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Meatballsub's Guide to Mining - Version 2.0Follow

#1 Dec 17 2007 at 2:04 PM Rating: Excellent
Meatballsub's Guide to Mining - Version 2.0
For Future Updates
----------------------

  • - North Gustaberg (S) information
    - Notable Mob updates
    - In-depth explanation of uses of materials in section II
  • ----------------------

    Version History
    ----------------------

  • 2.0 – April 1, 2010 – Rewrote Introduction, added section II, split section V into IV and V, added mining locations of materials to section II, changed price to worth in section II, added several notes to section II thru V, added Plumbago to section II and V, cleaned up entire script.
    1.0 – December 2007 – Created
  • ----------------------


    Contents
    --------
  • I. Introduction to Mining
    II. The Art of Sneak Mining
    II. Materials and Their Uses
    III. Low Level Mining Locations
    IV. Mid Level Mining Locations
    V. High Level Mining Locations
    VI. Closing

  • I. Introduction to Mining

    Mining is not for everyone. Some of my friends have tried it and have had little luck. One friend in particular claimed he never broke even on a trip. With that being said, mining was the first thing that actually worked for me in terms of profit gain. I can recall only one instance where I did not break even. I feel comfortable saying that 99% of the time, you will AT LEAST gain your investment cash back and will likely make a nice profit along with it.

    So, wait. Are you saying that you have had good experience with mining but others might not?

    Correct. Unlike Chocobo Digging, there is no hidden internal skill to mining. However, by improving your knowledge of mining in general and mining points, you will be in much better shape than those who don’t know any better. I suggest you read on a bit and then try mining out for yourself before deciding whether or not it is right for you.
    Do you want to try it out? Great, but here are a few things to consider before heading out to the mines:

  • - At the very least, take up Smithing to level 20 and Goldsmithing to level 10. In most places, you will obtain a considerable amount of iron ore. Turning these ores into ingots saves on space, which in turn allows you to stay on-site for a longer period of time maximizing your potential profit gains.

    - Consider using THF as your main job or subjob. Their Flee ability is priceless when mining, especially when you are traversing long areas in between nodes.

    - Be considerate of others. There are some people out there that will steal your mining points. This is very frustrating, but it is not advised to retaliate with the same action. You will make more money if you do not create enemies with fellow miners, even if they are stealing your points. If this happens to you, I suggest traveling to another location, take a break, or simply ask the person nicely to not steal your points. When all else fails, pack up and head somewhere else or simply wait it out.

    - Invest in some mining gear. Whether it is the Field or Worker set, they both offer the same bonuses (except for a slight defense increase). Although the Field and Worker set’s descriptions are a bit misleading, they do not improve your mining results. They only cut down on pickaxe breakage, but that is a huge thing. Get the mining gear as soon as you can afford it.

    - Use a mining macro like:
    /targetnpc
    /item "Pickaxe" <t>

    - Unless you need them for a specific craft, chunk all pebbles, tin, and copper ores on the spot. They waste too much space and do not yield a profit worth the trouble.

    - Buy pickaxes at local vendors, not from the Auction House. I have seen unfortunate people scammed into buying picks for +1000g when you can buy them from the vendor for about 200g a pop.

    - Depending on the location, competition can be a good thing. At some places, nodes are spread out so far that it isn't very time efficient to mine there by yourself. Be aware of your surroundings, and adapt as neccessary.

    - Your chance of pickaxe breakage is really a random value. Sometimes you may strike a single node nine times with no breaks, while another time you break on every hit.

    - It has never been confirmed that the time or type of day affects your mining results. The only thing for certain that is affected by the day is the type of colored rock you can excavate.



  • II. The Art of Sneak Mining

    If you try Mining out and enjoy it, then I suggest building your character towards a Sneak Miner. Sneak Mining is the art of going to high level mining locations by way of the spells Sneak and Invisible, regardless of your character’s level. These advanced mines are very profitable, but can also come at a cost if you are not patient and careful.

    Sneak Mining is not recommended for beginning miners as it requires a solid knowledge of mining mechanics and locations in order to turn a profit (and ultimately survive). You constantly have to watch your back for mobs and remember what their agro mechanics are or you will end up dead quick.

    Sneak Mining has been around since early FFXI history. Back then, the spells Sneak and Invisible were sought after and used for it. This is still the case for some people, but it has become much more popular to use the Dancer’s Spectral Jig instead.

    Spectral Jig casts both Sneak and Invisible on you at no cost. You can obtain it at level 25. This is great due to casting both sneak and invisible at the same time and not being a magic ability (which many mobs in higher level dungeons detect). This is the recommended choice for sneak mining these days but feel free to use the magic counterparts instead if you feel the need to do so.

    The ultimate mining setup would be DNC/THF due to Spectral Jig and Flee, but isn’t required by any means.

    III. Materials and Their Uses

    The following is a list of ores and materials that you may discover while mining. This should give you an idea of what each material is used for outside of just selling it on the Auction House. The given “worth” for each item is based on pricing and demand currently on the Diabolos server and may not reflect your own server. Please do some research on the prices for your own server before determining whether something is worth carrying around or not.

    ---Smithing & Goldsmithing---

    Name: Adaman Ore

    Worth: High

    Locations:
  • Ifrit’s Cauldron
    Mount Zhayolm

  • Recipes:
  • Adaman Ingot - Smithing (90)
    Adaman Ingot - Smithing (91)
    Dark Adaman - Smithing (86)
    Frigid Core - Smithing (90)
    Inferno Core - Smithing (90)
    Luminous Core - Smithing (90)
    Spirit Core - Smithing (90)

  • Notes: Back in the old days, this was the king of ores. Much like Khroma Ore these days, it fetched a nice profit; although it was quite rare. It’s still rare today, but not worth near as much as it used to be.
    Besides smithing recipes, Adaman Ore is used as a material in a few quests.

    Name: Aht Urhgan Brass

    Worth: Medium

    Locations:
  • Halvung

  • Recipes:
  • Aht Urhgan Brass Ingot - Goldsmithing (8-9)

  • Notes: When turned into an ingot/sheet, this item makes several AU-inspired furnishings and a few weapons. This ore tends to sell in spurts and may sell quickly while dragging at other times. Turning it into ingots or sheets can increase the sale price at the cost of a delay in sale.
    Still, if you plan to mine Halvung a lot, it may be worth your time to level Goldsmithing up to turn these guys into ingots to save on pack space.

    Name: Aluminum Ore

    Worth: Low

    Recipes:
  • Aluminum Ingot - Goldsmithing (48)

  • Note: This can only be found in Newton Movalpolos. Unless you need them for Goldsmithing, these are generally not worth your time.

    Name: Bomb Ash

    Worth: Medium (Stack)

    Location:
  • Ifrit’s Cauldron
    Mount Zhayolm

  • Recipes:
  • Sairui-Ran - Alchemy (28) Cooking (11)
    Firesand - Alchemy (39)
    Firesand - Alchemy (40)
    Brimsand - Alchemy (40)
    Airborne - Alchemy (73) Clothcraft (41) Woodworking (26)
    Carbon Fiber - Alchemy (45)
    Carbon Fiber - Alchemy (46)
    Grenade - Alchemy (53) Smithing (8 & ?) Woodworking (21 & ?)
    Quake Grenade - Alchemy (58) Smithing (29)
    Riot Grenade - Alchemy (60) Smithing (11)
    Riot Grenade - Alchemy (63) Smithing (11)
    Konron Hassen - Alchemy (65) Woodworking (28)
    Steel Ingot - Smithing (54)
    Steel Ingot - Smithing (55)

  • Notes: These are fairly common in high level mines and sell relatively fast at the Auction House in stacks.

    Name: Colored Rocks

    Worth: Low to Medium

    Locations:
  • Gusgen Mine
    Ifrit’s Cauldron
    Yughott Grotto

  • Recipes:
  • Various - Goldsmithing (20)

  • Notes: Unless you are a Goldsmith or know a buyer, these are generally a waste of space and should be thrown away. Price varies on the color of the rock (color is dependant on the day of the week).

    Name: Iron Sand

    Worth: Worthless

    Recipes:
  • Steel Ingot - Smithing (54 & 55)

  • Notes: These should be considered trash unless you need them for Smithing.

    Name: Copper Ore

    Worth: Worthless

    Locations:
  • Palborough Mines
    Zeruhn Mines
    Gusgen Mines
    Newton Movalpolos
    Oldton Movalpolos
    Yughott Grotto
    North Gustaberg (S)

  • Recipes:
  • Brass Ingot - Goldsmithing (9)
    Bronze Ingot - Smithing (2)
    Copper Ingot - Goldsmithing (3)
    Copper Ingot - Goldsmithing (4)
    Dark Bronze Ingot - Smithing (74)
    Paktong Ingot - Smithing (20)

  • Notes: It is safe to throw these away in most cases. These can sell for a decent amount to those who are too lazy to make a trip to the Smith/Goldsmith Guild Vendors, but are typically not worth the hassle since they do not sell very fast.

    Name: Darksteel Ore

    Worth: Medium

    Locations:
  • Gusgen Mines
    Ifrit's Cauldron
    Newton Movalpolos
    Oldton Movalpolos
    Yughott Grotto
    Zeruhn Mines

  • Recipes:
  • Darksteel Ingot - Smithing (52, 53)
    Kunwu Iron - Smithing (?)
    Dark Bronze Ingot - Smithing (74)

  • Notes: Darksteel is a great money maker for new miners, as it can be dug up from the low level Zeruhn Mine.

    Name: Gold Ore

    Worth: Medium

    Locations:

  • Gusgen Mines
    Oldton Movalpolos
    Newton Movalpolos
    Yughott Grotto
    Halvung

  • Recipes:
  • Electrum Ingot - Goldsmithing (42)
    Bewitched Gold Ingot - Goldsmithing (53)
    Gold Ingot - Goldsmithing (53)
    Gold Ingot - Goldsmithing (54)
    Indurated Gold Ingot - Goldsmithing (53)

  • Notes: A rare ore in numerous mines, Gold can fetch a decent profit at times.

    Name: Igneous Rock

    Worth: Worthless

    Locations:
  • Oldton Movalpolos
    Newton Movalpolos

  • Recipes:
  • Pellet Belt - Smithing (21), Leathercraft (10)
  • Notes: Crap, unless you are making a pellet belt.

    Name: Iron Ore

    Worth: Low

    Locations:
  • Zeruhn Mines
    Gusgen Mines
    Ifrit's Cauldron
    Oldton Movalpolos
    Yughott Grotto
    Mount Zhayolm
    Palborough Mines
    Newton Movalpolos
    North Gustaberg (S)

  • Recipes:
  • Adaman Ingot - Smithing (90)
    Dark Adaman - Smithing (86)
    Darksteel Ingot - Smithing (52)
    Frigid Core - Smithing (90)
    Imperial Wootz Ingot - Smithing (99)
    Inferno Core - Smithing (90)
    Iron Ingot - Smithing (20 & 21)
    Light Steel Ingot - Smithing (20)
    Lucent Iron - Smithing (20)
    Luminous Core - Smithing (90)
    Molybdenum Ingot - Smithing (91)
    Spirit Core - Smithing (90)
    Steel Ingot - Smithing (55)
    Urushi - Alchemy (91), Woodworking (59), Smithing (21)

  • Notes: An ore found in almost any mining location. It is also a popular seller on the Auction House, making it attractive to most miners despite its low selling price. It may be worth your time turning these into ingots instead (and also save on bag space).

    Name: Khroma Ore

    Worth: Very High

    Locations:

  • Mount Zhayolm

  • Recipes:
    Imperial Wootz Ingot - Smithing (99)

    Notes: This is the most expensive ore on the market at the moment. Found only at Mount Zhayolm.

    Name: Luminium Ore

    Worth: Medium to High

    Locations:
  • Halvung

  • Recipes:
  • Scintillant Ingot - Goldsmithing (97)

  • Notes: This very rare ore can only be found in Halvung and is generally worth saving in your bag.

    Name: Mythril Ore

    Worth: Low to Medium

    Locations:

  • Palborough Mines
    North Gustaberg (S)
    Newton Movalpolos
    Oldton Movalpolos

  • Recipes:
  • Mythril Ingot - Goldsmithing (40)
    Mythril Ingot - Goldsmithing (41)
    Vivified Mythril - Goldsmithing (40)

  • Notes: This guy sells quickly and is often not in abundance at the auction house. This in turn usually makes it a quick seller despite its lower value.

    Name: Orichalcum Ore

    Worth: High

    Locations:

  • Halvung
    Ifrit’s Cauldron
  • Recipes:
  • Aqueous Orichalcum Ingot- Goldsmithing (89)
    Frigid Orichalcum Ingot - Goldsmithing (90)
    Orichalcum Ingot - Goldsmithing (89)
    Scintillant Ingot - Goldsmithing (98)
    Spirit Orichalcum Ingot - Goldsmithing (90)

  • Notes: Only found in Halvung and Ifrit's Cauldron, this rare ore fetches a hefty price on the Auction House and is almost always in demand.

    Name: Platinum Ore

    Worth: Medium

    Locations:
  • Oldton Movalpolos
    Newton Movalpolos
    Palborough Mines

  • Recipes:
  • Aqueous Orichalcum Ingot- Goldsmithing (89)
    Frigid Orichalcum Ingot - Goldsmithing (90)
    Orichalcum Ingot - Goldsmithing (89)
    Platinum Ingot - Goldsmithing (63 & 64)
    Spirit Orichalcum Ingot - Goldsmithing (90)
    Vivio Platinum - Goldsmithing (64)

  • Notes: Platinum Ore shares similar selling features with Gold Ore, but are only available in the Gustaberg/Movalpolos regions.

    Name: Silver Ore

    Worth: Worthless

    Locations:
  • Zeruhn Mines
    Palborough Mines
    Yughott Grotto
    Gusgen Mines
    Oldton Movalpolos
    Newton Movalpolos

  • Recipes:
  • Neutralizing Silver - Goldsmithing (20)
    Rogue's Silver - Goldsmithing (20)
    Silver Ingot - Goldsmithing (20)
    Silver Ingot - Goldsmithing (21)

  • Notes: Unless you need to skill up Goldsmithing, these are more or less not worth your time (or bag space).

    Name: Tin Ore

    Price: Worthless

    Locations:
  • Oldton Movalpolos
    Gusgen Mines
    Yughott Grotto
    Palborough Mines
    Zeruhn Mines
    Newton Movalpolos

  • Recipes:
  • Bronze Ingot - Smithing (3)
    Tin Ingot - Smithing (15)
    Dark Bronze Ingot - Smithing (74)

  • Notes: Because these can be bought at several vendors for next to nothing, these are worthless.

    Name: Zinc Ore

    Worth: Low

    Locations:

  • Gusgen Mines
    Newton Movalpolos
    Oldton Movalpolos
    Palborough Mines
    Yughott Grotto
    Zeruhn Mines
    North Gustaberg (S)

  • Recipes:
  • Brass Ingot - Goldsmithing (9 & 10)
    Paktong Ingot - Smithing (20)
    Zinc Oxide - Goldsmithing (1)

  • Notes: Zinc Ore is a hot seller at the Auction House for many reasons. One of the most famous uses is for raising Tenshodo fame by a Bastok quest. Although they don’t sell for much, they sell fast, are used for low level Goldsmithing recipes, and help supplement income for beginning miners.

    ---Desynthesis---

    Name: Moblin Armor

    Worth: Worthless to Low

    Locations:
  • Halvung
    Mount Zhayolm
    North Gustaberg (S)
    Oldton Movalpolos

  • Desynth:
  • Leathercraft (33)
    Clothcraft (9)

  • Notes: The lowest on the totem pole for desynth mining items. These generally don’t go for very much on the Auction House and don’t sell very quick when they do. It’s best to avoid these unless you desynth yourself.

    Name: Moblin Mail

    Worth: Low

    Locations:
  • Halvung
    Mount Zhayolm
    North Gustaberg (S)
    Oldton Movalpolos

  • Desynth:
  • Goldsmithing (22)

  • Notes: Unlike their “Armor” counterpart, these sell fairly quick and are a good way to make up for the cost of pickaxes on trips. Use your own judgement as to whether you should keep them in your bags or not.

    Name: Moblin Helm

    Worth: Low

    Locations:
  • Halvung
    Mount Zhayolm
    North Gustaberg (S)
    Oldton Movalpolos

  • Desynth:
  • Goldsmithing (22)

  • Notes: These go for about the same as Moblin Mails and sell at about the same frequency as well.

    Name: Moblin Mask

    Worth: Worthless to Low

    Locations:
  • Halvung
    Mount Zhayolm
    North Gustaberg (S)
    Oldton Movalpolos

  • Desynth:
  • Alchemy (29)
    Leathercraft (31)

  • Notes: The little brother to Moblin Helms, these tend to sell at a decent pace but don’t go for very much at the auction house.

    Name: Troll Pauldron

    Locations:
  • Mount Zhayolm
    Halvung

  • Worth: Low

    Desynth:
  • Smithing (79)

  • Notes: Exclusive to the AU mines, these sell like hotcakes to desynther’s.

    Name: Troll Vambrace

    Worth: Low

    Locations:
  • Mount Zhayolm
    Halvung

  • Desynth:
  • Smithing (79)

  • Notes: Exclusive to the AU mines, these sell like hotcakes to desynther’s.

    ---Miscellaneous---

    Name: Bomb Arm

    Worth: Worthless

    Type: Throwing - All Races

    Race/Job: Level 5 - WAR/THF/DRK/NIN

    Locations:
  • Ifrit’s Cauldron

  • Recipes:
  • Cannon Shell - Alchemy (94), Smithing (34) Goldsmithing (18)
    Lik Kabob - Cooking (18-19)

  • Notes: Final Fantasy IV reference, anyone? Besides that, they are pretty much worthless.

    Name: Pebble

    Worth: Worthless

    Type: Throwing - All Races

    Race/Job: Level 1 - WAR/MNK/WHM/BLM/THF/DRK/BST/BRD/RNG/NIN/DRG/SMN

    Stackable: Yes

    Locations:
  • Zeruhn Mines
    Gusgen Mines
    Palborough Mines
    Yughott Grotto
    North Gustaberg (S)

  • Recipes: None

    Desynth: None

    Notes: You can throw rocks at stuff.

    Name: Snapping Mole

    Worth: 400+ gil (Vendor)

    Locations:
  • Zeruhn Mines/li]

    Recipes:
    [li]Mole Broth - Cooking (63)

  • Notes: Occasionally mined up in Zeruhn. This can help fund your pickaxes when you are first starting out as it is an instant 400 Gil to vendors.

    Name: Demon Horn

    Worth: Medium

    Locations:
  • Mount Zhayolm

  • Recipes:
  • Corsair's Gun - Bonecraft (75) Smithing (?)
    Crumhorn - Bonecraft (66)
    Demon Arrowheads - Bonecraft (63)
    Demon Arrowheads - Bonecraft (63)
    Demon Helm - Bonecraft (91)
    Demon's Knife - Bonecraft (73)
    Demon's Ring - Bonecraft (70)
    Mahogany Staff - Woodworking (62)
    Tactician Magician's Hooks +1 - Bonecraft (73)

  • Name: Sulfur

    Worth: Medium (Stack)

    Locations:
  • Ifrit’s Cauldron
    Mount Zhayolm
    Halvung

  • Recipes:
  • Brimsand - Alchemy (40)
    Brimsand - Alchemy (41)
    Dark Anima - Alchemy (75)
    Earth Anima - Alchemy (75)
    Ebonite - Alchemy (63)
    Ethereal Vermilion Lacquer - Alchemy (25)
    Fire Anima - Alchemy (75)
    Firesand - Alchemy (40)
    Firesand - Alchemy (41)
    Firesand - Alchemy (40)
    Grenade - Alchemy (53) Smithing (8) Woodworking (?)
    Grenade - Alchemy (54) Smithing (?) Woodworking (?)
    High Ebonite - Alchemy (72)
    Ice Anima - Alchemy (75)
    Light Anima - Alchemy (75)
    Lightning Anima - Alchemy (75)
    Panacea - Alchemy (98)
    Quake Grenade - Alchemy (58) Smithing (29)
    Quake Grenade - Alchemy (58) Smithing (?)
    Riot Grenade - Alchemy (63) Smithing (?)
    Riot Grenade - Alchemy (64) Smithing (?)
    Vermilion Lacquer - Alchemy (24)
    Water Anima - Alchemy (75)
    Wind Anima - Alchemy (75)

  • Name: Flint Stone

    Worth: Worthless to Low

    Locations:
  • Ifrit’s Cauldron
    Mount Zhayolm
    Halvung
    Yughott Grotto

  • Recipes:
  • Cuffs - Clothcraft (12)
    Glass Fiber - Alchemy (61)
    Pebble Soup - Cooking (5)
    Stone Arrowheads - Goldsmithing (2)
    Wooden Arrow - Woodworking (4)

  • Notes: This can also be used to raise Sandy fame.

    Name: Orpiment

    Worth: Worthless to Low

    Locations:
  • Ifrit’s Cauldron

  • Recipes:
  • Yellow Mouton - Leathercraft (78)

  • Notes: This item has very limited use, making it a tough seller. It is generally a safe thing to throw away on a trip.

    Name: Goblin Die

    Worth: Worthless

    Notes: Found in Oldton Movalpolos and is used in one quest in Mhuara. Other than that, I do beleive that it is pure junk.

    Name: Plumbago

    Worth: Medium

    Locations:
  • Halvung
    Mount Zhayolm

  • Recipes: None

    Notes: These things are currently selling pretty fast due to the demand for them for an AU mission. Enjoy the quick profit while it lasts.

    IV. Low Level Mining Locations
    The following locations will probably some of the first mines you step in if you are a low level, non-sneak miner. These are generally easier to mine but come at the cost of a less satisfying profit. They are good places to get some practice though.

    ---Zeruhn Mines---

    Drops
    -----
    Common:
    Pebble
    Copper Ore
    Tin Ore

    Uncommon:
    Iron Ore
    Zinc Ore

    Rare:
    Silver Ore
    Snapping Mole

    Very Rare:
    Darksteel Ore

    Suggested Level: 1+

    Node Layout: Compact


    Synopsis: This is where many will begin their mining experience, and others will end it.

    I say that because the Zeruhn Mines are typically covered up with miners at any given time. That, along with the fact that it is also not one of the most profitable mines will likely turn many people away. Don't let this discourage you, as you can bring in a nice little profit for a low level character.

    If there are other miners among you, study their routine and patterns. You will find that many follow a particular path. If this is the case, go the opposite of it. If they stay in one particular area, find yourself a cluster of points to check. I have easily found points with this tactic even when three or four other people have been mining at the same time as me.

    You could start mining here as low as level one. However, if that be the case, you would need to steer clear of the single room that houses an aggresive, sound-detecting amoeba ranging from levels three to five.

    Bottom Line: Although it can be crowded at times, this is a nice place to get started. I suggest making enough money to cover your expenses up to about level 20 and then move on to the next group of mines.

    V. Mid Level Mining Locations

    ---Palborough Mines---

    Drops
    -----
    Common:
    Pebble
    Copper Ore
    Tin Ore

    Uncommon:
    Zinc Ore
    Iron Ore

    Rare:
    Silver Ore
    Mythril Ore

    Very Rare:
    Platinum Ore

    Suggested Level:32

    Node Layout: Very Loose

    Synopsis: The Palborough Mines. This used to be the place to go for lower level characters in hopes of digging up some Platinum Ore. I would still consider this a step up from

    the Zeruhn Mines, although it has lost some of its flair in the past few years. On Diabolos, Platinum Ore used to go for 15,000 - 20,000G a pop. Now, you are lucky to sell them

    for 6,000G. However, I still feel it is worth the price and moreso if your server offer the ore any higher than that.

    You could possibly start mining here in the low teens on the first level, although it is not recommended. There are only four points on the first floor, and they are all spread out which does not make it worth your time to mine at this level.

    Around level 18, you can hit the first floor and half of the second with no agro, and make a pretty efficient circuit to all the points. Honestly, I would wait until at least level 20 to start here so you can access a Chocobo to speed up your time used to and from the mine.

    Honestly, I think it is best to work this mine with a partner, and you should both be in the low to mid 30s to avoid agro from the top floor. The nodes are fairly far apart, and is quite a pain to circuit solo when you get into a single-double node striking spree. If you and another person can work out two seperate circuits touching most of the points, I think it will be much more profitable than doing it alone.

    Bottom Line: Again, I would still consider this a step up from Zeruhn, but it is really dependant on the cost of Platinum Ore on your server. If it is worth at least 5,000G, then I would start mining here around level 20 and make some nice returns on the Platinum and Mythril you gain here.


    ---Yughott Grotto---

    Drops
    -----
    Common:
    Pebble
    Copper Ore
    Tin Ore

    Uncommon:
    Zinc Ore
    Iron Ore
    Flint Stone

    Rare:
    Silver Ore

    Very Rare:
    Darksteel Ore
    Gold Ore
    Colored Rocks

    Suggested Level: 32

    Node Layout: Compact

    Synopsis: This is a great alternative to the Palborough Mines and at about the same level range. The nodes are much closer together, so it is easy to be more efficient with your time here.

    The abundance of close points does come at a price. The top two floors can be very deadly if you are not careful.

    I mined here a good bit at 30, and still drew agro on the top two floors by the tier of orcs the Fighter and Cursemaker come in. If you are careful, though, you can still reach most of the points without drawing any attention. If you do, then say a prayer because there are likely multiple orcs around that will also link to you.

    Bottom Line: A nice alternative to Palborough but comes at the price of being a little more crowded.

    VI. High Level Mining Locations

    ---Gusgen Mines---

    Drops
    -----
    Common:
    Iron Ore
    Copper Ore

    Uncommon:
    Tin Ore
    Zinc Ore
    Pebble

    Rare:
    Silver Ore

    Very Rare:
    Gold Ore
    Darksteel Ore
    Colored rocks

    Suggested Level: 50

    Node Layout: Loose

    Synopsis: I never really got the feel for this place, but a lot of people really like this place and have made alot of money here. Even at level 50 you should watch out for the bombs on the bottom floor.

    Bottom Line: Meh. Some people claim that you can get a lot of Gold Ore here, but I haven't seen a different in any other place. I would suggest going elsewhere at this point.

    ---Oldton Movalpolos---


    Drops
    -----
    Common:
    Zinc Ore
    Silver Ore

    Uncommon:
    Copper Ore
    Iron Ore
    Tin Ore
    Moblin Armor
    Moblin Mail
    Moblin Helm
    Moblin Mask

    Rare:
    Igneous Rock
    Goblin Die

    Very Rare:
    Mythril Ore
    Darksteel Ore
    Gold Ore
    Platinum Ore

    Suggested Level: 60

    Node Layout: Loose

    Synopsis: This place can be nasty unless you are around level 60. The mobs spawn clustered in areas which make it very dangerous at lower levels. Watch out for Ancient Bombs and Flee really helps out here as well.

    Bottom Line: This is the mac-daddy of the standard mines. The moblin parts sell for a good price and relativley fast and the chance of getting three high dollar rare ores is very encouraging.


    ---Newton Movalpolos---
    Drops
    -----
    Common:
    Copper Ore
    Tin Ore
    Zinc Ore
    Igneous Rock

    Uncommon:
    Silver Ore
    Iron Ore

    Rare:
    Aluminum Ore
    Platinum Ore
    Mythril Ore

    Very Rare:
    Darksteel Ore
    Gold Ore

    Node Layout: Loose

    Notable Mobs:
    Bugbears (Sight)
    Goblins (Sight)
    Moblins (Sight)
    Bats (Hearing)

    Synopsis: I can honestly say that I have never mined here before. When it first came out, I did not have a job available for sneak mining. Now that there are better places to mine, I haven't turned back for this one. Just for the sake of information, I may mine here for a few weeks to update some stats.

    Bottom Line: N/a

    ---Ifrit's Cauldron---

    Drops
    -----
    Common:
    Flint Stone
    Iron Ore
    Sulfur

    Uncommon:
    Bomb Arm
    Bomb Ash
    Iron Sand

    Rare:
    Orpiment

    Very Rare:
    Darksteel Ore
    Adaman Ore
    Orichalcum Ore
    Colored Rocks

    Node Layout: Very loose

    Notable Mobs:
    Bombs (Sight)
    Goblins (Sight)
    Bats (Hearing)
    Dodomeki (Hearing)
    Eotyrannus (Hearing)
    Wyvern (Hearing)
    Scorpion (Hearing)

    Synopsis: The infamous Ifrit's Cauldron. For most, this was the first place for sneak mining. You can find some really nice stuff here if you have the patience. It is a very frustrating place to be if you are the only miner, as the nodes are generally far apart.

    Bottom Line: The best way to work this place is with a friend, otherwise you should have better luck elsewhere.

    ---Halvung---

    Drops
    -----
    Common:
    Bomb Ash
    Iron Sand
    Sulfur
    Flint Stone

    Uncommon:
    Moblin Armor
    Moblin Mail
    Moblin Helm
    Moblin Mask
    Troll Pauldron
    Troll Vambrace
    Gold Ore
    Aht Urhgan Brass
    Plumbago

    Rare:
    Orichalcum Ore

    Very Rare:
    Luminium Ore

    Node Layout: Loose

    Notable Mobs:
    Trolls (Sight)
    Magmatic Eruca (Hearing)
    Bats (Hearing)
    Friar's Lantern (Sight)
    Moblins (Sight)
    Flan (Sight)
    Dahak (Sight)

    Synopsis: Halvung is generally not too crowded, and the nodes are spread out just enough that it isn't overly crowded in one area and you don't spend several minutes moving between each one. You have potential to make a lot of cash here if you are careful.

    Bottom Line: A nice alternative to Mount Zhayolm, especially when it is overly crowded.

    ---Mount Zhayolm---

    Drops
    -----
    Common:
    Flint Stone
    Bomb Ash
    Iron Sand
    Sulfur
    Iron Ore

    Uncommon:
    Moblin Armor
    Moblin Mail
    Moblin Helm
    Moblin Mask
    Troll Pauldron
    Troll Vambrace
    Plumbago

    Rare:
    Adaman Ore

    Very Rare:
    Demon Horn
    Khroma Ore

    Node Layout: Loose

    Notable Mobs: N/a

    Synopsis: This is home of the very valuable Khroma Ore, but also to a lot of competition. Even though you can make much more money here compared to Halvung, you should determine whether or not it is too crowded to be worthwhile.
    If you are Jig Mining, watch out for the puddings as they detect job abilities and will destroy you if you aren’t careful.

    ---North Gustaberg (S)---
    Coming soon…

    VII. Closing

    I hope this guide encourages some to try out mining and others that may have some questions about this activity. All of this information was gathered by myself, Meatballsub, on the Diabolos server (excluding some recipe/drop info taken from FFXIclopedia.org). Expect updates in time.

    Thanks for reading!

    Edited, Apr 1st 2010 3:41pm by Meatballsub
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    #2 Dec 17 2007 at 6:51 PM Rating: Excellent
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    383 posts
    Oh, well, I think this is an excellent guide. Your work is to be commended.
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    #3 Dec 17 2007 at 7:50 PM Rating: Excellent
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    506 posts
    Back a long time ago, just after CoP, I guess, I used to mine the **** out of Newton. It was great money at that time, and on one night I made over 2 million gil mining. Newton paid for my PCC (15 mil at the time ><), though now I don't think its worth it at all. I wrote a guide for myself and my LS mates, which you can find at the bottom of my GP blog--its the oldest post in there. Its fairly opinionated in some places, and contains my own bias and superstition, but it also has a lot of good info. The prices I cite at the beginning of the guide no longer apply, of course.

    Here's the link to my GP blog: http://www.guildportal.com/Blog.aspx?Blog=41345

    Almost forgot: the post has a link that goes to ffxi.cannotlinkto, which some people have said has spyware on it, so don't click the link to be on the safe side. (cannotlinkto = ffxi. some page; admins have blocked url)

    Edited, Dec 19th 2007 10:59am by MightyMolasses
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    #4 Dec 18 2007 at 6:52 AM Rating: Excellent
    11 posts
    I just started mining on a mule character, this helps greatly added to the "Mining for profit at early levels" guide, although expanding out to greater detail. Excellent post!

    -L
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    #5 Dec 18 2007 at 10:40 AM Rating: Excellent
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    Just as a small heads-up if you're planning on doing either Zyaholm or Ifrits at the moment - there are a number of RMT miners out there playing it more than slightly unfair by POS hacking to stay within the walls of the zone (and so free from aggro) while mining the high-level aggro mining locations. The ones in the Mount have been fairly well-documented, but I've come across the Ifrit's one while exping BST there (with a stack or two of pickaxes as a sideline to my exp chains) and it's really annoying to aggro-dodge your way to a point, only to have it sniped from in front of your nose from within the walls.
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    #6 Dec 19 2007 at 1:43 PM Rating: Good
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    Rated up for excellent information and being current! I'm definately one of those who started sneak-mining in Ifrit's Cauldron, so I'm gonna give this another try when I get back from vacation.
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    #7 Dec 20 2007 at 10:58 AM Rating: Good
    25 posts
    Nice guide, I just started Goldsmithing (currently at 8), and I will take all this information into consideration when I go to mine :P
    #8 Dec 20 2007 at 11:26 AM Rating: Good
    Thanks for the feedback. I plan to update the prices weekly and add more content as it becomes available. I am also making notations of other people's experiences and comments within my guide.

    Again, thanks for reading :)
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    #9 Dec 20 2007 at 11:43 AM Rating: Good
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    Nice guide Meatballsub, I don't mine, but after many years of playing this game I'm always interested in trying things I have yet to do ^^
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    #10 Dec 21 2007 at 5:40 PM Rating: Decent
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    2,038 posts
    Nice guide with lots of good info.

    However, I would suggest that new miners bring along a few stacks of fire crystals along with their axes/mining gear. Given the very common drop rate of copper, tin, and zinc, mining is often the best way to break into Smithing and Goldsmithing by synthing Bronze and Brass ingots. Given how prevalent iron ore is, and how profitable iron ingots remain even through all the hubbub with inflation and deflation, I'd almost suggest that Smithing 20 is a requirement for truly profitable mining.

    Moreover, properly leveled crafting skills can increase your ability to make a profit in a shorter amount of time. One of the reasons people swear by Gusgen is not only because of its vastly increased droprates of darksteel compared to both Zeruhn and Oldton, but also because it's usually one of the more "common" rare ores whose stacks of ingots sell for more than their ingredient costs.

    Moreover, with higher crafting levels, newer miners will be able to take drops they'd normally discard and turn them into profit. For example, in Mount Zhayolm, Khroma ore may be the "money drop" ore, but in all the time I've spent there, I guarantee I've made more gil from synthing iron and steel ingots, and from desynthing sheep leather, cotton thread, brass ingots, and gold ingots from moblin gear. (That's after I ferreted out the annoying RMT there and got their **** banhammered...for a short while. Sucks doing it every time I wanna mine, though.)

    All in all, no good miner should be without their respective crafts. They not only save space, but they increase profits exponentially along with decreasing sale time up at the AH.
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    #11 Dec 23 2007 at 9:32 PM Rating: Decent
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    this guide is awesome
    #12 Apr 01 2010 at 1:02 PM Rating: Good
    After a two year hiatus, the guide finally received an update. I hope to update it with more information again soon!

    Edited, Apr 1st 2010 3:02pm by Meatballsub
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    #13 Apr 02 2010 at 1:01 AM Rating: Decent
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    Fun times! Keep up the good work.
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