So...because of the limited number of action points we get, combined with the wide range of DoT's, debuffs, and nukes that THM gets, I'm having a tough time finding room for Tect, Shell, and some other CON spells I like on my action bar. Is it possible to create some complex macros that essentially equip a new action to our bar, casts a buff, then switches back out to our regular actions? (See example below)
/eaction 3 "Protect"
/eaction 4 "Shell"
/ac Protect <me>
/ac Shell <me>
/eaction 3 "Gravity"
/eaction 4 "Slow"
Would something like that work? Macro space permitting of course.
Edited, Oct 27th 2010 4:29pm by DonFlamenco