Borsuk wrote:
As a DPS, I've generally found the spell annoying. (My main is a mage)
The stupid priest LG's me and he doesn't realize that I have a Blink ability. They completely waste it 1/2 the time.
The Final boss in Stonecore... Those void zones take 3 sec. to cast.... But the priest LG me...
Easy way to solve this: Move sooner. It's just good PvE technique.
For example, let's look at the final boss in Stonecore. Assume that you have a rock flying at you, but you haven't moved yet because you can just Blink away. You keep casting your Fireball or whatever, planning to Blink as soon as it's done.
Your Fireball finishes. All of a sudden, everyone starts running in place. You mash your Blink spell, but nothing happens. You disconnect.
When you log back in, you find yourself dead and the fight still going.
I'm not saying that you're going to lag out if you don't move, but the general idea is that good players move out of the way sooner, even if they have to interrupt their cast. You can use Blink, or Summoning Circle, or Disengage, or whatever ability your class has, as long as you do it
the instant you know that some big "AWMAHGAWDKILLYOU" ability is going to land on you.
If something ever goes wrong, or the player is one of those who doesn't realize that fire is hot and stands in the void zones, a Priest is usually prepared to save a life with Life Grip. So when a healer sees you not moving and doesn't know that you are prepping Blink, they assume the worst.
tl;dr: The faster you move out of danger, the less chances things have to go wrong and the less likely your healer is to assume.