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Gladiator ability combo listFollow

#1 Sep 06 2010 at 8:08 AM Rating: Decent
8 posts
Any opinions on what the most useful class combination might be? So far in the beta, I have second wind from the pugilist and blood bath from marauder. Second wind seems to be somewhat useful as it recovers about 15% of your HP. Using second wind instead of cure allows for you to keep pumping stats into str, vit, and dex. However, I'm unsure if it raises enmity (for tanking purposes), like cure would.
As for blood bath, it may be a good combination with raging strike or ferocity. Can anyone confirm this?
#2 Sep 06 2010 at 8:55 AM Rating: Decent
20 posts
i was using concusive blow on my archer and raging strike with any of the melee classes this is all early on stuff i'm sure there will be much craziness once it's been out for a lil while and we've all had time to really get into it.

Edited, Sep 6th 2010 9:56am by beelzabubJones
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#3 Sep 09 2010 at 8:59 AM Rating: Decent
8 posts
I'm sure gladiator/pugilist&marauder sub-abilities will be popular for tanks since both have moves that increase evasion or increase enmity. However, using conjurer abilities to cure will require gladiators to put points into whichever magic based stat that increases healing effectiveness...should make for interesting builds
#4 Sep 09 2010 at 7:07 PM Rating: Decent
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378 posts
as far as i understand mnd is healing effectiveness as well as magical defence. I don't know a tank who wouldnt want the latter... and since it provides the former i don't see any reason to grudge the occasional point in mnd.
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