Simple question really.
For melee classes...or any class really, how important is your chance to hit for your DPS?
I ask because I am debating a 3rd soul for my Riftblade and my debate brings me to 3 different souls. The first 2 souls are Riftblade (duh) and Champion and the options for my third are Reaver for the zero point DoT ability they get, Soul Sickness, Paladin for the 2nd tier talent that increases the damage of 1H weapons as I plan to DW with my Riftblade and be in the mobs face most of the time and the third is Beastmaster for the talent that increases chance to hit.
Any input or feedback would be much appreciated.