JingWoo wrote:
I guess WHM can Manifestation Aspir/Drain/Sleep now. I wonder if Accession works with Repose?
Probably not, so expect Reposega (and possibly Repose II, to go along with BLM and RDM possibly getting Sleep III) to crop up post-75.
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SCH walked out with the kitchen sink on this one. Everything they already had + Convert, Refreshga, Hastega. They'll probably get another charge by 75 also.
Not due for the fifth charge until 90, which is still a charge every 48 seconds.
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WHM seems like it will get Cure VI, which is a complete mystery. Not sure what else to expect. Maybe Raise 3 will restore more xp or something.
Either way you look at it, WHM has to choose between a sub that only offers Convert, or everything that comes with SCH, but heavily limited by charges.
WHM should definitely get an auto-refresh trait, or another charge, or Osmose. BLM should get Aspir II and their own set of stances.
Cure VI makes sense if they pass Cure V around to RDM and possibly SCH as well - they'd adjust Cure V's formula and enmity, and make Cure VI the new "low-hate" cure.
SCH is likely to get Raise 3 towards the high 90s, and RDM is likely to get Raise 2 in the mid-80s (assuming the 1.4x/1.5x level multipliers continue for SCH and RDM for raises). As a result, we're likely to see
at least Raise IV, which will either have no EXP loss or reduced weakness. (We might even see Raise V, which I'd expect to have
no weakness.)
Auto-refresh would be nice (55?), as would Osmose; an additional charge is unlikely, though. A second set of stances at 80, or job traits that enhance the existing stances at 80, probably isn't unlikely.
Also, Holy II is going to be probably
the most MP-efficient nuke in the game assuming it's added, especially if it's capable of ramping up further than Holy is...