Just got back into this game with a new character after about a 4+ year break. I remember and have since reread that conventional wisdom is Lightsday and the day the crystal being used is strong against generally mean Less breaks less HQ's, where as darksday and the day the crystal is weak against means more breaks and more HQ's. My question is, does this apply to desynthesis as well? I always assumed so, but recent results have sent me on a search for more information on the subject.
For the record, the results I'm referring too...
Leathercraft - 35
Smithing - Between 34 and 45, it leveled as I obtained Iron ingots.
Desynth item - Leather Belts
# of Desynth's - 600
NQ - Sheep Leather
HQ1 - Sheep Leather
HQ2 - Iron Ingot
HQ3 - 2x Iron Ingot
I didn't record the ratio of HQ2's to HQ3's, but I'd approximate it's close to 50/50.
400 Belts used during all non Darksday/Earthsday days.
512 crystals used (1.28 Crystals per belt)
179 Sheep Leather(.4475 Leather per belt)
102 Iron Ingots but (.255 Ingots per belt)
200 Belts used during Darksday/Earthsday
269 crystals used (1.345 Crystals per belt)
98 Sheep Leather (.49 Leather per belt)
12 Iron Ingots (.06 Ingots per Belt)
Anyway, I'm aware no sample size will ever provide a definitive answer, but I assumed I'd get more Iron on Darksday with more breaks, and it seems to be the exact opposite. Has anyone else experienced similar results?
