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Do we really do THAT much more dmg?Follow

#1 Apr 26 2007 at 7:48 AM Rating: Good
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I've been wondering about Combat Swords in parties, and if I'm doing SO much more damage than the rest of the party, or if I'm just playing with sub-par/gear players.

I always keep good ol' DamageMeters up.
Armory Link

Latest Example: We were running the troll elite temple area in the Hinterlands (Jufim something) finishing up all the quests. The party consisted a 53 Hunter, 50 Warrior, 49 Lock, and I was 47-48 at the time. By the time we were finished, the only one even close (well.. closest) was the 53 Hunter, at around 294k'ish dmg, compared to my 399k'ish dmg. I'm sure his was a bit higher, seeing as how I don't believe DamageMeters factors in the pet's dmg.

But still.. damn.
As you can see from my Armory profile, I'm not Twinked out or anything, I have mostly above average gear, but it could still be better.

I'll even obliterate mage's final dmg tally. I know they're capable of keeping up and even surpassing ours, but with their burst dmg those kind of numbers would equal a quick death.

Is that the bonus of Combat Swords? A steady, HIGH dps, that rarely draws aggro? Or do the Executus players just suck?
#2 Apr 26 2007 at 8:24 AM Rating: Decent
for your information sword combat rogues are similar to fury warriors. decent consistant dps. with + damage as one of your most important items. (along with + parry/dodge ect) yes you do decent damage at any level with decent gear.
on single target damage, a dagger rogue with similar level gear will probabally outdamage you slightly in single target dps in instances. However you are not as limited as he is in needing to keep behind the enemy for the high damage. (though it's still a good idea to do so to reduce the number of parrys) and your 15 seconds of multi target dps every 2 min will go a long way in equalizing the score. mix it in with a friendly shaman + windfury and you're one happy camper.

one piece of advice however is. at 48 or 49, run maradon for the following pieces of armor. Trash blade. (princess quest just outside shadowprey village for the quest.
pyroskin spanders. (inside instance. plant boss)
emmm. something chest (near the plant boss. a rare elemental that wanders round there.)
albino croc boots off croc. (unless you're getting the ab boots) however keep the nightscape for the spurs and the +1 stealth. at 68 I'm still using that piece of equipment every now and then.)

in tanaris pick up the water quest from gadget and run zf. the frat ring would replace one of the rings you are currently wearing.

ps. fire hat. check with your friendly guild leatherworker (elemental) if they can help you make it.
#3 Apr 26 2007 at 8:30 AM Rating: Good
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Thanks :) But you sort of went a different direction, lol.

I was just asking if we're supposed to be outdamaging other classes by such a high margin, I don't care about improving my gear all that much.. seeing as how I already ride the aggro line as is.
#4 Apr 26 2007 at 8:35 AM Rating: Good
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At that level who knows.

You have people geared well, you have people geared awful, you have people who have no idea what they are doing or how to DPS.

Everything in this game is *supposed* to be based around endgame, and that is what blizzard is trying to balance when you see all these nerfs/buffs. So, its best to hold judgement until you get geared and get in the level 70 instances with other geared DPS.

But yeah you should be able to top the meters on single mob DPS.
#5 Apr 26 2007 at 9:45 PM Rating: Decent
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Yep.

You don't have to be "good", just well above mediocre and you'll outdamage 95% of other players.

Little known fact: Most people are not good at this game.

When you come across the 5% good players, you'll see it on the damage meters.

I topped damage meters as a sub rogue from 1-70 in PuGs, but now that I'm 70 and group with guildies I find myself significantly behind them frequently enough that if my arena team wouldn't yield better gear than instances/raids, I'd respec. If I respecced combat I would probably go even or maybe outdamage them a bit.
#6 Apr 26 2007 at 10:46 PM Rating: Excellent
Official Shrubbery Waterer
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Quote:
I was just asking if we're supposed to be outdamaging other classes by such a high margin

Short answer: Yes.

Long answer: As a swords rogue, and especially at that level, you'll be doing far more damage than any other class. Period. Just remember to use Feint, and convince your regular party members to get a threat meter. As with the mage, sometimes doing as much damage as possible, as fast as possible, isn't always what's best.

Don't worry; in a few levels, you'll be competing with fury warriors and mages for the top spot, and you're the only one with Vanish!
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#7 Apr 27 2007 at 4:44 AM Rating: Decent
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Combat rogues at aroud your level pretty much will lead damage meters in everything. Rogues scale in odd ways compared to other classes in regards to level and gear. While leveling up, a rogue is a very good source of damage and has all the tools that a level 70 rogue would have to control their agro. Casters haven't really come into their own yet, there's not a whole ton of spell damage gear and such, and crit items are just becomming avaliable really (same is true for melee crit items).

At level 60, back before BC and such, rogues wearing high level blue gear had a decent edge on all other DPS classes. They were able to shine because of their abilities, energy vs mana, etc... As gear progressed, casters and other DPS classes got the gear to close the gap a bit, and in some cases (say high end fury warriors) top rogues. Rogues were still always viable because of their great agro management. Lets face it, some fights just require an agro dump. And in those situations, you want a rogue - not a fury warrior.

At level 70, things are all over the place. Blizzard decided a while ago that every class should have the ability to do reasonable damage. Basically, they tried to normalize damage a bit. This made many off spec people happy (feral druids, shadow priests, etc...). However, pure classes (your mages and rogues) were perhaps hurt a bit by this. Previously, a rogue's utility was damage. We were brought to raids to drop bosses fast and efficiently. However, by giving other classes more damage, and not altering their other abilities, we kinda got the shaft a bit (IMHO). That being said, a rogue that knows how to play the class still does very good damage. We just do very little besides damage - though interupts are useful for some fights (aran, R&J event, high king's priest, etc). You'll still find that most raid groups have a few rogues (we generally have 2-3 in our 25mans and atleast one in every kara run).

That being said, the biggest thing that hurts rogues right now is tailoring (lawl). Chances are, if you've seen a rogue ***** about the crazy damage that warlocks and shadow priests do, it's a result of tailoring (and pseudo T6 epics). There's nothing we can do about this right now... hopefully we scale into it (and I fully expect that we will).
#8REDACTED, Posted: Apr 27 2007 at 9:27 AM, Rating: Sub-Default, (Expand Post) come horde side and that 95% turns to be 50ish
#9 Apr 27 2007 at 10:42 AM Rating: Decent
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o shut up.

its 5% throughout the game from server to server, realm to realm.

that said some servers have way more mature horde.

Alliance is mostly the likeable choice for new players. They get experienced and roll their twinks and alts as horde for a change of pace. Those who somehow dont learn get thrown out of groups and /ignore eventually at later levels.
#10 Apr 27 2007 at 1:18 PM Rating: Decent
The classes you were grouping with at that level dont do much good dmg, and you didnt sync hunter's pet so thats about normal. Mages are easy to leave in the dust until 60ish. Shammies should be the only class to come close.
#11 Apr 27 2007 at 10:32 PM Rating: Decent
You aren't twinked, but you have well above the average gear of that level. Yes, we do do that much damage, but don't discredit your gear. With 226 agility, you should be beating most anything out there.

Edit for grammar.

Edited, Apr 27th 2007 11:34pm by Berenthor
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