Hail, fellow hunters:
I wanted to make some macros that switched aspects, Monkey for melee, Hawk for arrows, Cheetah while setting traps and running away. The following attempt (please ignore spelling errors -- I did have them spelled correctly in the game) failed:
/cast Aspect of Monkey
/cast Wing Clip
or
/cast Aspect of Hawk
/cast Concussion Shot
You get the idea.
The first cast goes off, but the second cast results in "Another action is already in progress". Obviously, then, some sort of pause or delay is required between the two commands. After looking in the docs and the web for some hints, I tried the following, which also, all failed:
/cast Aspect of Monkey
/pause 10
/cast Wing Clip
/pause 10,/cast Aspect of Monkey
/cast Wing Clip
/cast Aspect of Monkey
/delay 10
/cast Wing Clip
/cast Aspect of Monkey
/wait 10
/cast Wing Clip
etc.
I finally gave up guessing and thought I'd seek advice.