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Archers 99 to 999 YES!!!!Follow

#1 Nov 25 2010 at 3:33 PM Rating: Decent
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"Stack capacity for the following items has been increased from 99 to 999:
Bronze Arrow, Iron Arrow, Silver Arrow, Fang Arrow, Shell Arrow, White Coral Arrow, Obsidian Arrow, Warped Arrow, Flint Arrow, Blue Coral Arrow, Red Coral Arrow, Bronze Swallowtail Arrow, Iron Swallowtail Arrow."

Archers its getting better

Edited, Nov 25th 2010 4:34pm by mainvein
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#2 Nov 25 2010 at 5:40 PM Rating: Good
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yep. Can carry 999 warped arrows.


the rest still not worth the time and effort crafting.
#3 Nov 25 2010 at 5:50 PM Rating: Good
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But if you havent noticed yet, lodestone has also updated their receipe lists, and all arrow reciepes now make 333 arrows instead of 33. Archer just got a nice little boost, as getting the higher arrows is quite easy now.

Edited, Nov 25th 2010 6:51pm by SharkOutofWater
#4 Nov 25 2010 at 7:04 PM Rating: Good
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I noticed that even though arrows stack to 999, if you have multiple stacks of 99 in your inventory, they don't automatically combine. Just go to active state, refill quiver, tadah!
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#5 Nov 25 2010 at 8:12 PM Rating: Decent
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Great update! Only thing I'm upset about is Feint being 500TP now, but that's no big deal since accuracy is increased. XD
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#6 Nov 26 2010 at 7:47 AM Rating: Decent
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Feint was kinda begging for a nerf I guess. All DoW jobs were getting it and spamming. Now it is more situational with the ACC increase and TP cost adjustment. Still going to get it. It still sounds like it will be quite useful. AND it'll be easier to get since you can now get marks earlier!!!

-Kash
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#7 Nov 26 2010 at 8:32 AM Rating: Decent
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HQ synth's 666 too! Wow this is awesome!
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#8 Nov 26 2010 at 8:55 AM Rating: Good
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I am jumping for joy right now!!! I am so thrilled that they listened to us about wanting arrows to stack more!!
#9 Nov 26 2010 at 4:44 PM Rating: Decent
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SharkOutofWater wrote:
But if you havent noticed yet, lodestone has also updated their receipe lists, and all arrow reciepes now make 333 arrows instead of 33. Archer just got a nice little boost, as getting the higher arrows is quite easy now.

Edited, Nov 25th 2010 6:51pm by SharkOutofWater


Yes I noticed that. Thing is, it still requires a ridiculous number of crafts and components to make something that is expended at a prodigious rate. Its harder to make one type of arrow than it is to make an armor piece (meaning materials, components and number of crafts needed).

I am happy that I can carry ALLLL those mats with me and make 1000 arrows in 3 synths.. those will last me 30 minutes or so of grinding. I am not happy that I cannot keep my arrows at my level because I'd need to up 4 crafts to high levels plus spend a stupid amount of time acquiring the materials for each subcomponent to make fletch the arrows.

Recipe needs to be completely simplified to : Woodworking (shafts and making the arrows themselves) and smithing (arrowheads).

Clothcraft and goldsmithing needs to be removed. Fletchings dont require tailoring skills, its feathers plus glue. Arrowheads dont need a jeweler to make.
#10 Nov 26 2010 at 6:43 PM Rating: Default
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now i can level this job took me about 4 stacks of 99 to hit rank 7 when i started the job @_@
#11 Nov 27 2010 at 6:58 AM Rating: Decent
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Skyfaller wrote:
SharkOutofWater wrote:
But if you havent noticed yet, lodestone has also updated their receipe lists, and all arrow reciepes now make 333 arrows instead of 33. Archer just got a nice little boost, as getting the higher arrows is quite easy now.

Edited, Nov 25th 2010 6:51pm by SharkOutofWater


Yes I noticed that. Thing is, it still requires a ridiculous number of crafts and components to make something that is expended at a prodigious rate. Its harder to make one type of arrow than it is to make an armor piece (meaning materials, components and number of crafts needed).

I am happy that I can carry ALLLL those mats with me and make 1000 arrows in 3 synths.. those will last me 30 minutes or so of grinding. I am not happy that I cannot keep my arrows at my level because I'd need to up 4 crafts to high levels plus spend a stupid amount of time acquiring the materials for each subcomponent to make fletch the arrows.

Recipe needs to be completely simplified to : Woodworking (shafts and making the arrows themselves) and smithing (arrowheads).

Clothcraft and goldsmithing needs to be removed. Fletchings dont require tailoring skills, its feathers plus glue. Arrowheads dont need a jeweler to make.


It's really not that bad. Previously I would use up 10 stacks to carry Warped Arrows around in case I ran into a SP party, however now I simply carry 2 stacks of Bronze Swallowtail Arrows and 1 stack of the glue/fletchings/shafts/yarn/heads to make up to an additional 32000 arrows on demand, heck I made 666 sitting in Mistbeard waiting on the healer to arrive. So my ammo slots went from 10 to 7, I can use higher grade arrows, and my inventory was expanded.

Sounds like win-win-win to me. Not to mention the mats themselves are some of the easiest and best ways to level each craft. Shafts are a nice simple recipe for Carpentry from 18-21, fletchings are also simple, as well as yarn. I went with Bronze Swallowtail because I had two stacks of those since the marmots drop them at an incredible rate.

The only pricey component is the glue, but still, 6k for Horn Glue or 18k/stack of arrows is a far cry cheaper than the 180k for the 960 arrows it used to be.
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#12 Nov 28 2010 at 12:06 AM Rating: Good
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Havent played for a month or so, hopefully all these item and inventory changes will free up space and not make managing inventory such a chore now.
Shall have to go through the patch notes, but did any of the 12 stack items get increased?
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