Overlord Theophany wrote:
With how sh*tty rogue damage is on beta though, it wouldn't be out of line.
Just wanted to chip in, rogues always have scaled exceptionally well with gear. Every expansion thus far rogues seem to start out weak and by the end we're the best DPS in game (with exceptions). It happened in Wrath, and Cata. I remember threads here complaining near the beginning of Wrath about how poor rogues did and many people switched to DKs.
I'm not sure about how Panda is progressing so far as I haven't kept up with much class-wise, but in Cata I semi retired my rogue after the first tier. He's still my *main* in heart but I just felt awkward switching to backstab at %. I don't know I just felt weird doing it. Besides I was having an easier time getting invites being a healy druid, instead of random dps #5.
That and I always felt ,in PvE at least, rogues should be based around doing top dps but sacrifice raid utility, and many classes seemed very close to us in that race but brought more to the table (Hunters/Mages ranged, Pallys back up heals/rez, etc.) , and there were many fights that were not rogue friendly at all. Rogues out of all the classes need to be in the thick of it, and while we do have some of the best damage mitigation abilities, it took a LOT of skill to stay on target and, in Cata, it seemed if you weren't on the ball every moment, you turned into a healing sponge. I felt the rogue risk/reward for rogues was well balanced, and in Cata with the more *complicated* rotation and trend of more rogue unfriendly fights, the risk outweighed the minor reward.
I know much of this could boil down to "Play better noob", and I don't mean to QQ, but after starting to lead raids I would ask myself, "Is bringing a rogue, who does a few K more dps then other classes, outweigh those other classes utility/survivability (even if they aren't on the ball) but do comparable DPS even if they do mess up a little bit". I just saw better classes to choose from. Just saying rogues pop the wrong defensive CD at the wrong moment wont have it when they need it again and will A) Die quickly B) have to back away from the boss and lose a good chunk of dps where other classes seem to have more ranged options.
Sorry for the mini rant, just figured I would throw this out there. Also now that I think about it I kinda stopped playing rogue also because my guild blew up and from the after the first tier I never found a raid group I clicked with as well. Meh
TL:DR - Risk/reward for rogues in Cata seemed Imba. Looking forward to see if Bliz addresses this in Panda.
If you were talking the PeeVeePees, I'm probably the worst rogue ever in that context so dismiss this all and carry on.