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#1 Aug 03 2010 at 8:54 AM Rating: Good
So I won that little contest thingy, and transferred over my druid. I figure rather then doing a general question thread I'll focus on more class specific questions, so please let me know if you have any requests that I try something out, or do a specific thing, I'll try to respond with any details I can get.

My plan is to level my druid asap in the new areas, try out some of the new feral stuff like pulverize, and run some dungeons as feral and resto.
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#2 Aug 03 2010 at 9:54 AM Rating: Good
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Completely forgot that you were a Druid!

What I've been anxious to find out, being a Feral and all, is how Pulverize works (if it's any good), if they changed the new Faerie Fire to stack (talents support this) and if the AOE bleed thing (Thrash, was it?) is any good at all for holding aggro.

Fingers are crossed that the days of Swipe spam will be over. I'm starting to get arthritis from that crap.
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#3 Aug 03 2010 at 10:03 AM Rating: Excellent
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Ooo a couple of questions pop into my mind.

1) How bad are the mana-limitations in resto?

2) How does tank healing feel with the new LB+Nourish mechanic?

3) How many HP do you have in bear form?

I'm sure I'll think up more, thanks for making this thread btw. Smiley: grin
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#4 Aug 03 2010 at 11:27 AM Rating: Good
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What LB+Nourish mechanic? Are they making Lifebloom useful again?
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#5 Aug 03 2010 at 11:33 AM Rating: Excellent
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Apparently so. Nourish refreshes the duration on Lifebloom, so you don't have to worry about the mana costs from rolling 3 stacks. I thought I also remember reading you can only have 1 LB up as well; so they were apparently aiming to make it a tank-healy tool. Was just kinda curious to know how it worked. Smiley: smile
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#6 Aug 03 2010 at 3:15 PM Rating: Good
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Hey guys thought I would drop by and say hi!

I was one of the beta key winners and thought I'd try to contribute back to hte site, plus I'm always game for a good discussion. Xsarus figured I could tag along on the Q&A if that's alright.

Figure an introduction is in order, I play Weecher a lvl 80 druid on kilrogg I'm primarly a feral tank MS with catdps/boomkin as OS depending on what my guild is lackin in.

So first thing I did was try questing with the new feral spec. Tanks hit like a women until something hits them hard back to start the new vengeance buff. Most of my mangle hits were 2.5k 3k crits and swipes were about 500-600. When I ran Blackrock decent my vengeance buff got pretty high up resulting in 10k maul crits, 6k mangle crits, and so on. So vengeance is very random and feels like it is going to define tanking.

Pulverize - I tried it out and I think it's still missing that ummmfff needed to balance eating your lacerate stacks. Having to reapply lacerate is kind of a pain, like having to restack sunder over and over. I'll need to check how hard it hits for and Threat but I generally didnt use it in dugeons. Mostly due to dugeons being really wonky with threat at the moment, apparently it's still not fixed. If threat stays like this it will make tanking very interesting haha.

Faerie Fire - It now stacks to three, if you spec for it it apply all three the first time. I tought it cost rage, but on the beta it doesnt cost anything so it's pretty much the same as it is on live.

Thrash - can't wait to get it haha still have to level up. WTB time off work and quests that aren't breaking on me.

As far as HP I was about 55k unbuffed on live and I'm sitting at 58.5k on beta, my stats did take a hit i'll post differences later. One thing is the removal of AP from weapons, I think it's the reason why swipe doesn't hit very hard. I have about 5k AP and the new savage defense does absorb more and scales with vengeance.

If anyone wants to ask about boomkin or any other feral questions feel free to ask! Hope I can contribute!

Edited, Aug 3rd 2010 5:18pm by weecher
#7 Aug 03 2010 at 4:57 PM Rating: Good
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Thanks a lot for those replies, Weecher.

This... I don't know what to make of this, to be honest. My OSHI- sensor is picking up all kinds of bad vibes. Vengeance being a buff that supposedly increased DPS and thus TPS output of tanks the harder they get hit... Is it per hit or does it scale off of damage taken per second or so? How long does Vengeance last? What if the Druid dodges a dozen blows in a row (humor me)?

Wasn't fond of Pulverize to begin with. The thought of having to reapply Lacerate constantly isn't what strikes me as an improvement. Yes, I get to hit one more button every 20 seconds or so, but how about something cool instead of a stack purge with apparently a mediocre threat output?

Anyway, hope you guys change my mind, or this Fluffybear might just go Kittyrawr come Cataclysm.
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#8 Aug 03 2010 at 5:52 PM Rating: Decent
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So I was looking around to understand the status of bear tanking in general. People currently think swipe is bugged having it hit for only 300 is pretty wek.

I'll do more testing on vengeance to see how it all works. From what I've seen vengeance act's like a timeless buff like Trueshot aura. I think it changes by incoming damage per second, since the value of the buff ie.... "increases Attack power by XXXX" changes quite often. Like one mob was giving me 10-20 AP then when more mobs attacked me it increased. I'll go check the aviodance by massively pulling SM Cath.I'll look into it more tonight and give some more insight.

Yeah pulverize has potential but it needs to hit very hard or provide nice TPS to outway the drop lacerate stack < 10% crit you get. Overall tanking is wonky, needs some hotfixes so alot of changes will be made I'm sure. Thought the 3 sec Cd instant cast maul is interesting, trying to train my finger not to hit it every time haha.

Also fyi on healing apparently the talent that makes lifebloom refreshed after a nourish isnt working ATM

Edited, Aug 3rd 2010 7:54pm by weecher
#9 Aug 03 2010 at 6:22 PM Rating: Good
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Wait, Maul is turned into an instant cast on cooldown? But... why? What are they doing to my Bear?!

If I have to juggle Mangle and Maul along with Swipe, Lacerate and Faerie Fire, I'm going to kill someone. Hitting the same five abilities more times is not the same as improving the Druid tanking experience, Blizzard! Less hitting multiple crappy things and more new and fancy things that put us up there with the other classes in terms of fun.

Like putting Feral Faerie Fire on a 10-second cooldown and having it silence stuff for three seconds, for instance.

Edited, Aug 4th 2010 2:24am by Mazra
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#10 Aug 03 2010 at 6:30 PM Rating: Decent
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Maul is now a 3 sec CD instant cast, like heroic strike. They are trying to make it for rage dump move rather than bind it to every move.
#11 Aug 03 2010 at 6:39 PM Rating: Good
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So instead of:

#showtooltip
/cast Mangle - Bear
/cast !Maul

It's just:

#showtooltip
/cast Mangle - Bear
/cast Maul

?

I mean, three seconds is nothing. I'm not going to hit Maul every three seconds as a rage dump. Assuming they're not changing rage gains dramatically (which I hope not, because rage starvation is a big enough problem as it is), we'd be overflowing with rage anyway. What they did was cripple the scaling something fierce. No longer scales with haste, which means lower TPS again.

Sigh, I'm keeping my hopes down to avoid being disappointed here, but it's really starting to look grim.
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#12 Aug 03 2010 at 6:41 PM Rating: Excellent
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Faerie Fire is the druid form of Sunder Armor, and like Sunder it stacks to 3. Don't ask me to remember where I read that, but the ability descriptions on MMO-champ support it.

Feral Faerie Fire

Sunder Armor

Also, Mark/GotW is changing to be the same as BoK.

Mark of the Wild

Blessing of Kings

No, I'm not in the beta. Wish I was though.

Edit:

And as for Maul, I assume it's getting the same treatment as Heroic Strike. It will do a LOT of damage, but it eats your rage bar. Sorta kinda like FB, but capped at eating an extra 20 rage (total cost 30). Of course, it would have to scale really well with additional rage to make it less desirable than other abilities at the minimum cost and better than Mangle at max cost. Damage/rage is a little less important because the intent is for us to use this when our rage bar is filling faster than we can use it.

Edited, Aug 3rd 2010 8:52pm by AstarintheDruid
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#13 Aug 03 2010 at 6:47 PM Rating: Good
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So no more armor and resistance from MotW? Smiley: frown

Edit: I should click links before replying. The tooltip says +1 magic resistance, but I'm guessing that's a glitch or something. No more armor from it, though, but I'll manage.

Does make me happy that I can get both "Kings" and Might if I'm grouping with a Paladin, though. Now, if there's a Warrior in the group as well, he'd have to do Commanding Shout since Battle Shout would cancel Might. Good luck getting a DPS Warrior to use Commanding Shout. I haven't been able to yet.

And-- wait a minute... Astarin? Where did you come from?

Edited, Aug 4th 2010 2:50am by Mazra
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#14 Aug 03 2010 at 7:02 PM Rating: Excellent
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Yeah, I took a break for a while when work got hectic in the spring. Been reading a lot about Cata in the last month or two to catch up on all the changes. One more "interesting" thing that I found.

I can't find the track back to the blue post, but you will only need to buy any glyph once, then you know it permanently and can swap your glyphs around as needed. There goes making money with Inscription.
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#15 Aug 03 2010 at 7:09 PM Rating: Excellent
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I guess to be on topic I should add a question about Cata.

I've seen the videos of the Worgen starting area, and heard some basic explanation of how the NE helped the people of Gilneas. But given the way the Worgen area starts out, what's the lore behind Worgen dr00ds?
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#16 Aug 03 2010 at 8:52 PM Rating: Good
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I'm in the beta as well, just copied over my resto/balance drood, and since I haven't seen any beta boomkins post yet, I wanted to offer up my services to try and answer any boomkin questions that come up! Haven't gotten a chance to do much yet, but hopefully tomorrow I'll be able to post a bit about the new eclipse mechanic.
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#17 Aug 03 2010 at 9:07 PM Rating: Good
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So we've got all three or four sides of the class covered by now. That's good. That's excellent.

Not only do we have a lot of drunken posters, but we also have more beta testers than any of the other forums. Smiley: waycool

I'll drink to that.
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#18 Aug 04 2010 at 1:47 AM Rating: Decent
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good luck with that citrus the eclispe mechanic isnt working. You will get the buff from the slider but the buff just says 0%. thought the new starsurge move is overpowered. If anyone wants cat information I am happy to load my druid and spec him cat. It is one of my expertise. Maul is just used as a rage dump, also on the note of rage, they did refine it to try and normalize rage. So i did find myself having to plan out what moves I wanted to use rather than spamming away a rotation.
#19 Aug 04 2010 at 9:52 AM Rating: Excellent
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Mazra wrote:
I'll drink to that.


Smiley: chugSmiley: chugSmiley: chug

It's way too early here...
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#20 Aug 04 2010 at 12:09 PM Rating: Good
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weecher wrote:
Maul is just used as a rage dump, also on the note of rage, they did refine it to try and normalize rage. So i did find myself having to plan out what moves I wanted to use rather than spamming away a rotation.


Smiley: facepalm

So now I have to decide whether I want to apply Lacerate or Mangle first, and whether there's enough rage for a Maul in between? Great, sounds fun. Not.

weecher wrote:
If anyone wants cat information I am happy to load my druid and spec him cat. It is one of my expertise.


Please, that would be awesome. I'd like to know if the "rotation" has gotten somewhat easier with Nom Nom Nom and that other talent that increases Rake duration.
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#21 Aug 04 2010 at 2:00 PM Rating: Good
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Everything I've read about feral seems to indicate that for bears you want to hit Maul when ever you can as it is your strongest attack and Swipe is now a joke. Pulverize isn't worth the threat loss of stacks and Thrash isn't available yet.

The build current build as far as I know still pushes you towards making a lol-feral build. Which is really lame.
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#22 Aug 05 2010 at 12:16 AM Rating: Good
Sorry I haven't had more comments on my druid, currently when I try to pick a spec, it crashes wow and kills my ethernet adapter until I restart the whole computer. Smiley: madSmiley: madSmiley: motz
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#23 Aug 05 2010 at 12:21 AM Rating: Good
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Excuses...
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#24 Aug 05 2010 at 12:40 AM Rating: Good
I've had fun playing the worgen, but now I'm waiting for the new client to download. They're making us completely re download the entire thing.
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#25 Aug 05 2010 at 4:25 AM Rating: Good
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Sir Xsarus wrote:
I've had fun playing the worgen, but now I'm waiting for the new client to download. They're making us completely re download the entire thing.


You get new trees.

Most druid abilities have lower costs but the uber lol-feral build is still there. Staring at us and pushing feral back into the uber-OT spec from he11 we used in BC. Where spec for dps and tank was the same, heck back then gear as well which if they keep the spec as it is now we best be able to gem both 'specs' the same.

edit: Was looking at warrior trees when I linked, warrior looks sexier as Cata moves on. I wanted one for Wrath but stopped when I realized I wanted my warrior to be Worgen. Priest and rogue, the other 2 classes I play now, also look pretty sweet. Heck, the DK I rarely use now seems to be cooler come Cata than feral. I refuse to tree heal as I have a priest for healing. So I may, if things remain the same either go Boomkin or level someone else first in Cata. More likely the later option as Boom still seems to have issues as well with DoTs and Eclipse. Really hoping druids get a revamp in the next 2-3 Beta patches.

Edited, Aug 5th 2010 12:31am by Horsemouth
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#26 Aug 05 2010 at 4:32 AM Rating: Good
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Edit v2: BM looks sweet, like really interesting play wise. May have to deal with my pet class hate and check them out come Cata.
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