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Best Profession for mages?Follow

#1 Dec 12 2004 at 1:34 AM Rating: Decent
40 posts
What is the best Profession for mages?
Since they have the ability to summon food cooking isnt that benificial right?
I have been looking at either Herbalism + Alchemy or Tailoring + Enchanting.
What do you guys recommend?
#2 Dec 12 2004 at 9:05 PM Rating: Decent
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87 posts
well, to begin with, cooking is a "free" profession, so there really isn't a reason not to do it. basically, it will turn all the random drops into products that sell for slightly more, or are more beneficial than just the regular food and water that you summon.

As for your other two professions, I HIGHLY recommend taking tailoring as a first. the ability to make your own armor with stat bonuses is just to sweet a deal, then throw in being able to make bags and the such, it becomes fairly staple.

the next is a toss up. Skinning can be useful as your tailoring grows, as many of the higher tailoring skills require some leather to complete. If you don't have a freind that can skin, you are SOL unless you want to hit the auction houses.
Enchanting is my prefered second profession, but be warned, it is expensive any way you look at it. you must either lose money due to disenchanting (destroying for magical regents) instead of selling, or from buying magical regents from vendors (i don't recommend this. the prices are outragous, and the quantity is limited.) but, Enchanting is a nice treat for yourself and your guildmates, so talk them into sending some magic items your way, to help you with the strain. This also goes well with tailoring, as you can disenchant a fairly low-level / cheap tailoring item for magic, to help get you through the grind.
As for Herbalism + alchemy professions, i have never done them, but they seem like decent choices.
One option you might want to take a look at is Mining + engineering. If you are a gnome, you have a +15 bonus to engineering as a starting ability, so that can help swing your desicion. both my gnome mage and my friend's undead warlock have this as our profession, and it works out nicely, as engineering makes some very handy, versitile products. and as we know, versatility is good.
Hope this helps you out a bit, but remember to do what you choose. if you don't like your choice, you can always unlearn it and take up a new profession...
#3 Dec 13 2004 at 10:56 AM Rating: Decent
As a mage, I went with Tailoring as it seemed like a natural choice, but I'm starting to think that Alchemy might be a very useful skill for personal reasons. I know that there's been a lot of times when a pulls gone bad (or my eyes got too big), that I really found myself needing a potion to help make a quick getaway.
#4 Dec 16 2004 at 9:59 PM Rating: Decent
So far I've found that herbalism/alchemy has been very good for my mage. While it hasn't been the most profitable so far (if you're seeling your items) it is quite useful to have a few potions that buff you up, or healing potions in case you get in over your head while soloing. Other than that the only other professions i've tried are skinning/tailoring (for my hunter) and I don't think that would be of much use to a mage.
#5 Dec 18 2004 at 5:45 AM Rating: Decent
So far my mage is Alchemy/Herbalism, and I find it to be very beneficial. I can't tell you the number of times a mob has turned on me (due to my extreme power) and I ran away on the brink of death... saved only by my minor healing potion. As far as money goes, players can sell their goods once their potions become useful. Many warriors like the Strength and Defense potions, which last for an hour. I think it's a good profession choice for a mage.
#6 Dec 21 2004 at 5:45 PM Rating: Decent
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95 posts
I started with skinning and leatherworking for some faster cash in the beginning. I figured that was probably the most beneficial "in the field" set of professions. Once I gathered enough cash to buy what gear and training I needed for a few levels, I went ahead and went skinning/tailoring. While I am almost always a little broke, I have decent gear and am able to support my training.
#7 Dec 22 2004 at 7:11 AM Rating: Decent
Currently, I am a level 14 mage. I took up tailoring as my primary profession. It has been interesting because I have been able to synthesize decent equips for my mage at my level. My friend who's a MUCH higher level says Herbalism/Alchemy rakes in a decent amount of money later on.

I suppose it all depends on what you're after. Personally, I enjoy being able to make robes and other cloth-types of equipment for myself and others. Making spare bags for people doesn't hurt either. But I'm kinda biased since I took up tailoring after giving up weaving in FFXI after only getting to 14. If it is money that you're after, I've been making small margins on all my skill-up synths provided I farm some of the basic components myself. For example, I will farm for wool and synth them into bolts and then purchase the other ingredients like fine threads or dyes. You could potentially make more by selling some of these finished items on the AH...but I've just been selling them to an NPC. As for the Herbalism/Alchemy combo...I have not researched that thoroughly so its just word of mouth I'm passing along here.

Hope this helps.
#8 Dec 22 2004 at 9:46 PM Rating: Decent
I am currently a lvl 40 mage with Herb/Alc. My alc is around 250 and is not very profitable at all. On the otherhand my Herbalism could be extremely profitibal with stacks of certain herbs going for over 2 gold, but I have to sink them in alchemy to raise my skill. I would suggest going Herbalism though. But not alchemy. Liferoot/Fadeleaf/Goldthorn all sell extremely well on my server and I could easily make 30g with what i got in my bank if i didn't need to save them for my alchemy. I say go herb/enchanting if you got buddies to give you magic items or what i do with my friends is go to instances 10 lvls lower than us and just destroy it and round of the magic items for the enchanter. Enchanting is very profitable later on.
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