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Are new WHMs expected to have all spells?Follow

#1 Jul 12 2009 at 1:41 PM Rating: Good
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I just got back, took rdm to 18 and now my whm is 20. I can hardly manage to break 10k gil and most spells aka regen are like 6-8k on the AH, it can't be obtained from a vendor. Can any vet whms point out the few spells that are essential to group play outside of heals?
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#2 Jul 12 2009 at 1:54 PM Rating: Good
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Regen

http://www.ffxiah.com/item.php?id=4716

Name Zone Price
Pikini-Mikini Mhaura (G-9) 3,974 gil

You need all your spells.

Farm low level bees or something.
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#3 Jul 12 2009 at 2:25 PM Rating: Good
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not really any excuse not to have any of the spells anymore, erase used to break 1M in price when it was harder to obtain but that's not really the case now.

Some spells are a bit pricier as you go up the levels, and I guess it's annoying to have to buy them but: once you start getting access to your teleport spells (which are all easily solo'd more or less) then you can pick up the odd bit of gil here or there in town.

I guess what I'm trying to say is, as you increase in level you find new and easier/better ways of making money, so there really isn't much of an excuse to be made ;/ Do some research and never trust the AH and you can't go wrong :P

Soloing can give quite a few beastseals which are handy for making a bit of money here or there, and there are several in-demand farm items that you can work on if you look hard enough ;/
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#4 Jul 12 2009 at 2:34 PM Rating: Decent
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Considering that the current cost for buying every spell off the AH (and a lot of them can be bought at NPCs for cheaper, quested, or drop off mobs) is roughly 1.5 million now, yes, you're expected to have all of them.

Even Erase, because it's no longer a "you must blow 200k on this spell" scroll.

EDIT: Low-level money is easy to get along with some token EXP. At 20, you'll still get 40-55 EXP/kill on the crawlers out in Tahrongi Canyon; it'll take around 50-75 crawlers per stack of silk (if you believe the wiki's drop rates, it's closer to 75; I'm pretty sure it's closer to 50 in reality), which gets you about half a level and ~14k. (Throw in Fields of Valor on them - which requires you to also kill Dhalmels - and you'll probably get a full level and around 30-40k in silk, junk to NPC, and straight gil.)

I actually have a character on Ragnarok that I proceeded to raise somewhere around 100-150k for gear and food leveling MNK, WAR, and THF from 4-15 on crawlers. (My main character is on Alexander, BTW, though I'm not on very often right now due to no Internet at home.)

Edited, Jul 12th 2009 3:47pm by MDenham
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#5 Jul 12 2009 at 4:27 PM Rating: Excellent
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I totally use Barvira as a spell separator on the magic list. It separates between Cures/Regens/Raises and Holy/Banishes; since there was too many "White" colored spells.

So all spell have uses; even if it's just to use as a bookmark!
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#6 Jul 12 2009 at 5:40 PM Rating: Excellent
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Nearly ever WHM spell is extremely cheap these days. I realize that new WHMs have trouble getting gil (Lord knows I did) but you should definitely focus on getting all of your spells at the levels you can use them. You will need EVERY ONE of them as a white mage at some point or another. Yes, even barvira. (Okay maybe not barvira)

If the prices are daunting you, remember that many spells are dropped from enemies or sold in strange places. The Jeuno / Whitegate AH may sell them at higher prices than you would have to spent to buy from an NPC somewhere. Always do a lil research when it comes to spending money.
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#7 Jul 12 2009 at 6:37 PM Rating: Good
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Yes.


Brevity is the soul of wit.
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#8 Jul 12 2009 at 7:50 PM Rating: Good
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Barvira can't hurt to stick up if you're fighting Weepers in Promy-Vahzl; aside from a group saying "hey, let's level on raptors" that's its only practical use.
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#9 Jul 12 2009 at 8:33 PM Rating: Decent
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I'm gonna hit up giddeus and farm some necklaces, they sell 500g each and beehive chips. Maybe I'll get lucky and find a monster signa, which prob won't even sell. I understand being the healer is pretty important and I should have all of the useful spells and most of the less used.
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#10 Jul 12 2009 at 10:45 PM Rating: Good
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MDenham wrote:
Barvira can't hurt to stick up if you're fighting Weepers in Promy-Vahzl; aside from a group saying "hey, let's level on raptors" that's its only practical use.


But those have Auroral Drape (AoE Blind + Silence) which is a lot worse than single target Plague+Poison D:

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#11 Jul 13 2009 at 12:22 AM Rating: Decent
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Drakonite wrote:
MDenham wrote:
Barvira can't hurt to stick up if you're fighting Weepers in Promy-Vahzl; aside from a group saying "hey, let's level on raptors" that's its only practical use.


But those have Auroral Drape (AoE Blind + Silence) which is a lot worse than single target Plague+Poison D:

Baraera + Barvira + macroed Blindna sounds like an idea to me! :-)

Also, from my experience with soloing+NPC/duoing Weepers, Auroral Drape lasts just long enough to be annoying, but not long enough to be deadly.
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#12 Jul 13 2009 at 1:21 AM Rating: Default
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MDenham wrote:
Barvira can't hurt to stick up if you're fighting Weepers in Promy-Vahzl; aside from a group saying "hey, let's level on raptors" that's its only practical use.
I use Barvira every time we do Zhayolm Remnants. When you combine it with Barfira, the raptors never give anyone disease in my group, ever. In the other parties, they're constantly asking for Viruna.

Looking over the list, I would say the ones you can skip until later are:

Barpoisonra
Deodorize

Barsleepra (Though if it's cheap, I would get it for mandies in the jungle levels)

Barparalyzra

Slow (Yes, you could skip if you want, but it's a nice spell. In reality though, for low level xp parties, either someone else will be doing it or just dia and paralyze are sufficient)

Banish
Banishga
Diaga
Barblindra
Barsilencera
Banish II
Barvira
Auspice
Banish III

I would recommend you get every single spell, because they all have a use. But when you're having a hard time getting 10k, then yes, you can absolutely skip these spells until you can get more money. And yeah, the only way you can get more money is if you get a bit higher level. I can sympathize.

You can skip Curaga III also until higher levels. You won't even really use two for fear of hate levels until you get full AF.

Edited, Jul 13th 2009 4:35am by JingWoo
#13 Jul 13 2009 at 7:22 AM Rating: Decent
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Quote:
I would say the ones you can skip until later are:

Quote:
Deodorize

Quote:
Slow

Quote:
Barsleepra

Quote:
Auspice


Deodorize is 1k on AH and depops crawler links early on (CN), situationally very useful and shouldn't be skipped.

Slow is ~900gil from an NPC and very much useful especially with a ninja tank early on or otherwise. Relying on someone else to have it is not an excuse for you not to have it.

Barsleepra is ~250gil from an NPC and while I would agree it's rarely noticeable, there is no excuse not to have it or use it on mandys as you said.

Auspice is 5k on AH and again is very useful and appreciated by any melee who knows what it does (subtle blow aside, acc bonus when missing is nice on birds when most people dont spam crab sushi). Shouldn't be skipped.


I would prolly agree the rest of the list can be postponed (despite the fact most WHM spells are dirt cheap) but the above 4 I do not.


Not being able to afford 10ks worth of spells is inexcuseable, partying alone will allow you to sell CP/IS items for more than that.

Edited, Jul 13th 2009 3:24pm by bimrog
#14 Jul 13 2009 at 9:28 AM Rating: Excellent
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If you farm giddeus, don't sell the necklaces straight up, use wind crystals to turn them in to 3 grass threads (then earth to turn them into cloth, AH or npc those, or use it to raise your clothcrafting skill past 10) OR use lighting crystals to turn them into single copper ingots a piece, sell those in bastok or jeuno for a decent price (or again use as precursor material to skill up a craft, this time goldsmithing)

Windurst is a bloody goldmine if you know what to do, in one zone of Sarutabaruta you can get the following: Lightning Crystals, Water Crystals (sell good and fast in windurst), Silk Threads, Wild Onions, Yagudo Necklaces, Beehive Chips, Honey, the odd Mist Silk Cape (should be good for a quick buck). It also has the two cheapest to startup crafts in the game, Fishing and Cooking both take next to ziltch to start, and both are great to sustain your gil needs (especially when combined). Plenty of repeatable quests too to help you get your fame up and make extra gil on the side, the repeatable fame quests Mandragora Mad and Crawler Culler are great ones for the lowbie looking for bill money. Don't forget to save your solid stones and r/e paper drops from rarabs, every little bit adds up if you keep at it, and given how inexpensive the spells are at low level (especially considering that a ton of them come from windurst) you should be caught up and in the black in no time.
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#15 Jul 15 2009 at 8:21 AM Rating: Good
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As a starting Whm, your Highest Priority will be cureing obvoiusly.

You will need Every cure on the Level you learn them, is Cure at 1, Cure 2 at 11, Cure 3 at 21.

You also need the regens on the levels you learn them, they are AS important as the cures, and are MUCH more MP efficient. (And i believe they net you less hate)

You will need the Protect/Shell Line of Spells on the levels you learn them also. However you can Skimp a bit here, IF you really need to, and only Get the AoE Versions, however you will want to pick up the singles for if you level Rdm.

At 25 you get Raise and Reraise, you will need Both at this point.

At verious levels you get Poisona, Paralyna, Silena, Blindna, you will need these when you learn them also.

You will want to pick up Dia, Slow, Paralyze and Silence when you learn them also. Dia, Slow and Para will be useful on every mob you try to fight. Silence is useless on Non casters, but will Cripple a caster, especially worms.

You'll want to Pick up Barstonra, Barwatera and Barfira for Worms, Crabs/Pugals and Goblins respectivly. They Will reduce the damage you take from their moves; Sandspin, Bubble shower/splash breath, Bomb toss.

The barstats are not AS useful, but you'll still find a use for them, especially barpoisonra against flies.

Finally the last "line" of spells is the banish line.

If you ever plan to solo worms, you'll need this set of spells, its Whm's only real damaging set of spells.

Other buffs you'll need; Blink is good when you get it, not as reliable as other buffs, but can really safe you. Aquaveil will help you cast and not get intrerupted as much, not so much useful in parties, but better for solo work.
Stoneskin is a Must when you get it. It will take damage for you, and can and will save your life.

Curaga spells you'll want the first 2 when you get access to them, as said, you can possibly wait on the tier 3 due to the large Hate spike it generates. But Curaga is the first and most efficient AoE Cure available in the game. (Not most efficient later on, but when you get it, its very efficient.


Enough with Spells. Now for a few tips in gear.

You'll want to pick up a pilgrims wand. It drops off a NM in West Sarutabaruta called Nunyenunc, its a bird that you can solo at your level. Pilgrims wand you will want to make a macro for when you rest. It has a stat called HMP. If you have it already, Great, if not get it. HMP increases the MP you restore while you rest, so you have to rest less to get back all your MP.

You may also wanna pick up some ginger cookies to chow down on during parties. They boost your HMP by 5, this paired with the Pilgrims want will raise your HMP from 15 to 22.

If you can afford it also, you'll want to pick up a pair or Barons Slops and a Mohbwa Sash to tack on another 2 HMP.

With those 4 things your resting would go as follows.

Pre items you would rest, tick 1 would restore 15 Mp, tick 2 16 (total of 31) tick 3 17 (total of 48)

With the 3 gear pieces and food it would go as follows:
Tick 1 24 Mp, Tick 2 25 Mp (total 49) Tick 3 26 Mp (total 75)

Its pretty clear to see how much this can help you.

Ginger Cookies are "ideal" because they are VERY cheap, about 10-12 gil each, and last 3 mins, so pop one before you rest after a fight and you are good to go. They also have an Additional effect of Plainoid Killer which comes in helpful in the jungles, but thats another story.

However in the meantime, farm bees, crawlers and the likes and AH their drops. Silk threads will sell close to 10k a stack on the AH, and if you farm in East Satura, you'll have a shot at Spiny Spipy, which drops the Mist silk cape, which is the best cape for whm until level 32. Or you could sell it for a few K, not sure what the going rate is on that anymore.

Anyway, i think i have rambled enough, hope this info helps you a bit.

~Dmh
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#16 Jul 15 2009 at 8:40 AM Rating: Good
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My LS told me way back when that I could skip Stona for awhile because I'd never need it in XP. The next party I got was fighting Lizards with a Ninja tank and Petra was destroying the tank. I wanted to up and die.

So yea, having all of your spells is kinda important. We've all been at the point you're at where money is short since you're still low. Check out FFXIwiki or even this site for some good lowbie farming guides.
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#17 Jul 15 2009 at 9:29 AM Rating: Good
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Quote:
Slow (Yes, you could skip if you want, but it's a nice spell. In reality though, for low level xp parties, either someone else will be doing it or just dia and paralyze are sufficient)


How could you ever say that? The last thing we need is more WHM's that don't know how to enfeeble.

More often than not, the "Someone else" to slow it for you doesn't exist. Specially nowadays where WHM+RDM is a rare pairing.

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#18 Jul 15 2009 at 10:59 AM Rating: Decent
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Drakonite wrote:
How could you ever say that? The last thing we need is more WHM's that don't know how to enfeeble.

More often than not, the "Someone else" to slow it for you doesn't exist. Specially nowadays where WHM+RDM is a rare pairing.
It is a bit more rare, but it's not like WHM has sublimation until level 70, so I'm sure it still happens quite a bit. Anyway, I said that getting all the spells is important. In the grand scheme of things, if he is having trouble making 10k, I don't think it's a big deal to skip over it until he gets more comfortable. Post below mine said it's dirt cheap, so there's no reason to skip it anyway.

I'm not just going to repeat the same thing we all know, over and over, that all spells are important. I actually tried to put myself in his shoes, with that much money, and that's where the recommendation came from.
#19 Jul 15 2009 at 11:27 AM Rating: Decent
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K guys if you're still curious I have almost all of my spells, all of the important ones anyway. I'm missing a few of the bar spells, but I have stonra, sleepra and the other ones that I tend to bump into more often than not.
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#20 Jul 15 2009 at 11:46 AM Rating: Good
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This thread reminds me of dropping my first million gil I ever had on Erase ; ;
#21 Jul 15 2009 at 12:34 PM Rating: Good
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Do your best to keep up your spell lists.

Although it isn't necessary to have "all" the spells as you level to 75, you will want to have 99.9% of them at some point in your adventures throughout Vana'diel.

Once you have all your spells, you'll also need to learn how best to use them in each different situation. Including such things as equipment swaps for certain spells.

Remember, it's better to be over prepared than under prepared.

Good luck
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#22 Jul 16 2009 at 11:09 AM Rating: Decent
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I do However think you can Skip one spell for party porposes.

Diaga, you will never really find a need for it in a party, it does not do extra damage, so its pretty much a waste of Mp. However for Farming, you will find Great use for it..

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#23 Jul 16 2009 at 11:18 AM Rating: Good
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Most crystals sell for 1k-2k per stack, just go solo EPs for 30 mins or so and you'll have your scrolls.
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#24 Jul 16 2009 at 7:53 PM Rating: Good
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bimrog wrote:
Auspice is 5k on AH and again is very useful and appreciated by any melee who knows what it does (subtle blow aside, acc bonus when missing is nice on birds when most people dont spam crab sushi). Shouldn't be skipped.


Doesn't work like that.

Knowing how to use all your current spells is much more valuable than having crap like barvira and deodorize.

If you're new, spells you can probably skip:

10 Aquaveil*
10 Barpoisonra***
15 Banishga**
15 Deodorize**
18 Barblindra***
18 Diaga**
23 Barsilencera*
39 Barvira***
40 Banishga II**
43 Barpetra**

*Will want for Maat
**Will want later on for utility
***Pretty much never used

After 50, you should have a good means of making enough money to afford all of your spells plus the ones listed above.
#25 Jul 16 2009 at 8:06 PM Rating: Decent
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Barblindra is useful for Dynamis-Xarcabard; (Along with baraera for damage) for Hecatomb Wave. Kind of hard to blindna every melee that gets hit with this; and can't really count on esuna too much since it's conical (Will almost always need to sacrifice first).

And Barpoisonra useless? I take it you've never fought Uragnites? Rare thing since Rev Mail NM is one.

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#26 Jul 16 2009 at 8:19 PM Rating: Decent
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Considering I haven't fought Shen in over 3 years, no. And sacrifice with party damage filters off > barblindra. Don't even need to switch out of solace to cure the rest of the party either. Pretty sure it just cuts the duration (not chance of resisting) to begin with.

Edited, Jul 17th 2009 12:33am by HitomeOfBismarck
#27 Jul 17 2009 at 5:08 AM Rating: Decent
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Barpoisonra can be useful in the jungles, as well as in Dunes when fighting flies/lizards.

Banishga is lv 15, which if you solo worms, is your 2nd Damaging spell, yes its more risky since its AoE, but with your limited Offensive magic take what you can get.

Also i use the banish/ga line Quite often for farming.

Barsilencera you'll want for ANY mob that uses Silence often, useful for any caster to reduce the time that silence lands on you, again, paired with Baraera for the occasional resist as well.

Barpetra + Barstonra i use Every dyna bastok multiple times, really does help resist Breakga. But thats an Endgame event, you Can pretty much get to 40 without a few spells. Just check Vendor prices as well as AH prices, that will help you save some gil also. Some will be much cheaper on the AH, and some by vendors.

Gl ~
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#28 Jul 17 2009 at 9:38 AM Rating: Decent
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HitomeOfBismarck wrote:

40 Banishga II**
43 Barpetra**

*Will want for Maat
**Will want later on for utility
You put an extra star on Banishga II. (Banishga II -> engage and back out to ~15' -> Repose -> wait -> Repose -> wait -> Repose -> wait -> facetank for 30 seconds -> win.)
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#29 Jul 17 2009 at 10:39 AM Rating: Decent
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Quote:
15 Deodorize**
You'll want this if you're exploring. Get aggro from an animal type mob? Well, Repose, sneak or invis depending on the area, and use deodorize. Run out of the mobs spawn range and you're fine. Without deodorize, some mobs will chase you after they wake up. Especially if they have enhanced movement speed.

Quote:
23 Barsilencera*
This is needed before, and after, Maat. Who here has NEVER fought Imps? Let's see those hands. Yeah, I thought so. Barsilencera is nice more for the BRDs, as they WILL get hit with Deafening Tantra a lot. Stacking Barsilencera on top of the BRDs Resist Silence trait actually helps a lot. A WHM who I know can do their job will get another invite from me. One who can't, well...

Quote:
Barpoisonra can be useful in the jungles, as well as in Dunes when fighting flies/lizards.
If you use Barpoisonra or Poisona (on non-MP people) in the Jungles, you're doing it wrong. I'll gladly keep a 1 HP/tick poison on my melee, so that Dream Flower doesn't screw with them. Usually it's just the tank getting hit by Leaf Dagger anyhow, so Regen only giving 4 HP per tick instead of 5 is something I can live with.
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#30 Jul 17 2009 at 7:53 PM Rating: Good
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Honestly the only spell that I have never ever used is Deodorize.

Cura has only one use and that's to awaken a pt that has been slept. It's only 30 mp and has a fast cast. The hp healed depends on damage you yourself have taken and if you pt is good you won't take any so the most it'll cure for is 175. Excellent for a sleeping pt that doesn't need major healing.

So yes you need to keep up with spells. Even though I don't use Viruna, Cursna, or Stona often there will be times when you need them. Raptors in Cape Terragan for example love to spam disease. In Beaudeax you have aflictors which curse you and it lasts forever, of course solve that by bringing echoes and using the "Muter". Stona is a must in a lot of endgame events.
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