in total, and pairing up with 3 other people to finish this one. Basically had to kill as many as possible in the 5 minutes the weather was up <_<

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