I noticed the paladin has this ability called "Seal of Reckoning" that gives a constant health boost every time the target strikes an enemy. It lasts for 30 seconds. The ally that would benefit most from such a seal would clearly be a rogue that is using "Slice and Dice," quick weapons (ie: fist weapons or daggers) and dual weild. The rogue would dish out more than 2 attacks per second, and be nearly invinsible for the 30 seconds that the "Seal of Reckoning" is active. The question is, "Will this combo be worth trying out?"
Opinions?