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Damnation bugged?Follow

#1 Sep 23 2010 at 1:26 AM Rating: Good
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Well, I don't know if I have just been extremely unlucky, but I have yet to land Damnation on a target. I am nearly level 11 and every single on of my Damnations has been evaded! It was never this bad ;_;

EDIT! Disregard. It seems it was just an unbelievable run of bad luck. I have finally connected with the ability! Really, I must have missed over 100 times :/

Edited, Sep 23rd 2010 6:02am by Kordain
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#2 Sep 23 2010 at 10:11 AM Rating: Good
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Missing over 100 times still makes me think its bugged...
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#3 Sep 23 2010 at 10:14 AM Rating: Good
Just out of interest has your PIE stat been raised to similar levels as INT and MND? and on a similar note (although I think a lot of people think this doesnt matter) is your DEX raised?
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#4 Sep 23 2010 at 11:31 AM Rating: Decent
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as far as DEX goes... personally it makes no sense. Dex should be a physical thing, while Damnation is Umbral (magic) damage. So why would DEX affect it? If it does, then... well someone is probably going to have to test it out I guess... cause that's just dumb.
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#5 Sep 23 2010 at 1:46 PM Rating: Excellent
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I'm just curious (and this is just a question, because this is so new that not much info is out there) but what type of enemies were you fighting when you attempted to use it? Were the enemies ones that you would consider strong to Umbral type abilities?

I'm assuming you are at least level 10 if you can use Damnation, are you at level 12 yet? If you hit level 12, can you see if there is any difference in your ability to land the spells Bio (Umbral) and Banish (Astral)?

I'm totally eyeballing what I saw from Beta, but at a glance it looked as if some enemies were easier to attack with Umbral type damage and some were easier to attack with Astral type damage. When I was messing around, I thought it seemed harder to land Umbral type spells/abilities on something like Puks, but that may just be me going crazy.



I've got tons of questions and no real place to find the answers except in the actual game.
#6 Sep 23 2010 at 1:53 PM Rating: Excellent
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I should probably use like spells when asking for a comparison. Let me try this again.

Try this.

Scourge (Umbral) and Banish (Astral) - Just see if one of those two seems easier to land. If it does, see if it changes depending on the enemy type. I'm making a total leap of faith in assuming that if an enemy is resistant to Umbral damage that it may be the reason Damnation is missing.

Bio (Umbral) and Dia (Astral) - Same deal. Do these get resisted at all?



I don't really see these resistances on the 6 element wheel thing (Fire, Wind, Lightning, Water, Ice, and Earth), so I'm wondering if the resistances to these actually exist or if it's in my head.
#7 Sep 23 2010 at 3:09 PM Rating: Good
Archain wrote:
I should probably use like spells when asking for a comparison. Let me try this again.

Try this.

Scourge (Umbral) and Banish (Astral) - Just see if one of those two seems easier to land. If it does, see if it changes depending on the enemy type. I'm making a total leap of faith in assuming that if an enemy is resistant to Umbral damage that it may be the reason Damnation is missing.

Bio (Umbral) and Dia (Astral) - Same deal. Do these get resisted at all?



I don't really see these resistances on the 6 element wheel thing (Fire, Wind, Lightning, Water, Ice, and Earth), so I'm wondering if the resistances to these actually exist or if it's in my head.


Both Dia and Bio can get resisted. In my testing spells do seem to land diffeenetly on certain mobs although not enough testing has been done in-game yet to confirm which mobs are resistent or weak to certain spells - this has also not been done with CON's ele spellset.
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#8 Sep 24 2010 at 3:57 AM Rating: Good
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STR 18
VIT 18
DEX 18
INT 40
MND 40
PIE 40

I still miss with Damnation far more than I hit with it. In fact, I am beginning to be put off using it at all as more often than not it misses and I could have gotten a couple of Darts in there instead.
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#9 Sep 24 2010 at 6:34 AM Rating: Good
Kordain wrote:
STR 18
VIT 18
DEX 18
INT 40
MND 40
PIE 40

I still miss with Damnation far more than I hit with it. In fact, I am beginning to be put off using it at all as more often than not it misses and I could have gotten a couple of Darts in there instead.


I would at least raise VIT a little anyway - however why dont you try rassigning points and put a lot more into DEX and see if that helps - you can always reassign if it doesnt work.
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#10 Sep 26 2010 at 4:02 PM Rating: Decent
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Damnation is a weapon skill, not a spell. So in that light, it has the same accuracy as other weapon skills in this game. Having leveled both Gladiator and Lancer to rank 15 in beta, I saw no difference between WS accuracy on them and the accuracy of Damnation. Food for thought.
#11 Sep 27 2010 at 4:04 AM Rating: Decent
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I have put almost everything into PIE and I still get resisted a ton
#12 Sep 27 2010 at 6:42 AM Rating: Good
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Ive changed my stat weighting considerably now. I find that INT and PIE seem to do very little, and that killing mobs via spells doesn't seem to net very much CXP. I have STR and DEX to 20, INT and PIE to 30, and put all my points into VIT and MND which are now in the mid 40s. This gives me far more HP and MP than I used to have, to little detriment to my Dart ability.

Its much more beneficial for gaining CXP (not to mention mind numbingly boring) to just whittle away with Phantom Dart. I've even gone from using my Decorated Copper Scepter back to my Weathered Copper Scepter just so I can do less damage to promote more skill ups.

Backward!
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#13 Sep 27 2010 at 1:10 PM Rating: Default
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Kordain wrote:
Ive changed my stat weighting considerably now. I find that INT and PIE seem to do very little, and that killing mobs via spells doesn't seem to net very much CXP. I have STR and DEX to 20, INT and PIE to 30, and put all my points into VIT and MND which are now in the mid 40s. This gives me far more HP and MP than I used to have, to little detriment to my Dart ability.

Its much more beneficial for gaining CXP (not to mention mind numbingly boring) to just whittle away with Phantom Dart. I've even gone from using my Decorated Copper Scepter back to my Weathered Copper Scepter just so I can do less damage to promote more skill ups.

Backward!

Why are you putting points into str and dex? I was under the impression they did nothing for us. Including the dart. Its a magical attack.
#14 Sep 28 2010 at 12:20 PM Rating: Good
I did do some testing on the STR stats and found that raising that stat did not effect dmg. I know I posted this somewhere on this forum but jsut cant find it ><fail>< - I havent done the same with VIT yet but VIT is not an enhancing stat for casting or mele - rather its better for survivability - However don't discount all the stats just yet. As we are only into the first few days of retail nobody truly knows what spells we may get in the future may be affected by which stats. I seem to remember this was the case with some FFXI abilites and WS's.
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#15 Sep 28 2010 at 12:31 PM Rating: Decent
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I kinda had the same problem and there's a simple solution and it's not dex. Make sure your weapon is not broken and make sure it is up to date. Obviously your gonna miss lvl 10 mobs with a weathered scepter, try upgrading to a bone staff or copper scepter, worked for me.
#16 Sep 29 2010 at 5:45 AM Rating: Good
Very good point...

Abhy wrote:
I kinda had the same problem and there's a simple solution and it's not dex. Make sure your weapon is not broken and make sure it is up to date. Obviously your gonna miss lvl 10 mobs with a weathered scepter, try upgrading to a bone staff or copper scepter, worked for me.


I'm rank 10 now in retail so I'll finally be able to test this for real!
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#17 Sep 30 2010 at 12:22 AM Rating: Good
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Getting yourself 4 Bone Rings (+2 Magic Acc each) seemed to make a noticable difference too. I'd deffinately recommend upgrading weapon and getting those rings.

DEX seems to play a very small part in accuracy full stop. A lot of DoW's complain they miss a lot even with high dex.
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#18 Oct 06 2010 at 1:35 AM Rating: Decent
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Don't seem to be missing for me. I missed alot using ruination. My PIE is 50 now.
#19 Oct 06 2010 at 8:47 AM Rating: Decent
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I'm wearing 4 bone rings, and a Square Ash Shield (3 magic acc) with 49 piety, and I still miss or get evaded at least 50% of the time -- Something I have tried out using Damnation before anything else on a mob has 100% hit rate. I have never actually missed with the spell when its the first thing I use. That to me would indicate there is something strange in the to-hit code for the spell.
#20 Oct 06 2010 at 9:14 AM Rating: Decent
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I am having the same issue I miss so much on mobs my level I am almost thinking of taking damnation and radiance off my action bar ><;;...
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#21 Oct 07 2010 at 3:25 AM Rating: Good
When fighting red or orange mobs my damnation seems to hit less. Could it just be the level of the mob you are fighting i.e. the mobs eva?
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#22 Oct 07 2010 at 11:51 AM Rating: Decent
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lol now in order to use our ws will have save tp and fight ep or lower mobs to get mp back up at this rate....
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#23 Oct 08 2010 at 4:26 AM Rating: Decent
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str:12
vit:20 (+8)
dex:15

int: 60
mind: 40
piety:40

I fail a little, but not as much as seems your failing :/
#24 Oct 16 2010 at 12:54 AM Rating: Decent
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Damnation/Radiance its just the one skill a THM/CON will be using TP on for now, and its just there to try and get abit more MP it fails ALOT that is normal its an autocast decent damage skill that restores some MP if it hits the target, dont worry its fine it misses alot its not just you its the skill.
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#25 Oct 18 2010 at 3:41 PM Rating: Decent
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I have taken Damnation off of my bars completely now.

Since I hit 16 and have Stygian Spikes, Mana is no longer an issue. I cannot justify taking 3 points to put a TP ability on my bar, where I could have something useful like Dia or Bio instead. Dia + Punishing Barbs = win.
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#26 Oct 18 2010 at 11:37 PM Rating: Decent
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Kardall wrote:
I have taken Damnation off of my bars completely now.

Since I hit 16 and have Stygian Spikes, Mana is no longer an issue. I cannot justify taking 3 points to put a TP ability on my bar, where I could have something useful like Dia or Bio instead. Dia + Punishing Barbs = win.

lmao nice move we thm can kick goodbye to radiance/damnation with our mp restoration capabilities, but a conj, who hasnt lvled a thm to 20 for his mp drain rests with the hopes that radiance will drain some mp.

btw anybody knows any other 20/20 conj/thm? i am the only one i have met.
currently 25thm/20conj

Edited, Oct 19th 2010 1:37am by AggroDoctor
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#27 Oct 22 2010 at 8:45 AM Rating: Default
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I think all of the dot abilities like dia, bio, poison, and even CON's elemental dot abilities are all next to completely worthless. The damage is laughably bad. Why can't Square make dots badass like in a Western MMO.

That having been said, damnation / radiance are both worthless too. Miss 60% of the time and you hardly get any MP back from these moves at all.
#28 Oct 23 2010 at 11:56 PM Rating: Good
AggroDoctor wrote:
Kardall wrote:
I have taken Damnation off of my bars completely now.

Since I hit 16 and have Stygian Spikes, Mana is no longer an issue. I cannot justify taking 3 points to put a TP ability on my bar, where I could have something useful like Dia or Bio instead. Dia + Punishing Barbs = win.

lmao nice move we thm can kick goodbye to radiance/damnation with our mp restoration capabilities, but a conj, who hasnt lvled a thm to 20 for his mp drain rests with the hopes that radiance will drain some mp.

btw anybody knows any other 20/20 conj/thm? i am the only one i have met.
currently 25thm/20conj

Edited, Oct 19th 2010 1:37am by AggroDoctor


Yeah there is a guy in my linkshell who is 38 THM and has a CON in the 20's. Kalel Kryptonite is his name and he has broken the boundries of reason with the amount of time he has spent leveing :P

During retail I have still yet to take my CON above 8 - I see no reason to atm although I do fancy getting my hands on fastcast now its increased to 20% - very nice. BTW the reason why I hadnt raised CON's level is because I wanted to get purely THM guildmarks - apparently now I'm 20+ I can raise my CON to 20 and still get only THM guildmarks from leve's - sweet!
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