On a completely different topic, are you having issues remembering names and such? Don't take this as a critique, I'm merely curious. You mention Drain Health and 'that HP>Mana spell'. Drain Life and Life Tap are sort of essential spells to a Warlock and perhaps it's because I grew up with it, but I can't for the life of me understand how someone gets to level 70 without remembering Life Tap.
Unfamiliarity with the class and somewhat bad memory.
I leveled my warlock from 1 to 31 a couple years ago, not that far into BC. This was on a different server than my alliance characters and was only a little side-project. Then, I got pretty much "done" with Alliance, several 80s and what-not, and became Curious about the Horde side. This is about the same time that mom started the game, and we did a pair of Alliance characters with Recruit-a-Friend. Well, we also decided to do a couple Horde characters too, and so we went to that server.
I wound up using the Recruit-a-Friend's level granting feature to get my Warlock from 31 to 60. More time passed, where I did nothing but level his Tailoring and Leatherworking.
Then I brought him to Outland, and it took some tinkering but I eventually learned how to play the class for solo PvE and I leveled him to 70 and then put him on the shelf again. This was like 2-3 months ago. During that 2-3 Months, I used mats gathered by other characters to get his Tailor/LW to the 440s.
Fast-Forward to patch 4.0.1 and the fact that Cataclysm crafts probably take at least Lv75 to uncap, and I decided to take him out and level him again, hence the OP.
As I haven't played Warlock as much as I have, say, Paladin, I'm not as familiar with the names of the abilities. In fact, I tend to think of abilities as what they do
, not what they are named
. "Drain Health" is Exactly What It Says On The Tin, but then so is "Drain Life". They both mean the same thing. As far as the "HP>Mana" spell I mentioned above, I couldn't remember if that was called Life Tap or Mana Tap, but I recalled exactly
what it does -- takes a chunk of health and converts it to mana. That, and in 4.0.1 I hadn't need to use it a single time, so I kinda forgot what exactly the name of it was.
Like I said, please don't take it as mockery, I'm just curious. I've got this hypothesis that it might be linked to the performance I'm seeing in random dungeons. Like the Death Knight who didn't know what Dark Command (taunt) was, or the level 80 Paladin who kept referring to his Blessing of Might as Blessing of Power.
I can understand the Blessing of Might/Blessing of Power confusion -- Blessing of Might in 3.x gave Attack Power. It could be understandable that one would call it "Blessing of Power" because that's what it actually does
(or, rather, did until 4.0).
As for the DK not knowing what Dark Command is, that's a whole different ballgame when a player doesn't know that an ability exists
... or did you mean that he knew that he had "a taunt other than death grip" but didn't know it was called "Dark Command"?
I had that problem when Death Knights were first released (and I'm still forgetting the exact name of some abilities, esp from the Unholy and Frost trees, as I played exclusively Blood in 3.x) -- I kept forgetting what exactly
the abilities were named. This isn't a failure to know my class (I know the abilities exist and what they do), it is just me forgetting exactly what Blizz named it.
And no offense taken, I can understand the concern and curiosity.