Now, I've been trying for the most part to keep myself uninformed about NDA breaking information. I am all for consuming every bite of information SE is willing to give me about the game, but I like to keep my innocence as long as possible. That being said, please forgive me if this idea is totally unreasonable based on information "everyone" knows.
I have been tossing around an idea for Lancer ever since they first announced the ability to build classes cross-weapon and cross-discipline, and I am wondering if anyone else is thinking along similar lines, or wants to wax philosophic about the possibilities. My idea is similar to a red mage in FFXI, or should I say, what a red mage could have been if SE did not seem bound and determined to prevent them from meleeing despite telling us how much red mage should be able to melee.
A long time ago, SE mentioned that there would be elemental affinities that grew with your character, similar to other stats, such as strength. The got me thinking about what element I would like to tie to a Lancer. What I came up with was a Lancer augmented with wind based magic. The Lancer would be a weaker melee, due to loosing some slots that could have gone into pure melee abilities, but what it looses in pure damage, it gains in the ability to self buff.
I can't even begin to speculate on what abilities I would take from each discipline until I can see more information, but I am sure there will be something like en-aero at the very least. Perhaps some wind based enfeeblements, which fit into the Lancer motif that SE has designed (the Lancer template seems to have a lot of crowd control potential).
Edited, Jul 13th 2010 9:53pm by Hulan