idiggory, King of Bards wrote:
It was either removed in a Beta build, or it became shield chance. Either way, you don't need to worry about it. Anything listing it is out of date.
Well hell, a lot of the pieces I was looking at had glance rating. I guess I'll just assume they replaced it 1 for 1 with shield chance.
And why the hell does tank gear have so much damn accuracy on it?
An excellent question. Some Accuracy is nice, but anything more than 10% is a bit of a waste for a tank, especially a 'Sin tank since so much of what you do to build aggro relies on Shock, FL and Wither. Power has better returns overall, even assuming you're not accuracy capped.
The rotation I use doesn't have Thrash in it at all. I'm at the point where I'm going to move it to a side bar to make room for a skill I may actually have to use at some point.
I do use approximately 4-5 Saber Strikes every 15 seconds, which I believe is the only thing in my rotation affected by Accuracy. The rest is Wither, Shock, Force Lightning, and Discharge.
You're a tanksin right? Why on earth would you *not* use Thrash? Energize takes Shock and turns it into one of your best skills, not to mention allowing you to build Harnessed Darkness charges faster. Then again maybe it's a Force issue. With more defensive stats you might find more room for Thrash in place of a Saber Strike or two.