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#1 Apr 05 2011 at 3:50 PM Rating: Good
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Hey guys. I have an 85 holy paladin that when I hit 85 I mainly used healing in bg's and dabbled in some arena. I never really got much pve gear because I wasn't holy before hitting 85. I would like to get into healing dungeons and eventually raids but I have a few questions. Is it completely unacceptable to heal regulars with a mix of pvp/pve gear because, like I said, I have mainly only pvp'ed while at 85. Also, I have limited experience healing as a paladin restricted to the bg's and some arena; I am wondering if I should be able to jump into regular cataclysm dungeons with no problem or should I try some of the old Lich King regs/heroics to get acclimated? Sorry for the long post and thanks for any responses.

folsomdog
#2 Apr 05 2011 at 11:18 PM Rating: Good
I would start with the Cata Regulars, do some of the easier ones like Stonecore and then move up into HoO and Lost City. Grim Batol is probably the worst to heal, depending on the group. I don't have a Paladin healer, so I can't help you there, but I will say that the frantic levels in a dungeon group are close to those of a BG healer, so that experience helps you. Main differences are going to be knowing certain tricks for certain encounters, and most importantly longevity.

You must cast the lowest mana spell you have that will correctly solve the problem at hand, because spamming your better ones will run you OOM quick. This isn't so much an issue in PVP, but in PVE some encounters last quite a while, and knowing how to keep mana coming in is the most important thing a healer can do at your point in the game.

One thing that freaks healers out is when a monster or group of monsters all blow their big moves at once, and the tank's HP drops like a rock. The healer then overcompensates because they think that damage is going to be continual, when it's actually not. Knowing when there's an actual emergency is the only thing that will help you here, and it's something that can only come with time.
#3 Apr 06 2011 at 2:39 PM Rating: Excellent
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2,010 posts
I see a lot of healers using PvP gear. As long as you have the right stats in the right amounts, you can get away with it. Although you would want to reforge that resilience into a more desirable PvE stat, but at that point you should just replace with a PvE set anyway.

I've never healed a BG or any PvP content so I don't know how you heal there, but on this side you will use holy shock heavily, and a lot of the time hope for infusion\daybreak procs while using our new AOE fillers. It's a different world than it was in wrath, and people have mixed feelings about it. You won't get a good feel for how to heal in Cata by doing Wrath content. It will simply be too easy.

Beacon tank (or overzealous DPS), Holy Shock on cooldown, Light of Dawn\Word of Glory because it's free, Holy Light\Divine light when Infusion procs cause it's fast, Radiance after fights on way to next one (or if major aoe damage and LoD won't cut it), Divine Plea\Avenging Wrath when mana low, Judge as often as you can, and you will be fine. It "seems" like they gave us a ton of spells and it can be overwhelming coming from the old days of one build or the other, but you will get used to it and it will be second nature. Also, it seems like we have better mana management now with the "free" spells and overall I like the way it's working out.

I will mention that the most popular PvE spec doesn't take the judgment talents in the ret tree and I'm not entirely positive that's the way to go. I'm thinking about changing out the Word of Glory talents for the Improved Judgment talent - since I go to LoD more often to splash the healing around. You'll have to decide for yourself and your playstyle, just thought it worth mentioning.
#4 Apr 06 2011 at 5:20 PM Rating: Excellent
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Some quick thoughts:

Since INT is your primary stat, PvP gear is perfectly fine - but with all the itemization wasted on resilience, treat it as if it were a tier lower than its item level - e.g. 359 gear is "really" 346 and 339 is 325.

You should have a good handle on using WoG and building up HP from your PvP experience. Managing your beacon (DL the tank for the HP, or the hunter and count on the beacon to keep tank up?) and weaving in HL for daybreak procs might be the biggest difference.

I get a lot more mileage out of Holy Radiance than Light of Dawn in 5-mans (and, truth be told, in the 10-mans I've done so far).

Judging on cooldown is a massive mana resource. Meleeing is even better when you can swing it. Don't worry about trying to weave in Crusader Strikes, seductive though the HP might look. Plus, if you get comfortable being close to the boss, you can look at dropping the extended range on judgement and getting a couple discretionary talent points back.

I have a keybind for Flash of Light but almost never use it. If things get that bad, I reach for Lay on Hands first...
#5 Apr 06 2011 at 6:41 PM Rating: Decent
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85 posts
Awesome guys. Thanks for all of the tips they are all really helpful. I guess i'll throw on what pve gear I can get my hands on and hit up some dungeons. Another quick question though, According to what Torrence mentioned. I am assuming it would be worth it to reforge my pvp pieces from resil to haste until I can get a true pve piece in those slots? Thanks again.

folsomdog
#6 Apr 07 2011 at 9:52 AM Rating: Good
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2,010 posts
You will want to reforge into haste until you hit cap as a general rule. It's going to give you a better throughput than almost anything else, so get it to cap as soon as you can. Anything you can't reforge into haste (because it's already on it) do Spirit instead. I'd even say go ahead and reforge mastery as well since it's kind of meh for holy. It's not a terrible stat by any means, but it's lowest on the totem pole and after resilience (if using PvP gear) I'd say that should be next to go under the knife to get haste and spirit up.

Of course opinions are like ********... So you will have to decide for yourself.

Good luck and I am sure you will do fine. Holy paladin really isn't the horrible mess everyone was making it out to seem.
#7 Apr 07 2011 at 9:53 PM Rating: Decent
As a Holy Pally raider I can assure you that PvP gear will not help in regulars or heroics. While in terms of itemization intellect has the largest effect and therefore should be prioritized, PvP gear lacks any valuable secondary stats. I typically gear/gem/reforge/enchant in a Intel>Haste>Spirit>Crit>Mastery priority list at an iLvl of 340 and higher otherwise put spirit in front of haste. At higher levels of gear your mana pool, returns from judging on cooldown, and strategically using Diving Plea a Holy Pally can last nearly indefinitely, so haste becomes largely important in reducing the cast time of Holy Light and Divine Light. I typically shoot for about 19% haste (28% with judgement haste)before any buffs while keeping crit at around 17%. Crit is only important for keeping conviction up. Mastery should always be reforged out of. At this point the base shield and the percent per point of mastery is too low to have any desirable effect. In terms of how to heal: I prefer to sit in melee range. Here I judge, Holy Shock, and Crusader Strike on cooldown. Using crusader strike allows you to build Holy Power at very rapid rates. At 3 HP use WoG or Light of Dawn (depending on the situation) before HS or CS, otherwise you waste HP. Use Holy Light and Divine Light as fillers depending on the individual situation.
#8 Apr 09 2011 at 11:34 AM Rating: Good
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1,150 posts
This thread needs more Bodhi... I miss him.
#9 May 14 2011 at 9:39 AM Rating: Good
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EbanySalamonderiel wrote:
This thread needs more Bodhi... I miss him.


You say that, but give me a week of posting about how bad Naxx was and you would wish I stayed gone.


It should be perfectly fine to jump into Cata regulars in lvl 85 PvP gear.

Gearing Up
You will probably want to build a pve set. Gearing up PvE Healing is painful in this expansion, but they have nerfed a lot of content so it shouldn't be that bad. Clear dungeons, get some experience and farm Justice Points. Once you are ready start doing heroics.


Stat Priority is Int --> Spirit ---> Haste and then Crit/Mastery competing for the bottom spot.

Gem Intellect, enchant intellect & haste, reforge both Crit & Mastery to Haste.

Eventually you will want 2 +Int trinkets, but while gearing up when mana matters it is ok to go +Spirit.

____________________________
Bode - 100 Holy Paladin - Lightbringer
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#10 Jun 05 2011 at 8:19 AM Rating: Good
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614 posts
Quote:
This thread needs more Bodhi... I miss him.


Agreed.
Bodhi, do you still play WoW?
Your posts actually inspired me to play paladin more and better, back in 2009 or something.
#11 Jun 05 2011 at 12:00 PM Rating: Decent
Oh, good thread - thanks all - I just started a healadin on a PvP server to help out a friend's guild so I had some questions along these lines.

What sort of glyphs and spec should a PvP healadin be looking at as well?

My toon is only 38 right now but looking at the spells to come, I have to say that I'm a bit distressed at what appears to be a lack of variety of healing options for us - my shadow priest has his SHIFT2 bar nearly completely full of healing spells and he's only 71 but from the looks of things, I'm only going to have maybe half that as a healadin - I take it our healing rotation is pretty simple then?

INT as primary stat - NP, pretty much a given for any caster.

Looks like there's a bit of a debate between haste and spirit though - lots of fast little heals combined with taking advantage of our freebies vs good regen and some of the bigger but slower heals I take it?
#12 Jun 09 2011 at 10:56 AM Rating: Good
I think most people already know this, but just in case I want to add that you can't reforge resilience on or off gear. Smiley: tongue
#13 Jun 09 2011 at 1:52 PM Rating: Excellent
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970 posts
rusttle wrote:
My toon is only 38 right now but looking at the spells to come, I have to say that I'm a bit distressed at what appears to be a lack of variety of healing options for us - my shadow priest has his SHIFT2 bar nearly completely full of healing spells and he's only 71 but from the looks of things, I'm only going to have maybe half that as a healadin - I take it our healing rotation is pretty simple then?

INT as primary stat - NP, pretty much a given for any caster.

Looks like there's a bit of a debate between haste and spirit though - lots of fast little heals combined with taking advantage of our freebies vs good regen and some of the bigger but slower heals I take it?

Right. The theory is that more regen actually is more throughput if it allows you to convert Holy Lights to Divine Lights/Flash of Lights (whereas if you're chain-casting DL anyway, the only way to get more water through the hose is haste). Spirit will be more important with the new spell costs in 4.2, since Blizzard is continuing to try to make mana considerations more important, even in groups where you aren't compensating for the raid healers. And the mastery changes /might/ mean that while you don't seek it out, maybe you don't automatically reforge it away, either.

As for rotation, I personally find that the complexity comes from HP management, cooldown management and long-term throughput/mana balancing (including DP usage) rather than GCD-to-GCD spell choice. So it's probably for the good that we have only two real rotational spells, one filler, and one real HP finisher (YMMV in 25-mans). And even with that said, I don't use, say, Aura Mastery, as much as I should. I suspect the toolbox is of similar size as that of other classes, just broken out differently.
#14 Jun 10 2011 at 11:20 PM Rating: Decent
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3,157 posts
It should be noted that as of 4.2 the bubble from mastery is going to stack if it isn't popped right away. Pre-pull super bubble anyone? It does cap on 1/3 or some business like that of the Holy's health.
#15 Jun 18 2011 at 11:38 AM Rating: Decent
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jaysgsl wrote:
It should be noted that as of 4.2 the bubble from mastery is going to stack if it isn't popped right away. Pre-pull super bubble anyone? It does cap on 1/3 or some business like that of the Holy's health.



Haste will still trump Crit/Mastery in 4.2.


The sad thing is that the changes to Paladins in 4.2 have pretty much guaranteed that I won't be breaking down and coming back to WoW.
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Bode - 100 Holy Paladin - Lightbringer
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