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Whats the Best DPS BuildFollow

#1 Aug 02 2010 at 12:27 AM Rating: Decent
Just wondering what you guys out there think is the best DPS build for undergeared, Beginning Tier Sets, Final Tier Sets.
#2 Aug 02 2010 at 1:39 AM Rating: Good
5-mans: blood, MAYBE frost if you're good at it
raids: unholy
pvp: unholy
#3 Aug 02 2010 at 4:34 AM Rating: Decent
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Honestly my dk has had by FAR the most success as unholy since launch tbh. Blood requires a LOT of arp and str before it can do any more dps than uh (Aside from when it's cooldowns are up.) I have yet to try a good frost build so I can't comment on that.

To put it nicely, blood is horrible every time I try it, sure the spike is nice but you see more overall damage as Unholy.
#4 Aug 02 2010 at 5:53 AM Rating: Good
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Dilbrt wrote:
5-mans: blood, MAYBE frost if you're good at it
raids: unholy
pvp: unholy


I would agree with this. With my gear, unholy does about the same dps as blood (single target), but when you add in the increased raid dps that unholy brings plus the insane dps jump on multi-targets, unholy is by far the better choice (for me, as the only unholy DK in my guild).

Edit: I do like blood for soloing old content (i'm running through all of the BC Heroics now for the achievement and I never have to worry about anything with blood spec).

Edited, Aug 2nd 2010 7:56am by Ailitardif
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#5 Aug 02 2010 at 8:28 AM Rating: Good
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I'd vote Unholy for 5-mans, for the superior AoE DpS, personally.
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#6 Aug 02 2010 at 1:45 PM Rating: Decent
I've tried a Frost Build for 5-mans and so far have been coming out on top even. Once I got the rotation down it worked like a charm. Beating out the Locks and Mages by far.
#7 Aug 02 2010 at 11:46 PM Rating: Good
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If you are beating Locks and Mages, the people you play with really, really suck. Well, at least if you are beating Mages. I've never played a Lock, so I don't know what they are capable of.
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#8 Aug 03 2010 at 8:48 AM Rating: Good
I rock frost.
Rock it hard I do.
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#9 Aug 03 2010 at 8:55 AM Rating: Excellent
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Just tagging on to this question, what's the best dps build for the 2nd DK in a raid? We normally run 2-3 DKs in a 25 man and ensure that at least one is unholy, for the poison bonus but given that we've already got him, is Blood/frost any closer to the 2nd unholy?
#10 Aug 03 2010 at 11:06 AM Rating: Good
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If you have an Enh Shaman, then no. Unholy will be top DpS on most fights. Frost wins on some, but not by much. And Blood never wins (well, maybe on ONE fight).
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#11 Aug 03 2010 at 11:27 AM Rating: Decent
For the most part I've been kicking the mages *** for top DPS and Damage done. I'm only beating about have the warlocks. I haven't really been paying any attention to their spec so i'm not sure if the suck or have the wrong spec.
#12 Aug 03 2010 at 11:51 AM Rating: Good
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Mages, if they don't suck, should be doing 7-9K DpS on Heroic bosses and at least 5-6K on the smaller trash pulls. Even perfectly played, a DK won't beat that. HB, BB and diseases don't beat FSs and Blizzard. And Mages have CDs that let their single target DpS skyrocket on short fights, where DKs don't.

They even out in the long run for single targets. And DKs will bypass Mage DpS when there are a ton of targets (especially when they are Unholy). But for a dungeon, you'll only beat Mages if you are ludicrously geared compared to them and vastly more skilled. Classes just aren't balanced around 5-mans.
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#13 Aug 03 2010 at 12:05 PM Rating: Decent
idiggory wrote:
I'd vote Unholy for 5-mans, for the superior AoE DpS, personally.


Unholy does best when you get time to spread your diseases around, and do lots of AoE. I don't know about your 5-mans, but most pulls I do the mobs are dead about the time I spread diseases. Blood has a lot more burst, and in very short fights it kills unholy in dps. The longer the fight, the better unholy does.
#14 Aug 03 2010 at 10:41 PM Rating: Good
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idiggory wrote:
I'd vote Unholy for 5-mans, for the superior AoE DpS, personally.


5-mans is where Unholy fails, because most AOE trash doesn't live long enough for Wandering Plague to work. I'd rather slap Cinderglacier on my off-hand weapon and go DW Frost. Timing a Killing Machine with a Cinderglacier proc makes Howling Blast mean.

Of course, this is all from Tier 9 and personal experience only. Others, wearing better or worse gear, might have different experiences and thus different opinions. I've done Unholy, 2h Frost and DW Frost in 5-mans (heroics). Never did try Blood, mainly because I lacked the ArPen.
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#15 Aug 04 2010 at 8:37 PM Rating: Good
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How much ArPen is need to make blood viable? Anyone know?
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#16 Aug 04 2010 at 11:29 PM Rating: Good
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For 5-mans? Anything you have. It really doesn't matter what you spec. You'll probably get better boss DpS from Blood than you will Frost simply because you get DRW+Hysteria and don't need to depend on procs. Frost only has UA (which rocks, but not as much). As people pointed out above, for the lower Heroics, Blood and Frost will do great.

For raids? Well, Blood's VIABLE, but is often a huge DpS drop from Unholy (and sometimes even massively below Frost). So its viability is debatable. More is better, obviously. And it depends on the rest of your gear as to how large the gap will be. If you are going Blood, you aren't doing it because you want to put out the best damage. So it doesn't really matter how much ArP you have.

But Obliterate and Scourge Strike are both large portions of Frost/Unholy damage (not to mention the physical portion of auto-attacks and BCBs), so they still heavily gain from ArP.

That said, I still recommend Unholy for a Heroic build. Things might die fast in the lower heroics, but Unholy is AWESOME for the harder ones. A, it gets huge DpS when things don't die instantly, which they won't in ToC+. B, you put the 12% debuff on everything, which means most other DpS are going to perform way better. C. It has awesome ST damage due to Gargoyle lasting most of the fight.

D. When you are faced with mobs that drop too fast to spread diseases, you are only slightly worse than Blood's AoE. If they have DRs, they can BB 4 times and you cap at 2. But that's only if they have Death Runes. Otherwise, both only get 2. But your DnD will hit harder than theirs (and you should be using it if things are going to live through 7 seconds of it or so). And your Blood Boil isn't that much weaker at all, since it gets more of your AP at its base.

Either way, more of your AoE DpS is gonna come from DnD, since BB sucks without a disease up. And if you can spread just one, then Unholy probably wins the AoE dps race. And, if you can't AND don't use DnD, then Blood is only slightly superior to Unholy. Plus, if you don't need DnD, then the things are dying so fast you shouldn't care.
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#17 Aug 05 2010 at 3:59 AM Rating: Good
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Ailitardif wrote:
How much ArPen is need to make blood viable? Anyone know?


ArP is loopy enough to also be good for Unholy and Frost after a while so if you had the passive ArP to make Blood sexy, it would make Frost or Unholy even sexier.

Blood only excels when the cleave from HS always hits. It is very situational.
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#18 Aug 05 2010 at 4:21 AM Rating: Good
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Thanks for the info. I was just wondering because I got the Arpen trinket from Deathbringer last night which pushed me to 30% Arpen.
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#19 Aug 05 2010 at 10:36 AM Rating: Good
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Ailitardif wrote:
Thanks for the info. I was just wondering because I got the Arpen trinket from Deathbringer last night which pushed me to 30% Arpen.


Excuse me, does anyone have a rope?

It's nothing personal, it's just that I'm at 1200 ArPen right now and I still don't have the bloody Deathbringer's Will. Stupid scrub DPS keeps winning it over me.

Um, sorry, bit of a Druid rant there, I guess.
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#20 Aug 07 2010 at 10:16 AM Rating: Good
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Quote:
Mages, if they don't suck, should be doing 7-9K DpS on Heroic bosses and at least 5-6K on the smaller trash pulls. Even perfectly played, a DK won't beat that. HB, BB and diseases don't beat FSs and Blizzard. And Mages have CDs that let their single target DpS skyrocket on short fights, where DKs don't.


I normally agree with you on most things dig, but here I don't.

Heroic boss is a short fight, generally around a minute long. If as frost you use your BT/UA macro like you should you're getting 20% more strength for 33% of the fight (20 seconds).

As for the whole aoe thing in a heroic a frost dk pending on KM procs should beat mages. Basic intro to a good aoe pull is....

IT > PS > Pest > BB (to increase chances for KM proc) > HB > Blood Tap > BB

If you manage a KM proc you're going to outdps most anyone in a heroic, barring warriors who know what cleave, sweeping strikes and whirlwind are.

Quote:
ArP is loopy enough to also be good for Unholy and Frost after a while so if you had the passive ArP to make Blood sexy, it would make Frost or Unholy even sexier.


If you end up with near 90% arp as frost you switch to sigil of awareness for massive oblit. You're single target dps is pretty close to insanity while your aoe is going to suffer from lack of strength:ap conversion.
#21 Aug 07 2010 at 10:53 AM Rating: Decent
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20% Strength is nowhere even remotely near the DpS buff that +20% haste AND +20% damage that Mages can have up for most of a Heroic fight. I do 8K to bosses with my Mage when I get really, really unlucky with crits. If I'm lucky and I have a magic damage debuff, then I've done 12.5K DpS. UA is sexy, but it doesn't even begin to compare.

As for AoE:

Howling Blast gets 20% of your AP as damage. Assuming 4K, that's an extra 800 for a base of 1362. Assuming FF is up when you cast, which it might not be if you use the HB glyph, you get another 15%. BI and GR are another 30%. BP is 15%.

So, the non-crit damage of HB is something around 2200. A crit with it is a 2.45 multiplier I think, and it'll produce something aroudn 5400 to each mob. A very nice attack, yes.

But a Mage's Flamestrike does more on a non-crit and similar on a crit. Then they get to cast the rank down, for only slightly less damage. And THEN they get to use Blizzard, which does over 6.3K damage over 8 seconds. Except that haste reduces the effect. So my 21% haste means it is 6.3K over 6.3 seconds. Or 1K per second to each mob, plus crit damage.

A well played DK should never out-dps a well played Mage in a heroic with normal sized groups.

Now, if we are talking about some incredibly unlikely scenario where you get constant Rime and KM procs, then sure. But that isn't something you can rely on, and you'd be lucky to have it happen in 1 pull ever few heroics.
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#22 Aug 07 2010 at 11:40 AM Rating: Good
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You have to factor in a few more things though.

You're not counting disease damage, blood boil damage, you'll get at least 2 blood boils out, plus any auto attacks.

Figuring against globals and the base health of heroic mobs you're looking at say 75k per mob, dk's will win out just because of globals, mind you I'm not factoring in any haste or MS for either mage or dk since that is above my basic napkin math.

Rank 9 FS is a 2 second cast, Rank 8 FS is also 2 second cast, both tick every 2 seconds. Blizzard Rank 9 is an instant cast with a tick every 1 second.

It takes a dk 4.5 seconds to apply diseases and spread them. On the 6 second mark they can BB or HB if they have proc'd KM, 7.5 seconds is a BB or HB.

In 7.5 seconds you'll see 2 applications of front loaded FS, 2 ticks from the first FS, 1 tick from the 2nd FS, 2 ticks of blizzard.

In 7.5 seconds you'll see (this is pending if diseases tick on application or after 3 seconds, i'm pretty sure its application though) 2 - 3 disease ticks on all targets, a blood boil, any auto attacks (assuming 2.6 weapons with just IMP IT its around a 2.0 swing I don't have the exact number so take this auto attack thing with a grain of salt) so 5-6 auto attacks on your main target, and Howling blast.

Factor in that third dps and the tank also dpsing you're mobs are most likely going to be dead after the 8 to 9 second mark. So, from this it's honestly tough to say what would win out with just base damages. Crit % and haste % will change it up entirely and even a dk adding in another BT/BB would throw things around.

In a heroic scenario I feel that it just seems more likely a frost dk should out dps a mage on aoe IF they get the KM proc, an obvious linch pin in the debate.
#23 Aug 07 2010 at 1:09 PM Rating: Decent
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Not factoring in Haste for a Mage is a HUGE difference in DpS. Literally about 20% less for my Mage.

We'll assume both of us engage the mob at the same time (you use IT while running in, I guess).

At the 1.6 second mark, I fire off my first Flamestrike.

At the 3.2 mark, I fire off my second Flamestrike.

For the rest of the fight, I'm using Blizzard. All three spells will take 9.6 seconds (so if the battle ends at the 9 second mark, I'll lose the very last wave of Blizzard).

With my gear:

The first FS is 1.6K per mob and the DoT is 561 per mob every second for 8 seconds. That's

The second FS is about 1.5K per mob and the DoT is 518 per mob every second for 8 seconds (will finish simultaneously with Blizzard).

Blizzard is about 823 per mob every .8 seconds for 6.4 seconds.

This is all without crits, SP procs and Haste procs.

On a target dummy, I'm getting about 1.2-1.6K per mob, depending on crits.

My DK, on the other hand...

HB is doing 1.6K on a non crit. That's equal to a FS. My crit does 3.7K per mob. But that's only

I'm currently getting 1.2-1.4K on a SINGLE TARGET using the AoE rotation, and I'm waiting to get a KM proc before I start to ensure I get a crit on HB. That means my DpS on the secondary target is much lower, since it isn't getting my auto-attack DpS, IT or PS.

So I'm completely willing to stand by my original comment. It's supported by both math and testing. A Frost DK will not out-DpS a Mage unless you get incredibly lucky rime/KM procs.
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#24 Aug 07 2010 at 2:08 PM Rating: Decent
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We've got a massive problem here.

For sake of argument and way give a relative number to this, I've pulled the gearscore of my dk, your mage and your other 2 dks.

Einziger - 5662
Yehoshua - 4763
Valfodr - 4366
Hiartuar - 4903

You're comparing your dk, whichever one, to your mage which is a huge problem. They're not of the same gear level, mine is even farther above your mage so my and your numbers end up skewed. Between all of this and how spells scale off of stats we're not going to come to a conclusion.

It's just like how fire becomes a viable raiding spec at certain raid specs, or how a shaman will change out glyphs every about 100-200 GS because they end up becoming better.

On a base level w/o gear you are right that a mage will most likely out dps a dk in aoe, but when gear becomes a factor its going to change it up entirely. More haste on my part the shorter my globals the faster I'm pushing out damage or the more times to proc KM, the same goes for you.

Like I've said before, too many variables are affecting both of our numbers which is why we cannot come to a conclusion unless it is at the VERY base level and I've already said that a mage will most likely win out.

Edit:

I just looked at the spec of your frost dk, its entirely wrong for dw, in fact it isn't even dw at all, its 2h frost w/o any glyphs. This completely invalidates your entire arguement since you are comparing an entirely wrong thing to your mage.

Edited, Aug 7th 2010 3:23pm by ArexLovesPie
#25 Aug 07 2010 at 3:34 PM Rating: Good
Diggory, I try to ignore it but after reading those long posts and seeing it so many times I now have to ask:

WHY DO YOU LOWERCASE THE 'P' IN DPS >.<

Edited, Aug 7th 2010 5:37pm by Norellicus
#26 Aug 07 2010 at 9:37 PM Rating: Good
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An Arcane Mage can pull some crazy DPS on heroic bosses, yes, but on trash the Frost DK shines. Cinderglacier + Killing Machine + Howling Blast = pain galore.

Been there, done that.
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