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Pixelmon 3.2.7 (Minecraft 1.7.10) Follow

#1 Jul 10 2014 at 12:32 AM Rating: Good
6,230 posts
I've been up all night almost every night this past week getting this update working on our server. Finally got everything stable and running smoothly.

Changes to the mod since 3.0.4:

Date: 7/1/14
Pixelmon 3.1 Changelog
Minecraft 1.7.2
Forge v10.12.2.1121

New Features:
- Using Forge v10.12.2.1121
- Now on Minecraft 1.7.2
-> Over 40,000 errors on conversion
- Spawning system redone
-> System redone to accommodate for new biomes and variations
- All messages are now contained in a lang file
-> Translations are now possible to do as a result of this
- Battle System Rewritten
-> Switching out now occurs properly
-> Targeting moves now work properly
-> 2v2 Battles now possible
->> Use /pokebattle2 to start a 2v2 battle
->> e.g. /pokebattle2
- New Pokeball Models
- New Animation for Pokeballs
- Pokeballs no longer collide with grass or snow
- New GUI on the side
- EXP now awarded upon capture
-> Pokeball in background is changed according to what the pokemon was caught in
- Rare Candies are no longer used if pixelmon can't level
- Upgraded Anvil with sounds and config option for auto-replacing finished items
- Anvil finished items now go directly into inventory
- Healers when broken now drop a plate
- Config reworked
-> Shrines have a reusable config option
-> Now has description of settings
- Gen 5 Badges added
- Aluminium Base added (3 Alu bars -> 3 Alu Bases)
- Boss Loot is now a Tier System
-> Orbs drop chance lowered
-> Lower chance to get a master ball at lower tier bosses
- Pixelmon Statues implemented
-> Right click a pokemon while in creative (OP on SMP) to despawn
-> Use pokespawn to create one
->> e.g. /pokespawn statue
- All drops from non-boss pixelmon now go into inventory
-> Now receive a message when you get something
- All drops from pokeloot now go into inventory
- One new music track
- New Cries for the following Pixelmon
-> Arcanine
-> Archeops
-> Archen
-> Clefairy
-> Clefable
-> Eevee
-> Farfetch'd
-> Flygon
-> Gastly
-> Gengar
-> Growlithe
-> Hitmonlee
-> Hitmonchan
-> Horsea
-> Kangaskhan
-> Lampent
-> Litwick
-> Muk
-> Servine
-> Trapinch
-> Venomoth
-> Vibrava
-> Yanma
- Added the following Abilities
-> Battle Armor
-> Big Pecks
-> Blaze
-> Chlorophyll
-> Compound Eyes
-> Cute Charm
-> Damp
-> Drizzle
-> Drought
-> Dry Skin
-> Effect Spore
-> Filter
-> Flame Body
-> Guts
-> Hustle
-> Hyper Cutter
-> Intimidate
-> Keen Eye
-> Levitate
-> Moxie
-> Multiscale
-> Overgrow
-> Poison Point
-> Poison Touch
-> Pressure
-> Rain Dish
-> Rivalry
-> Rough Skin
-> Run Away
-> Shed Skin
-> Shell Armor
-> Skill Link
-> Sniper
-> Snow Warning
-> Soundproof
-> Speed Boost
-> Static
-> Sturdy
-> Swift Swim
-> Technician
-> Torrent
-> Wonder Guard

Bug Fixes:
- Pixel Spawner now spawns on snow
- Original Trainer now set when pokemon goes to the PC
- Custom Trainers retain rotation upon server start/stop
- Fix to negative xp with slow xp pixelmon
- Logging out/in in the nether or end no longer creates a new save file
- Friendship now reset upon trade
- Trainers no longer disappear client side
- Shrines no longer usable when already full
- No longer crash when has HM is required
- Choice item stat calculation fixed
- Wild pokemon have PP restored after they win a battle
- Flying pixelmon in battle now stop
-> Also no longer appear to fall when stopped
- Ice Shard and Icicle Crash corrections
- Revives now properly work
- Potions now actually heal
- Save file loading fixed for SMP
- Chance to stay paralysed lowered to 25% instead of 26%
- Nicknames can no longer be extremely long.
- Description for moves when learning a new move now fits in the GUI.
- Fixed Partial Trap moves (Fire Spin etc.)
- Fixed Multiple-Hit moves (DoubleSlap etc.)
- Fixed Multi-Turn moves (Fly, Dig)
- Fixed Solarbeam needing to charge up during Sunny weather
- Fixed the burn on switch bug
- Fixed the Oran Berry
- Fixed Protect
- Fixed Mist
- Fixed Facade
- Fixed stat changes happening before the damage calculation
- Fixed Overheat
- Fixed Baton Pass not moving over the stat modifiers
- Fixed Protect being able to be spammed without fail
- Fixed Roar/Whirlwind/Dragon Tail
- Fixed Substitute causing infinite waiting when status moves are inflicted.
- Fixed Electro Ball
- Fixed targets of moves i.e. Defence Curl failing when the opponent is a ghost type
- Fixed Friendship resetting after the FriendBall was used to capture on Eevee etc.
- Fixed Reflect
- Fixed Escaping not working when holding an item that isn't a Smoke Ball
- Fixed Flinching
- Fixed Trick Room
- Fixed having a pokemon move space blank in the trainer editor causing a crash when later spaces are not blank
- Fixed Burn not dropping the damage from physical moves
- Fixed Confusion not lasting for the right amount of time
- Updated Flail's effect from GenIV to GenV

Pixelmon release Pixelmon 3.1.2:
Date: 7/7/14
Pixelmon 3.1.2 Change Log
Minecraft 1.7.2
Forge v10.12.2.1121
New Features:
- Low-res texture support
-> To turn these on enable them in the pixelmon.cfg
Bug Fixes:
- Metang no longer invisible
- Choice Items now reset properly
- Moves not doing damage sometimes fixed
- Save issue with multiple singleplayer worlds fixed
- Shrine corrections
- Choice item calculations corrected
- Fixed crash for checking if a pokemon had an HM
- Pokeloot now has potions and elixirs
- Thunderpunch on elekid
- Duplication on anvils fixed
- Pokedex now works properly
- Crash when placing a block shortly after a battle fixed
- Crash when watering a apricorn tree fixed
- Wild pokemon no longer battle statues
- Trainer Drops now properly stored
- Flickering gui fix upon level up and learning a move
- Player Stats rewritten. /pokestats and /resetpokestats
- Pokemon properly place when force battled
- Boss loot crash fixed
- Initiate battle w/ wild pokemon message fixed
- Pokemon's positions now reset when battle initiated
- Evolutions cleared upon player log out
- Structures now spawn properly
- Lucky Egg infite battle bug fixed
- Tranform crash fixed
- Crash with Apricorn trees fixed
- Special Evo spawns fixed up
- Fix to biomes with null tags

A video with the details:

Server IP:

We have added a brand new 1.7.2 Minecraft survvial world with all the new biomes and such which can be accessed via /warp survival.

Edited, Jul 18th 2014 12:24pm by Kuwoobie

Edited, Sep 10th 2014 3:17am by Kuwoobie
#3 Jul 17 2014 at 6:42 PM Rating: Decent
30,076 posts
My 9 year old plays this mod in SP *all the time*. I'll point her to your server, assuming it's not actually a clever front to lure 9 year old girls to their deaths.

To make a long story short, I don't take any responsibility for anything I post here. It's not news, it's not truth, it's not serious. It's parody. It's satire. It's bitter. It's angsty. Your mother's a *****. You like to jack off dogs. That's right, you heard me. You like to grab that dog by the bone and rub it like a ski pole. Your dad? ***. Your priest? Straight. **** off and let me post. It's not true, it's all in good fun. Now go away.

#4 Jul 17 2014 at 7:01 PM Rating: Good
Worst. Title. Ever!
16,448 posts
Every game is a clever front to slowly drain the life from its users. I imagine every game developer is funded by some thousand year old witch using the essence to stay young and beautiful.
Can't sleep, clown will eat me.
#5 Jul 18 2014 at 6:12 AM Rating: Good
6,230 posts
Smasharoo wrote:
My 9 year old plays this mod in SP *all the time*. I'll point her to your server, assuming it's not actually a clever front to lure 9 year old girls to their deaths.

My stepdaughter is 9 and is always on the server. What is your daughter's username? I'll be sure to keep a lookout.
#6 Sep 09 2014 at 5:34 PM Rating: Good
Worst. Title. Ever!
16,448 posts
Kuwoobie's going to be foaming at the mouth?
Can't sleep, clown will eat me.
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#7 Sep 09 2014 at 9:16 PM Rating: Good
6,230 posts

Yeah. I've heard the rumors. For a game like Minecraft it matters very little who buys it out. Even if they changed the game completely, the existing software isn't going anywhere, and we can continue to run things as is. I honestly don't see the deal happening either way.
#8 Sep 09 2014 at 9:43 PM Rating: Good
Worst. Title. Ever!
16,448 posts
I guess the biggest worry would be for users of non PC/Xbox versions if the deal went through?
Can't sleep, clown will eat me.
#9 Sep 15 2014 at 10:13 AM Rating: Good
Worst. Title. Ever!
16,448 posts

It happened. A lot of money...
Can't sleep, clown will eat me.
#10 Sep 15 2014 at 12:05 PM Rating: Good
6,230 posts
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