idiggory, King of Bards wrote:
And it isn't until 2:15 that I start having issues (being where the aforementioned harpoon/companion issue is).
Gonna have to disagree with you having an issue with the harpoon complaint here. While it's obvious to us that the harpoon is obviously there to generate more threat, the Ranged vs Melee factor is also correct and is completely logical for Yahtzee to scratch his head over that. My MMO buddy, who is primarily smuggler, also made this complaint because it screwed up AoE abilities. Yeah, you can disable it, but that would make it an apparent bad ability, right?
His complaint at 2:50 is way more irksome. He says that, of course since it's a mmorpg, you'll be spending a lot of time going collect 7
butt-wha? items from mobs. But that just isn't reflective of how BioWare chose to structure questing. An easy minority of quests have you collecting items from mobs--more often than not, you are fighting through the mobs to get to your objective point (where you might have to disable a giant blaster, plant a bomb, etc.) All the extra stuff, having you kill a bunch of mobs or collect things, are almost always the bonus quests.
You're looking at the complaint far too literal which results in missing the point. "Collecting buttons" equates to quest grinding... which, lets face it, is 90% of TOR's content. It doesn't take long for quests to suddenly start blending together as well. I stopped playing Trooper because of the sudden realization I'm doing the same thing over and over again and needed to refresh myself (not to mention Chapter 2 is pretty bogus compared to Chapter 1).
He makes the point that the leveling content might be good for him, but then notes that this would mean it may not be good for people who actually like MMOs. I just don't get that.
I do, which I will elaborate upon in the next quote.
At best, you leveled through other MMOs primarily solo anyways.
Three words: Final Fantasy Eleven.
This MMO forced you to group up to do practically anything in this game. Leveling, missions, events, endgame, you name it. Overtime the playerbase got better to the point they don't always need a party to do everything, but the benefits of having a party, such as kill speed, vastly outweighed the viability of going solo most the time.
As such, it's completely false to say other MMOs just allowed you to breeze through leveling content alone, and I bet Yahtzee's MMO background is similar to my experiences.
Most of his arguments are valid. If not valid, it's understandable because it's a first impression, as in he wasn't able to take the time to fully understand everything. Yeah, he got the group conversation thing completely wrong, but he also stated he didn't understand it in the first place.