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Synth/Craft GuideFollow

#1 Jun 09 2011 at 5:42 PM Rating: Good
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Hey Guys did a a lot of testing in terms of GS abilities, mostly dealing with int and the affects on HQ rate (Offhand).
Feel free to check it out the guide writeup i did, there are also some general explanations as well as some good tactics i use.

http://www.technomicon.com/GameTech/GameTech-5-21-11.html
#2 Jun 17 2011 at 7:33 AM Rating: Excellent
Very nice guide thank you.

One question: In regards to support, when you are trying to craft HQ items should you always go for masters support or nothing at all?

Edited, Jun 17th 2011 1:34pm by EdyNOTB
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#3 Jun 18 2011 at 8:03 PM Rating: Good
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I always go with master support if i'm in the city that has the guild(on items that need any buff), mostly because of the what if factor(plus the buffs are so cheap that cost isn't really an issue). Currently i am working on a part 2 of the guide, the topic is so vast that i felt a part 2 would really round out the stuff that i left out for the sake of flow. One of the topics i plan on covering is some benchmark tests dealing with craft buffs on items that don't need them , to see if there is any improvement at all.
#4 Jun 19 2011 at 5:37 AM Rating: Excellent
Thank you and good luck with part II.
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#5 Jun 20 2011 at 9:20 AM Rating: Good
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Thanks:D, ill be sure to post a topic when it is finished/with link. Just wish there was a general synthesis/crafting forum on Zam to put it in.
#6 Jun 20 2011 at 10:26 AM Rating: Excellent
There is the ZAM wiki but thats obviously not a forum. It's not hard to put your info in there and I know a lot of people use them.
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#7 Jun 21 2011 at 1:11 AM Rating: Decent
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Ah good to know. Ill look into doing that. Been talking with a lot of crafters lately about the up coming materia system. You can be sure i'll be taking on that topic as well :)
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