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Question on Resto Druid gearFollow

#1 Apr 26 2007 at 2:20 AM Rating: Decent
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I am a 49 Druid, and thus far my entire WoW career has been solo or duo with my girlfriend (49 Prot Warrior). In both cases, my role is generally to DD in cat form and pop out for a heal when necessary (or Bear in emergencies).

Right now I have two full sets of gear: One focuses on int and spirit for the few times my girlfriend and I expect an extended fight; The other focuses on agi, for power and crit+.

Since I've been planning to join an "end game" guild eventually since I started, I'm full Resto spec and plan to get Tree of Life form as soon as it's available (just two more levels!)

My question is this: Once I'm raiding and running instances with a guild, should I stick with the +int/spirit, or would it be best for me to move more towards +heal gear? I'd like to be as mana efficient as possible, while using whichever choice that will keep threat levels down too (I played a blm and a whm end game in FFXI, so I've got a good idea about how hate management works).

I appreciate any advice you can give ^_^

(Feel free to critique my talent build too, if you want. Here is my armory profile.)

#2 Apr 26 2007 at 5:27 AM Rating: Decent
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1,859 posts
First thing that strikes me is how painful for you two it must be to level. X_x I mean, you could easily have gone Feral for leveling and respeccing Resto later. And your girlfriend could've gone Arms/Fury for leveling and respeccing Prot later. Regardless, you've made it that far so I guess it works well for for. ;P

Taking a quick look at your build and I think... damn, it'd suck paying for a respec for so little, but that one point in Furor bugs me. You're best off taking it out and max Emp. Rejuv. so that at 50 you can take ToL form. At 20% Furor, you can't expect anything out of it. It'll "proc" whenever you don't need it to and it never will when you'd need it to. Furthermore, since you have no point in Feral whatsoever, it becomes further wasted. :(

Sadly, you logged in your kitty gear so I can't comment on your healing gear. Generally though, you'll want a good deal of +Healing gear in conjunction with Int/Spi gear. I think for a ToL Druid, Spi>Int because of the Intensity and Living Spirit talents. You'll still need a good mana pool so don't neglect Int either. In terms of priority I'd go with Healing>Spi=Int with some mana/5 thrown in for good measure. But since I lack hands-on experience with ToL Druids, someone like Manza could help you better.(Sage Resto Druid 'round here)

Still, hope I could help a bit.



Edited, Apr 26th 2007 10:25am by Selverein
#3 Apr 26 2007 at 6:58 AM Rating: Good
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3,771 posts
The longer the fight, the more valuable +healing is. It should be your primary focus for instance healing and almost all of the gear you find with +healing will also have int anyway.

Spirit only really matters when you aren't casting, so you only want to stack that for the super long boss fights that guilds use healing rotations for.

I am specced feral but I have Naturalist and +600 healing or so and I can main heal a 5man run with no problems. You should start getting some practice as soon as you get to Outlands though, it takes a while to really get the hang of managing yourself in that role.


edit: About the build I sort of agree that if you are solo or duo almost all the time, feral would be a much better route until you get up past 60 and start doing instances very regularly. The one point in Furor isn't worthless though just like one point in Nature's Grasp isn't worthless. It's a preference thing. Some people like to know that it will work every time, and some people don't count on it but like to see it speed things along every few rounds.

Also, unless I counted wrong you just have an unspent talent point and can still reach ToL at level 50.

Edited, Apr 26th 2007 11:16am by highRfrequenC
#4 Apr 26 2007 at 7:16 AM Rating: Good
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760 posts
For gear, I went all out for spirit and +heal, at the expense of INT. I don't know that I'd necessarily recommend this for others. When I apply to raiding guilds, they do not ask me what my spirit is. The requirements are +heal = x, mana pool = y. Spirit is not mentioned.

Edit: a previous post mentions spirit is only mp regen. Spirit also effects the "potency" of the tree of life effect applied to the other members of the party. So, your spirit *does* effect more than just your own mp regen, it just needs to be kept in balance with int (for pool size) and +heal, to add potency to your own heals.

This isn't a status symbol, this is a requirement, like the min specs of your computer to run WoW. ToL is fantastic, but every member of a raid is actively doing something. I can't just be a tree, and I don't have the mp pool to contribute enough to the healing to justify a spot. The limitation that I can't de-poison and de-curse is a real problem as well.

Also, my small mp pool (7600)I'm having a difficult time healing bosses that do burst damage to a tank or sustained AoE to everyone. Ex: Murmur in Shadow Labs, 2nd boss in Black Morass. It's been a bad week in the forest for this tree. I took my points out of the Healing Touch talents, emphasizing the HoT's, and found out I really do need those HT spells. Blah.

I'm curious why you'd want tree-form so early? When you heal now, do you find you use your healing touch spells, or HoT's? Without Lifebloom, I would find it very difficult to main heal as a tree. Even at 70, there are some fights I'm finding require another party member with healing powers. Such a dependency (that you require another healer) is not a good thing as you level up as it will limit your group configuration options. Now, if you happen to have a pocket shadow priest, then I would say ToL is worth it early.

On talent points, you know your healing style best. You put your points to accentuate that. I'm assuming you're a Tranquility druid? I happen to be a HoT druid, evolved from a Healing Touch. When I was a HT druid, I had points in those talents, obviously. Now, I use freely sprinkled Rejuv, re-growth and Swiftmend for burst damage. A crit heal of re-growth generates an *incredible* amount of threat, as seen on a threat meter. So much, I'll be so bold as to say, if you put points in Imp Re-growth, put points in Subtlety. This has noticeably helped me reduce the times I pull aggro.

That's all I can think of at the moment. I'm flattered to be mentioned as a resto driuid. In truth, I've had quite a few disappointments in past few weeks, trying to find a place in the BC instances.





Edited, Apr 26th 2007 11:19am by Manza
#5 Apr 26 2007 at 7:29 AM Rating: Decent
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1,859 posts
/pat Manza

Don't worry, you're a Druid, you'll always find your place. ;)

One thing I feel worth mentioning is that I don't think ToL was designed to heal burst damage and the like. Since it's explicitly restricted to HoT's, and you cannot speed up HoT's (save with Swiftmend), it should not be your job to deal with the burst damage.

That's why in my eyes, and discussing it with a Druid friend who tried to main heal Heroics as a ToL Druid, ToL form does not make a good main healer, but an extraordinary spot healer and a great addition to the tanks' party in a raid.

Good luck. :)
#6 Apr 26 2007 at 3:37 PM Rating: Decent
I have a resto tree guildie who quite easily heals 5 mans & heroics. (If anything in heroics can be said to be easy!). He has about 1200+healing and a significant amount of Mp5. Don't forget things like the Mp5 enchant to chest and the various foods that give you Mp5 (or wizard/mana oils as well). Also, make sure you save the swiftmend for emergencies :)

It is all about the gear! Well - and talents, but I assume unlike me, you have them :)
#7 Apr 27 2007 at 4:45 AM Rating: Decent
For my Resto bot I focused firstly on Spirit, Followed by Healing then int.
I didn't go spirit for the tree form as I rarely use it, but I love spamming Low rank healing touch, so I'm conserving my mana, and getting mad regen (obviously hots here and there ect).

Quote:
For gear, I went all out for spirit and +heal, at the expense of INT. I don't know that I'd necessarily recommend this for others. When I apply to raiding guilds, they do not ask me what my spirit is. The requirements are +heal = x, mana pool = y. Spirit is not mentioned


I do agree, people always ask "zomg what is your +heal at" When I tell them 950, they say lolol mines 1500. They don't realize +heal isn't for everyone. But with raid guilds..meh I've never found one that had a problem with me being a spirit druid, when I tell them I went spirit and I Have over 600 spirit they never seem to have an issue.

I rarely rarely run out of mana, and on bosses when I do I have innervate...gives me more than my full mana bar so it's never an issue.
#8 Apr 27 2007 at 5:16 AM Rating: Decent
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1,859 posts
When they ask how much +Healing you have, you should always, always, answer "My healing power level is nine thousaaaaaaaaaaaaands!"

Then if they ask again, repeat it's nine thousand. Then if they're just too stupid to /armory you, they're just not worth your time. Guilds who can't understand the value of a good player over numerical stats are, IMO, stupid and should die in a fire.

Find smart people, then the fun begins.
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