Forum Settings
       
Reply To Thread

Shaman like bard?Follow

#1 May 01 2004 at 5:09 PM Rating: Decent
Hey ive been playing a game called final fantasy 11 for sometime now and ive been reading some forums about the world of warcraft and about the shaman because i plan on playing as a shaman when the game comes out.And the shaman is taking alot of heat because its not as powerfull as the paladin but i dont tihnk its supposed to be becuase the shaman is jsut like the bard. the bard cast buffs and the party to make things go faster and smoother jsut as teh shaman cast totems for the party.THese 2 classes are the same there like an energizer bunny heloin the party out not meant to do dmg or stuff like that
#2 May 05 2004 at 3:27 PM Rating: Decent
no actually bard's sing and play instruments to do all their amazing feats while shamans are no musicians at all, anyone that played everquest knows that the shaman was the debuffer and buffer in almost every case. I'm not sure if the WoW shaman will be anything like the EQ one, i just know shamans don't sing or play instruments. ^^

Edited, Wed May 5 16:27:52 2004 by Glicer
#3 May 07 2004 at 2:41 PM Rating: Decent
what i mean tho the bard sings songs to cast their buffs and they last for about 40 seconds but shamans cast toems for thiers and they last about the same so wouldnt it be the same on the bard sings and the shaman cast totems ?
#4 Jun 25 2004 at 6:47 AM Rating: Decent
Scholar
*
95 posts
In a sense they are like bards, I play one right now on the beta server and I do more then just buff. A shaman actually does quite a bit a melee damage, unlike a bard. Shaman get weapon buffs for their weapons that increase DPS by a lot. I just started, but I have heard shaman doing as much melee damage as a warrior at higher levels
____________________________
Tameron
110 Wizard of IL
Zeb/Xegony
#5 Jul 31 2004 at 11:27 PM Rating: Decent
Hey Zales!!! Guess who. your favorite drk. from what i gather the shaman seems more like a rdm in FFXI then the brd. but we can discuss this another time;)

#6 Aug 23 2004 at 7:53 PM Rating: Decent
think shaman is like a rdm/brd and brd/rdm at the same time... sad thing about WoW is that spells and abilities are so cyclic... almost no new stuff as you level up... but back to shaman: just debuff/buff and some melee damage... it's a red mage with AoE!
#7 Sep 10 2004 at 12:02 AM Rating: Default
====================no actually bard's sing and play instruments to do all their amazing feats while shamans are no musicians at all, anyone that played everquest knows that the shaman was the debuffer and buffer in almost every case===================================

This guy needs a valium. He wasnt meaning litteraly, he was doing a generalized comparison mook.
#8 Sep 22 2004 at 3:37 PM Rating: Decent
***
1,073 posts
In a party, the shaman fulfills the following roles:
1) Support and utility (with totems, mostly)
2) Extra melee and spell damage
3) Secondary healer, or sometimes primary healer (though the second is a stretch)

Now for more in-depth analysis.
1) Support and utility
This is where our totems come in. When the group enters combat, the first thing a shaman typically does is drop totems. Totems such as Stoneskin, Strength of the Earth, Healing Stream, and Flametongue are always appreciated by the group. They affect the entire party in a positive way, increasing damage or enhancing survivability. We also cure disease and poison, and have a few other abilities that help the whole group. We can't Purge our buddies, sadly, but we can purge nasty things like damage shields from our enemies. Also in this category would be our anti-spellcaster abilities: Grounding Totem, Earth Shock, and Purge. Not a lot, but it's a good niche and more than other classes get.

2) Extra melee and spell damage
Don't get me wrong, shamen aren't rogues or mages. We're probably not going to be in danger of pulling agro off the warrior unless he's a bonehead. That said, the damage output of a shaman is considerable. We deal nice damage with our weapon buffs and our Shocks, and some of our Fire totems are good for this also. Sadly our most efficient damage spell, Lightning Shield, isn't very useful in a group context, but we have a lot of other options.

3) Secondary or (sometimes) primary healer
This is a biggie. There are never enough healers, so the shaman is often called upon to help out. A shaman really shines as a secondary healer, especially when combined with some of our totems. Healing Stream and Stoneskin totems drastically reduce the damage the party takes while generating very little/no aggro. Our heals aren't as efficient as a Priest or Druid's, which is why it's better to have one of them as a primary. But because of our melee abilities and the efficiency of our totems, we can contribute quite a bit to the group while saving mana for emergency heals. If you want to be a primary healer as a shaman, you'd better spec your talents for it. It's a tough road to hoe. It demands a good group. We're tougher than a priest if we get too much healing aggro, but we have no abilities to get the mobs off of us. (Earthbind totem is the closest I can think of.) The point is that between our heals and our rez, groups love having us around when things go sour. We can save the group when it would have otherwise wiped.


Now, I don't know how any of this compares to the bard, but that's how it is in WoW.
#9 Oct 03 2004 at 12:19 AM Rating: Decent
In my opinion a Bard and Shaman and VERY differant.

BRDs can't use attack spells/songs at least not anything powerful. Shamans have more melee 'ability' then a BRD(Shamans melee attack is more powerful). I don't think BRDs could even wear heavy armor(could be mistaken). BRDs had to buy an instrument in order to sing most of it's songs thus depleting the your power unlike a Shaman.

On a last note(<- hehe) Shamans spells lost WAY WAY WAY better then the Bards singing.

P.S. I played Bard up to 30 on FFXI.


All information on Bards exspressed here are based on my expireance on FFXI MMORPG.
#10 Oct 11 2004 at 3:20 PM Rating: Decent
I know on EQ bards have significant attack songs, can wear heavy armor, and can weild nearly any one-handed weapon. On EQ they would out damage a shaman since both have DoTs and bards have a wider range of offence skills and stronger weapons.

Edited, Tue Oct 12 14:53:22 2004 by trollsham
#11 Oct 21 2004 at 8:57 PM Rating: Decent
**
524 posts
I'm not in the beta, but i've talked to a bunch of kids who were, and as far as i understand, Shaman is around a Red Mage, Bard meld, with a little more reliable healing than red mage, and significantly more melee prowess than red mage, in terms of FFXI. Red mage melee tends to be frowned upon in FFXI, but Shaman's are encouraged to, right?
#12 Oct 27 2004 at 2:11 PM Rating: Decent
***
1,073 posts
I have no idea what the FFXI bard is like, and to be frank I think you're better off not thinking that way. World of Warcraft is a whole different ball game from FFXI.

I posted a broad overview of shaman's role in groups above, so you should probably reread that. To answer the specific question though, yes, shaman are effective in melee combat, thanks to our weapons buffs and decent armor. Most of our attack spells are insta-cast anyway, so shaman rarely have an excuse not to dive in there, especially in groups. The only exception would be if you're primary healer. In that case, you're probably better off not meleeing unless your tank is really good at what he does. Shaman have no way to lose aggro, so if you're the primary healer I'd be cautious about entering melee. Aside from that, sure, wade in there.
#13 Nov 08 2004 at 4:08 PM Rating: Decent
40 posts
hmm.... ffxi got old fast.. much more familiar w/ daoc. all in all I would say the wow shamman is pretty damn close to the combined efforts of a thane and a warden from daoc. thanes were nuker hybrids with powerfull AE and single target nukes and very good melee abilities. wardens were defencive with group utility spells, heals, and melee. I played both those classes and am looking very forward to playing a shaman.
#14 Nov 11 2004 at 4:41 AM Rating: Decent
Ya know... I seem to find that WoW and FFXI are two different games. I could be wrong though, as I am a lot.
#15 Nov 16 2004 at 2:10 PM Rating: Decent
I played FFXI for a quite long time and it's true that it's pretty hard to compare both games as they are so totally different paced and in diferent optics. WoW is FAST, as well in fights than in traveling, than in leveling, than regarding trade skills.... Also, FFXI is group-oriented while Wow is Quest-Oriented.

Next, Chahdresh made a description of the shaman too accurate for me to add anything :P

Finally, one could say that it would be somewhat like a RDM and a BRD at the same time with better healing and combat abilities than both together. Yeah, that could give a FFXI player a good impression.
#16 Dec 24 2004 at 12:09 PM Rating: Decent
*
231 posts
Honestsun u are totally right but remember that shamans can do incredible ammounts of damage with thier instand spells that have latent effects as well.

IMO Shamans are more like the Mage/healer/buffer/damage dealer/rip anything apart if you are not carefull character.

I am lovin my shaman so far. kiks *** things that are many levels higher than yourself. I played FFXI and i have to say that i am thankfull that i made the switch.
#17 Dec 24 2004 at 9:08 PM Rating: Decent
Why are you comparing two different classes from two ENTIRELY different games?

This makes no sense. I played a 65 bard in EQ, and now I play a 34 Sham on Hellscream. Bard songs in EQ last for 16 seconds. Sure they have a lot of versatility, but to compare a bard to a shaman is like, comparing a rabbit to a rock. Wtf?

Anyway, I like playing the shaman. Someone said that they aren't as powerful as a Paladin, but I beg to differ. A good shaman player can kill a good Paladin.

Someone also said that we hardly out-aggro a warrior due to dps. You forgot one thing. Earth Shock adds a ton of aggro, and warrior taunt only works for two seconds or so, and takes quite a bit of rage. Depending on your play style, you might actually be the MT of a group, without really meaning to be.

Rockbiter can also greatly increase a shaman's aggro on a mob just by meleeing. I was able to hold aggro from a lvl 39 Rogue at level 33.
#18 Jan 04 2005 at 6:11 AM Rating: Good
Shaman is RDM done right, with a hint of Bard.

You get spells that cover the whole spectrum. Imbue weapon (en-element spells), cures, damage, lightning shield (like shock spikes). You get a travel form at 20, your totems give either AoE group buffs (like stoneskin or mana stream) or deal damange (one shoots fireballs, another explodes for AoE damage). You get a rez spell at 12 (yes 12!) and later get reincarntion (reraise).

It's just like RDM in FFXI, you get to do everything. The difference is that RDM was never very good at any perticular thing till 40, at which point you became a refresh *****. Shaman can be thought of as a decent melee class with a whole lot of supporting majicks.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 164 All times are in CST
Anonymous Guests (164)