tetheredfreedom wrote:
I usually open with Serpent Sting (or it depends, let's just hypothetically say the mob doesn't need to be trapped and is melee),
Serpent sting is a waste of mana in PVE. You can get the same amount of damage with less mana from Steady Shot. Plus, serpent sting doesn't scale.
Quote:
then Aimed Shot with Arcane Shot almost simultaneously, then perform Steady Shot continuously.
If you have multishot and there is no CC'd mobs around, you should use multishot instead of aimed shot. Also, the way that the cooldowns work (0.5 second delay between shots), you should do specials *after* steady. So I do
aimed** > multi > auto > steady > arcane > auto > steady > auto > steady > arcane > auto > steady > auto > steady > multi > auto > steady > arcane > auto.
This isn't exact, but you get the idea.
**I usually only use aimed shot if I have "rapid killing" proc. Otherwise I just use steady shot.
I'll also use scorpid sting on occasion. -5% to hit is a big deal. Ask any tank.
Quote:
It was brought to my attention that it is better to use Steady Shot instead of Aimed Shot, and that I should never use Aimed Shot at all.
That's because aimed shot resets your autoshot timer. You miss autoshots when you do this. Steady shot does not. Aimed shot is only an opener/PVP ability now.
Quote:
My AP is 1570 unbuffed, and Crit. Chance is 18.16% unbuffed.
Any thoughts on this? They would be very much appreciated.
Your gear is basically fine.
Edited, Apr 27th 2007 12:53pm by rappoccio