Forum Settings
       
This thread is locked

Bored Druid ThreadFollow

#23327 Aug 08 2013 at 10:16 AM Rating: Good
******
27,272 posts
someproteinguy wrote:
It's a rare system that's both easy to pick up for someone playing casual, and also complex enough to keep them interested for the long run.
WoW took a HUGE step in that direction compared the the generation of MMO's before it though, making the game both much more complex and more accessible than it's predecessors. I think it's a matter of time before someone will take the next step forward.


Edited, Aug 8th 2013 6:17pm by Aethien
#23328 Aug 08 2013 at 10:35 AM Rating: Good
****
5,599 posts
Mazra wrote:
IDrownFish of the Seven Seas wrote:
Dota 2 is my crack now. Broke 750 hours a while back, coming up on a thousand soon.


I wanted to get into the MOBA/ARTS genre, but the community pretty much terrifies me. It's like the PUG raid from hell - every match.


Really I don't think it's as bad as it's made out to be. Don't get me wrong, it's still worse than say, the WoW community. However, it's not the completely toxic affair everyone thinks it is.

Part of the problem is a lot of people don't put in the effort required to figure out how to play their hero, which makes people frustrated since they often have to rely upon this person in a team game. Imagine at your workplace that a coworker didn't do what he or she needed, and you had to constantly cover for them or else you got in trouble too. You would start to resent them a little, yes? It's much the same way when people play Dota/LoL. Often times they get upset when someone comes in and has no idea what they're doing. It's just like a pug in WoW - imagine a tank coming in and not reading the strats to a fight nor asking for help, just kind of winging it.

That's certainly not excusing the few ********, but it explains it. I still report anyone I see who starts berating someone else.
____________________________
idiggory, King of Bards wrote:
I have a racist ****.

Steam: TuxedoFish
battle.net: Fishy #1649
GW2: Fishy.4129
#23329 Aug 08 2013 at 10:46 AM Rating: Good
******
27,272 posts
PuGs are a disaster. Unless you're the tank and it's low level enough/your gear is good enough to borderline solo the place.

It's half the reason I started playing more and more as a tank later on in my WoW "career". it sucks having to rely on bad tanks.
#23330 Aug 08 2013 at 10:52 AM Rating: Good
*******
50,767 posts
Bad tanks, bad dds, bad healers, bad support. PuGs are never a good idea.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#23331 Aug 08 2013 at 10:59 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
His Excellency Aethien wrote:
someproteinguy wrote:
It's a rare system that's both easy to pick up for someone playing casual, and also complex enough to keep them interested for the long run.
WoW took a HUGE step in that direction compared the the generation of MMO's before it though, making the game both much more complex and more accessible than it's predecessors. I think it's a matter of time before someone will take the next step forward.
I'm hopeful too. There's bound to be a good idea floating around out there somewhere.

Whatever it is though, has to overcome that problem with getting people to stick around. Right now you pick up a new MMO and it has two things going for it. First it's fresh, new, and exciting. People put a lot of effort into the beginning parts of the game to get you hooked. Secondly it's free, basically every MMO has the lower levels F2P, and some of them continue it for a long time. Pretty much universally though to be competitive at end-game you need to pay, either piecemeal for items/gear or to get around content locks, or via subscription. At this point the game usually gets grindy. So you're now looking at paying money for something that's less fun than what you had for free. So do you subscribe, or go try the next MMO which will be more fun, and free? It's no wonder companies are trying to re-work this whole "end-game" thing.

Hopefully, this idea of doing dynamic content solves the problem. The only problem I see is you still have to make money off of the game somehow, and you're giving your most potent stuff (that thrill of playing a new game) away for free.
____________________________
That monster in the mirror, he just might be you. -Grover
#23332 Aug 08 2013 at 11:00 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
lolgaxe wrote:
PuGs are never a good idea.
There's a reason I don't use these LFG systems where they randomly match you up any idiot who can find the button.


Edited, Aug 8th 2013 10:01am by someproteinguy
____________________________
That monster in the mirror, he just might be you. -Grover
#23333 Aug 08 2013 at 12:02 PM Rating: Good
******
27,272 posts
lolgaxe wrote:
Bad tanks, bad dds, bad healers, bad support. PuGs are never a good idea.
At least in WoW as long as the tank is good and the healer isn't abysmal it'll be alright. If both are good, the dps is barely relevant beyond speeding things up if they're good.

But if the healer is bad, things really slow down and if the tank is bad... man... the rest is just ****** because the healer's got twice the work and the DPS can't do anything.
#23334 Aug 08 2013 at 1:01 PM Rating: Good
His Excellency Aethien wrote:
lolgaxe wrote:
Bad tanks, bad dds, bad healers, bad support. PuGs are never a good idea.
At least in WoW as long as the tank is good and the healer isn't abysmal it'll be alright. If both are good, the dps is barely relevant beyond speeding things up if they're good.

But if the healer is bad, things really slow down and if the tank is bad... man... the rest is just @#%^ed because the healer's got twice the work and the DPS can't do anything.


Yeah, I think the only exception to this is the start of a new expansion when everyone has just hit level cap and started doing dungeons. Then, everyone is important because if the dps isn't doing their job properly, the healer is going to run out of mana and then everyone dies. But in most cases, as long as they're not ALL idiots, you're usually fine. Hell, I remember one time doing a LFG dungeon in Cata where the last boss was kind of tricky, and you absolutely had to know the mechanics to succeed, no matter how well you were geared. I think it was during the third patch, and this dungeon had been out since Cata was released (it's the one where you fly the drakes through the dwarf place), and me and this other person just got idiot after idiot coming into that boss fight who had no idea what they were doing. We stuck it out though, and eventually we got the boss fight beaten. I think I was gearing up my mage or something and really needed a drop from that boss. Didn't get it of course. Smiley: lol
#23335 Aug 08 2013 at 1:07 PM Rating: Good
******
27,272 posts
But even at the start of an Xpac, a good tank can make up for bad DPS or a mediocre healer and a great healer can make up for bad DPS or a mediocre tank but good DPS can only make a bad tank slightly less bad.
#23336 Aug 08 2013 at 2:01 PM Rating: Good
I don't know... Those first couple of weeks at the start of Cata were pretty brutal, as people were learning the dungeons and gearing up. I think during that time period when everyone is undergeared, there's a lot less room for mistakes on the part of everyone, DPS included.
#23337 Aug 08 2013 at 2:14 PM Rating: Good
******
27,272 posts
Depends on who you're playing with, a truly skilled tank will be able to seriously mitigate the damage (s)he gets and put out massive amounts of threat on all targets which gives the healer an easier job and allows the dps to go nuts but if you have a bad tank the dps pull threat over nothing, fights last ages because of that and the healer is ran dry in seconds because everyone's taking damage.

The tank really is the limiting factor in WoW. If the tank is good it's about how much the healer can keep the tank alive through, if it's a lot you can pull rooms at a time, if it's a little you have to be careful. Good dps can make a difference there too but they can't make up for a bad tank aside from CC which is limited, especially by bad tanks.
#23338 Aug 08 2013 at 2:17 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
I'd like to say the beginning of Cata was more the exception than the rule as they've shied away from those harder dungeons. I haven't really run a WoW 5-man since ICC though, so I'd just be passing along hearsay and whatnot. I would add a DPS with the presence of mind to use abilities other than the max-DPS rotation can be invaluable to a healer if a tank sucks; and may very well save the run.
____________________________
That monster in the mirror, he just might be you. -Grover
#23339 Aug 08 2013 at 2:24 PM Rating: Good
******
27,272 posts
But even then, it only makes a bad tank workable and you need multiple good dps for that as CC is so easily ruined.

I've played as a tank and I've played with anything from abominable tanks to world top 10 guild tanks and I can honestly say that a tank makes up over half the quality of the group.

Even in raids, a DPS mistake likely only hurts the DPS and potentially the raid if there's a very strict enrage timer. A healer mistake can kill someone which is kind of annoying if it's a dps or potentially catastrophic if it's a tank but a tank mistake is almost always catastrophic for a bossfight.

Edited, Aug 8th 2013 10:26pm by Aethien
#23340 Aug 08 2013 at 2:27 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Add to that there's so few of them, and it makes it even more apparent. So many stories of kicking a bad tank and waiting 45 minutes for a replacement.
____________________________
That monster in the mirror, he just might be you. -Grover
#23341 Aug 08 2013 at 2:32 PM Rating: Good
******
27,272 posts
It's kind of surprising that so few people want to be the star of the show to be honest.


That said, my prot warrior, prot paladin and feral tank bear sure didn't mind.
#23342 Aug 08 2013 at 2:37 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Yeah, could never do that well myself. If I bear-tanked it was because no one else would. Much better at being in the background identifying and doing the kind of things that compliment a tank.
____________________________
That monster in the mirror, he just might be you. -Grover
#23343 Aug 08 2013 at 2:45 PM Rating: Good
******
27,272 posts
Tanking is/was easy though. Nowhere near as hard as it seems. Just smack stuff like you would as a DPS but instead of not wanting things to attack you you do want that. Add taunt into the mix and it's a piece of cake.
#23344 Aug 08 2013 at 2:53 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Yeah, the biggest problem I suffered from wasn't at all gameplay related. With a teeny tiny 10 inch (25 cm) wide monitor it was like putting blinders on a horse. Lots of swinging the camera back and forth, heaven help me if there were adds to pick up. Smiley: rolleyes
____________________________
That monster in the mirror, he just might be you. -Grover
#23345 Aug 08 2013 at 3:05 PM Rating: Good
******
27,272 posts
How on earth do you get a 10" screen? Even my ancient screen was a 15" 1024x768 monitor (although I am so very happy with my current 22" screen).
#23346 Aug 08 2013 at 3:19 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Oh I doubt you can anymore at least. It was an early flat-screen from 2003 (I think). I used it up until I got my new computer about a year and a half ago. Now I have 19 inches of happiness. Amazing the difference that makes in PvP, plus having your FPS go from 10 to 50ish is huge as well... Smiley: lol
____________________________
That monster in the mirror, he just might be you. -Grover
#23347 Aug 08 2013 at 3:59 PM Rating: Good
******
27,272 posts
I think that's more the 40fps than the almost 4 times as large screen. Although both probably helped a ton.




You poor, poor *******.
#23348 Aug 08 2013 at 4:01 PM Rating: Good
I don't mind tanking on my DK. It's actually pretty fun. I just vastly prefer to DPS. Blowing **** up is way more fun.
#23349 Aug 08 2013 at 4:07 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
I liked DPSing when you were expected to CC stuff, chain-trapping was fun and challenging. The whole, push buttons quickly in a certain order until thingy is dead is meh. It's cool seeing big numbers though.

His Excellency Aethien wrote:
I think that's more the 40fps than the almost 4 times as large screen. Although both probably helped a ton.

Try clicking on the one baddie that's headed right for the healer with a choppy screen and 10 others in that general direction (so the whole tab-until-you-find-it thing is a cruddy alternative). Yeah, I missed a few taunts back in the day too... Smiley: lol
____________________________
That monster in the mirror, he just might be you. -Grover
#23350 Aug 08 2013 at 4:29 PM Rating: Good
******
27,272 posts
Pff, you can even blow up **** when you're a healer:
Screenshot
#23351 Aug 08 2013 at 4:40 PM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Hey I remember that. Those were crazy times. Throw down WG every 6 seconds and spam DPS stuff. Smiley: nod
____________________________
That monster in the mirror, he just might be you. -Grover
This thread is locked
You cannot post in a locked topic!
Recent Visitors: 216 All times are in CST
Anonymous Guests (216)