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macros : pauses between casts ?Follow

#1 Dec 23 2004 at 2:41 PM Rating: Decent
45 posts
Hail, fellow hunters:

I wanted to make some macros that switched aspects, Monkey for melee, Hawk for arrows, Cheetah while setting traps and running away. The following attempt (please ignore spelling errors -- I did have them spelled correctly in the game) failed:

/cast Aspect of Monkey
/cast Wing Clip

or

/cast Aspect of Hawk
/cast Concussion Shot

You get the idea.

The first cast goes off, but the second cast results in "Another action is already in progress". Obviously, then, some sort of pause or delay is required between the two commands. After looking in the docs and the web for some hints, I tried the following, which also, all failed:

/cast Aspect of Monkey
/pause 10
/cast Wing Clip

/pause 10,/cast Aspect of Monkey
/cast Wing Clip

/cast Aspect of Monkey
/delay 10
/cast Wing Clip

/cast Aspect of Monkey
/wait 10
/cast Wing Clip

etc.

I finally gave up guessing and thought I'd seek advice.
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Khadrok, Madrib, Khodesh
#2 Dec 23 2004 at 5:41 PM Rating: Decent
I think Blizzard made it impossible to cast more than 1 spell in each macro you write using the ingame macro builder. Instead of /pause you use the /in command to add delay between actions in macros, but you can't have a /cast after the /in command.

Blizzard's offical reason was to prevent the creation of macros that could BOT.

Edited, Thu Dec 23 17:43:04 2004 by GladionGoodwin
#3 Dec 23 2004 at 6:59 PM Rating: Decent
45 posts
That makes sense. Botmeisters can be annoying :)
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Khadrok, Madrib, Khodesh
#4 Dec 24 2004 at 8:31 PM Rating: Decent
****
6,677 posts
er.../in? Is that part of Cosmos or something?
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