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What are the best tank classes of build for tank?Follow

#1 Dec 09 2010 at 5:27 PM Rating: Decent
12 posts
well ive always loved the stronger classes or pvp classes but so far ive read that there arent really any pvp classes because of all the build combinations so im just looking for a strong tank. Any1 have any answers?
#2 Dec 09 2010 at 8:32 PM Rating: Decent
4 posts
void knight is really good in terms of tanking magic damage, and he can use stacks based on the magic damage recieved to attack his enemies, so he is a preety good tank and a mage killer, warlord is more of a semi-tankish class and paladin what you would call the typical full tank with shield skills etc, i think in terms of pure tanking paladin is the best but a combination of pala/void knight would make the ultimate tank
#3 Dec 10 2010 at 4:33 AM Rating: Decent
4 posts
What I've read is that palladins might be the best tank for staying alive against mob with loads of melee while Voidreaver against magic mobs. So I guess a mix of those for most.
#4 Dec 10 2010 at 4:53 AM Rating: Decent
4 posts
errr. I noticed an error last post. It should be Reaver.
#5 Dec 11 2010 at 7:17 PM Rating: Decent
5 posts
I'm liking the look of the Champion, myself. Either that or the Paragon.
#6 Dec 12 2010 at 2:14 PM Rating: Decent
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62 posts
It looks like the paladin is probably the biggest and toughest tank, but even if one of the other warrior souls is slightly tougher you will be able to switch to whichever one you want. My advise if you're planning on being the tank is to start as a warrior damage dealing class like reaver or something and use that to level up, and once you unlock extra soul slots keep a pure paladin spec in your pocket so whenever you see "lf1m need tank," that's you.
#7 Dec 12 2010 at 11:56 PM Rating: Decent
12 posts
thanks that will really help me, i didnt play those souls so i had NO idea wich i would want to use when i build a tank
#8 Dec 13 2010 at 1:05 AM Rating: Decent
45 posts
WHat are the non-warrior tanking options?
#9 Dec 13 2010 at 9:34 AM Rating: Decent
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71 posts
Justicar, I think. Maybe another cleric calling, can't remember.
#10 Dec 13 2010 at 6:25 PM Rating: Decent
45 posts
Hm. I guess it'll wait til the next Defiant test. Theres just something I don't like about being a dwarf cleric. Or any other Guardian cleric now that I think of it.
#11 Jan 17 2011 at 12:19 AM Rating: Decent
1 post
Riftstalker are performing better than Warrior tanks and Judicators are ending up with more health n armor than Warriors and can tank just as well as the best of em.

The whole concept that on the big heavy armor guys are the tanks doesn't carry over in Rift. Here it's all bout options and any are viable. For all we know Trion intended the Pally as the dedicated soul for the big bad boss and gave the Rogues and Clerics one too. The rest of the Warr tank soul's just add flavor to your style.
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#12 Jan 17 2011 at 2:10 PM Rating: Default
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62 posts
I've tried every tank soul, and multiple combinations, through mid 40's. So far reaver is my favorite main soul for adventuring/questing, dual wielding with para and warlord as support souls. Pally is my favorite to tank big heavy hitters, with reaver and VK as support.

But its all a question of what you do, and how you play.
#13 Jan 17 2011 at 2:12 PM Rating: Default
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62 posts
Oh, and in terms of survivability, if you're fighting multiple mobs per pull, I like reaver over any other soul for tanking, whether its pally, justi, riftstalker, etc.
#14 Jan 18 2011 at 11:59 PM Rating: Decent
19 posts
problems i have with the last post is that current beta cap form the event that hasn't come out yet is 30 <.< so i'm calling shenanigans on that one.

Further more from what i ve personalty experienced in beta all the tanks seem to be viable and from examination paladin soul really isn't the best tanking tree, people are jsut sticking with it for now because paaldin seems safe, but reaver and warlord both are seeming ot be quite viable.

On top of that the other callings have good tanking souls as well (sept for mages). Justicar are good tanks that bring additional raid heals; they are of the cleric calling. Rogues also have a tank soul in the form of riftstalkers.They bring a very active form of tanking that also is proving to be quite viable.

Justicars convert there spell stats into melee stats and other defensive stats. They heal themselves with every melee ability they use, and with talents heal others in the group for the same amount. They also ahve 1 of 2 combat rezs in the game.

Riftstalkers bring a very active form of tanking that requires using skills to keep very powerful defencsive buffs up, a combination of which can drop incoming damage down to 45% from all sources. Riftstalkers are also the most mobile tank and the only one with stealth access.
#15 Jan 25 2011 at 2:05 PM Rating: Good
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I can't say this will be the /best/ build. But it is the one I would like to try out (assuming talents stay the same etc hehe).

Riftstalker/ Bladedancer/ Bard
#16 Jan 25 2011 at 5:53 PM Rating: Decent
2 posts
Disclaimer: I've not played yet, currently pending the Beta 5 download - so this is pure reading around and speculation based on previous experience.

I know there are a ton of variations for a viable tank class that break tradition, but just playing with the calculator I did this lvl30 Paladin/Reaver/Void Knight build.

http://rift.zam.com/en/stc.html?t=1chAg.E0quRo.xzR.x0z

Primary tree is paladin for all their natural tankyness up to a CC break talent for necessary escape.

Reaver tree to get some dmg buffs and self-healing (potentially AoE..more mobs the better) and threat skills.

Just far enough up the VK tree to get some extra endurance and magic defense. This will only get better with more levels making you far less of an easy kill for casters.


Also with the blending of class capabilities, I'm not sure just how important holding threat really is barring perhaps dungeon bosses. And with the ability to have several roles saved there will likely be builds for AoE tanking through the dungeon and separate single boss builds (similar to how DKs were in WoW for a while with frost/blood). Just watching videos it seems any class with some HP and damage absorption is just as effective at tanking as the 'tanks'.






#17 Jan 28 2011 at 11:27 AM Rating: Decent
6 posts
In response to the Riftstalker/Bard/Bladedancer suggestion it seems your link is broken. It goes to a cleric build. You probably forgot to "Link this build" before bookmarking, I've done it a few times now already. This is what I came up with though for that combo and its what I've been using in the Beta so far:

http://rift.zam.com/en/stc.html?t=1MpcV.xut0tqcooz.thz.E0bVh000M


Rift Tree:
20% Armor, 50% Armor (Guardian Phase)
6% reduction Phantom Blow
15% Endurance
30% healing
30% reduction after crits for 10s
25% reduction after phasing or if you have rift guard up
50% reduction for 8s (2m cooldown)

Bard Tree:
10% Max health
Armor Anthem
3% less crit/hit on you

Bladedancer Tree:
5% Dodge
5% hit for combo point generation
15% dex
combo refund and 3% parry/dodge/hit/crit from Culmination
6% parry from and 5% dodge from false blade
50% dodge 2m cooldown

Usage:

Lead with a warp, gain 25% reduction. Build combo points with Phantom Blow or you can use the bard combo generator which gives you 3 points real fast to get 5 points quick. 60s Armor finisher. Combo gain again into False blade for 5% dodge 6% parry. Combo up to 5 again and you can go for group dps (Dauntless Strike), self dps (Annihilate), absorbs so you don't have to keep teleporting (Rift Guard).

Tons of options, great tank (Level 30 version has worked very well in every instance so far, this might not be as effective @ 50.

I've been using a similar level 30 build in beta:

Level 30 Version

Edited, Jan 28th 2011 12:34pm by Feyyd
#18 Feb 07 2011 at 8:18 PM Rating: Decent
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So I was playing with the talent calculator and came up with this build:
http://rift.zam.com/en/stc.html?t=1cgAh.xj0mhkbzd.xzqLhzzVck.x0R
What I was wondering if I should drop stalwart shield, pickup defender and a 2h and call myself a DK?





Edited, Feb 7th 2011 9:37pm by Spyrit178
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#19 Feb 10 2011 at 1:49 PM Rating: Decent
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I played to level 28 during the last beta and did mostly Paladin with some Reaver. Lots of pulls are multi-mob in dungeons and Rifts, so I like that Plague Bringer + Soul Sickness + Soul Feast not only does damage but also heals me for 50% of it. That on top of the healing from the Paladin's Balance of Power + Tip the Balance was returning a lot of health back. That was especially true during Rifts/Invasions when I'd pull an elite along with some trash mobs... I was actually returning more health than they could dish out. No healer required.

Also, any DoT I put on the target spreads to all other nearby targets, so that with my normal AoE attacks pretty much solidifies the threat on everything I pull.

I'm hoping that Soul Devour is worth the points so right now this is my target build:

http://rift.zam.com/en/stc.html?t=0cAhE.xuotuzz.ELRussis0r

I'm not really all that impressed with the other "tanking" souls so even though Reaver doesn't look like a great secondary tanking choice, it's actually turning out to be one. I'll probably have Warlord and Void Knight as alternate specs for select times when the boss fight requires those, but under normal circumstances I'll be Paladin/Reaver/whatever.
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#20 Jul 06 2011 at 2:15 PM Rating: Decent
6 posts
Sixpax,
I like the build, but I'd like your opinion on dropping down to Light's Decree and running 34/32 in pally/reaver. From what I'm seeing on paper, I'd like to think that the extra DOT of Creeping Death would boost your health even more, and allow you to be more self sufficient. Although, I don't know what you generally play, but I assume that you prolly know more than me. I plan on running this build, and if you see something you didn't think of, then lmk. If you are aware of any glaring problems with my build, I'm appreciate some feedback.

Here is a shot of my lvi 50 build.

http://rift.zam.com/en/stc.html?t=0cmhA..E0MzscqszMz.VuothzkVck

Thanks

Edited, Jul 6th 2011 4:16pm by joegrayii
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#21 Jul 11 2011 at 1:05 PM Rating: Decent
10 posts
@Feyyd - Not sure if the soul build changed since you made that build, but the link isn't a full lvl 50 build. You're missing quite a few nice things in Riftstalker, and have an unnecessary point in Bard. Soul Builder probably changed the link so your build might have gotten messed up. It's showing a 29/22/10.

http://rift.zam.com/en/stc.html?t=0MpcV.xIt0uqzokkM.xhz.E0bVh000M

I removed the 10th point in Bard - it's not needed. 1/5 Bardic Inspiration and Anthem of Competence are meh for a tank. In Riftstalker I maxed out Exeptional Resilience, and grabbed Improved Rift Barrier (now absorbs magic dmg), Improved Guardian Phase (extra Endurance boost while active) and Improved Guarded Steel (increases armor from items and threat gen while active). I'm a bit leery of Blade Finesse in Bladedancer, as you're not going to be using Deadly Strike as much as a dps would. Possible place for those points would be 3/5 Combat Expertise (15 hit rating - hitting things helps tanks get threat) and 2/2 Turn the Tide (10% more dmg for 10s after dodge/parry - more threat all around).
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