Amazing how much room for choice there is within the priest tree. Here’s
my planned build come 4.06, for comparison’s sake.
The mana cost of Shield going up means it needs to be used more judiciously than ever, but with B&S, improved shield (even more improved when cast on self), and no cooldown, this becomes a HUGE survivability boost.
The big boost to shield should be an enormous help, particularly with the synergy between Body and Soul and our 4-piece bonus. Fair warning, though, they’ve taken out the self-only boost that they had as part of Improved PWS for a little while.
Glyph of Pain Suppression has been renamed Glyph of Desperation and now allows Guardian Spirit to be cast while stunned, in addition to Pain Suppression.
That means that while stunned, I can use the Lightwell AND Guardian Spirit. It'll be pretty hard to stunlock and kill me in 3 GCD's now, I would think.
If I’m reading this right, I can use Guardian Spirit on others while stunned as well. That plus the nerfs to other forms of crowd control (sheep, fear, hex etc are max 8 seconds now) will make it harder for the enemy to keep me tied up while they kill my teammate.
But I’m really sad to be losing Glyph of Spirit of Redemption. Six extra seconds of free healing made an enormous difference in many fights.
The change to the Chastise cooldown is sad, but what's really going to hurt is having it break on damage now. :(
I’ll be interested to see how much of a difference the break on damage will make. It’ll still work as an interrupt, and as a setup for Mind Control, which were two of my favorite uses. On the other hand, I will no longer be able to extend a stunlock by three seconds, which was a strong option when teaming with a rogue.