hello i recently have been playing this game on and off and I can't seem to connect when my friends are all playing during the day as i have horrible work shift which involves me having free time during early mornings.
Anyways I am level 22 conjurer/20 thm/10 for every regular craft and 24 physical.
I have about default str/dex
about 42 vit/58 int/52 pie/46 mnd and elements i am spreading evenly until i get them to level 50 at the very least due to a lot of spells being all elements.
my questions are:
how does soloing work for conjurer? I am used to ff11 gameplay where you avoid enemy hitting you at all cost and a lot of kiting with bind/sleep/gravity/etc, or hitting so hard enemy fall fast before they get chance to hit you.
I am using 1 handed wep and shield in order to level shield at same time and get extra defense. but for some reason i am having a hard time soloing past 20 because it usually involves me using protect/shell/stoneskin/shock spikes, and then nuking with 2 elements of whatever my weapon has % bonus to. Even weakness for enemy is weird because you fight such a variety of enemy its hard to keep up with weakness, unlike ff11 you usually fight elementals or certain monster types.
do conjurers use gravity/bind and kite or just nuke away and cure spam the damage away?
any information is appreciated.


