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#52 Jul 14 2014 at 11:14 PM Rating: Excellent
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If I was to guess, I'd say people weren't used to it and built slower decks that would stalemate against the other guy's slow deck. I was walking around after my matches and would see games with five or six creatures up against five or six creatures on the other side and neither one willing or able to make the first move. My second two matches I dominated by having a faster moving deck. Also, very few people seemed to be playing red. Some heat rays and lightning strikes could have broken up those stalemates in a hurry. But everyone was all about either B/G or B/U.

A good number of cards did seem to have ridiculous casting costs but I haven't really compared to see if it's worse than 2014. The sealed format tends to make you use stuff that you wouldn't ordinarily use in standard play and every set had cards that are basically trash due to their cost.
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#53 Jul 15 2014 at 1:01 AM Rating: Good
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Timelordwho wrote:
Solid performance. Based on the timing, is 2015 a slow format, or are people just not used to it yet?
Sealed is always slower than draft, although from what I've seen M15 won't be a particularly fast format either way.
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#54 Jul 15 2014 at 12:06 PM Rating: Good
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Jophiel wrote:
Also, very few people seemed to be playing red.
Philistines.
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#55 Jul 15 2014 at 12:29 PM Rating: Excellent
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I was surprised that Siege Dragon wasn't more of a draw. Not over Infernal Tormentor but just in general. Out of the 62 people, I think they distributed two or three red boxes. But even after opening the rest of their sealed packs, no one seemed to use it much (or a couple people made a three color deck with splashed red). Maybe old B/G, B/U habits die hard.
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#56 Jul 16 2014 at 7:22 AM Rating: Good
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Jophiel wrote:
I was surprised that Siege Dragon wasn't more of a draw. Not over Infernal Tormentor but just in general. Out of the 62 people, I think they distributed two or three red boxes. But even after opening the rest of their sealed packs, no one seemed to use it much (or a couple people made a three color deck with splashed red). Maybe old B/G, B/U habits die hard.


It's a 7 mana cost weenie clearer.
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#57 Jul 16 2014 at 7:42 AM Rating: Good
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Generator Servant being a red common makes it a lot better though.
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#58 Jul 16 2014 at 7:56 AM Rating: Excellent
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Timelordwho wrote:
It's a 7 mana cost weenie clearer.

Resolute Angel is a seven mana cost situational heal but still got more love than Siege Dragon. You'd think with that many people, you'd still have enough of the "Oh cool, big creatures" types who'd go for it. Heck, your Siege Dragon could lock down their Phytotitan!

Plus just the general lack of */R decks was puzzling. Not that I surveyed everyone or anything, just my observations from having a half hour between matches to mill around and see what was going on.
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#59 Jul 16 2014 at 8:30 AM Rating: Good
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Jophiel wrote:
Timelordwho wrote:
It's a 7 mana cost weenie clearer.
Resolute Angel is a seven mana cost situational heal but still got more love than Siege Dragon.
Key difference between the two is that the angel is rarely too late to the party where the dragon is often a waste of your turn if you're at low life, it makes the Angel a great finisher for controlling decks.

The lack of red decks is odd though, there is a big list of great commons in red for all sorts of archetypes. Quite a few bombs in the rare and mythic slot as well and Cone Of Flame at uncommon which is almost good enough on it's own to splash red for.
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#60 Jul 16 2014 at 9:07 AM Rating: Excellent
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His Excellency Aethien wrote:
Jophiel wrote:
Timelordwho wrote:
It's a 7 mana cost weenie clearer.
Resolute Angel is a seven mana cost situational heal but still got more love than Siege Dragon.
Key difference between the two is that the angel is rarely too late to the party

Can be too early to the party to be useful (for the cost) though. I mean, it's great if you're healing for 15 points off it or something but healing for two points and a 4/4 for seven mana isn't quite as impressive. In any event, I'm not saying it's useless or trying to really get into a debate about the relative value of each, I just found it odd. Yeah, there's some people who no doubt studied the spoiler lists and had it all planned out in their heads but you also have a lot (I'd almost guess most) who go into it on a gut feeling. I was talking to my son about it yesterday and he had completely misunderstood what Siege Dragon's effect was (he thought it was something like destroy one wall per attack) so I wonder if that played into it at all.

Edit: I'll make the point that I'm only referring to the sealed tournament where you're not sure what you'll be getting and, while you may have a concept in mind, you don't know what cards you'll be pulling for that concept. Siege Dragon seemed, to me, to have more overall utility than Resolute Angel. The life gain is situational and nothing you can rely on (as I learned the hard way) but a 5/5 flier who torches weenies seems more often useful.

Edited, Jul 16th 2014 10:59am by Jophiel
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#61 Jul 17 2014 at 8:08 AM Rating: Excellent
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I'll tap this thread to move it back to the front page. Then I'll end my turn.

Edited, Jul 17th 2014 10:10am by lolgaxe
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#62 Jul 17 2014 at 8:16 AM Rating: Excellent
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Mana burn!

Buying a box of 2015 boosters tomorrow to split with the kid. Also getting my 2015 Duel of the Planeswalkers promo pack (I pre-purchased when it was 50% off). Not that I really have a home for Soul of Zendikar in a deck but they owe me, **** it.

Well, I suppose I do have a Commander deck built around Animar that could use it.

Edited, Jul 17th 2014 9:21am by Jophiel
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#63 Jul 17 2014 at 8:49 AM Rating: Good
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Does green red and blue work well enough together to play a deck of those colors?

I never really went beyond two color decks and they were never opposing colors (unless we were just ******* around or making some all color decks like slivers). Problem always seemed to be either the deck was huge and you couldn't get the necessary cards or it was manageable but you got mana screwed in at least one color. At least from what I remember.
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#64 Jul 17 2014 at 9:12 AM Rating: Excellent
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Commander is a special case. You pick one Legendary critter as your "Commander" and then you can only select cards from the Commander's casting cost. So, in this case, Red Blue and/or Green cards. Then you get a 99 card deck but can only have one of each card in there (except basic lands). Without explaining all the rules, you can look up Commander or EDH (Elder Dragon Highlander) for them, the dynamics allow for more variation than you see in a standard deck game.

I only play it against my son for a change of pace. We have a big box of older cards from buying cheap eBay lots and go through it to make the decks. My Animar deck is creature heavy with a mix of low cost guys to pump up Animar's counters and high cost critters you'd ordinarily never use to take advantage of the reduced casting cost. That's the fun of it for us, using cards you'd usually never touch for whatever reason.
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#65 Jul 17 2014 at 10:00 AM Rating: Good
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TirithRR wrote:
Does green red and blue work well enough together to play a deck of those colors?

I never really went beyond two color decks and they were never opposing colors (unless we were just @#%^ing around or making some all color decks like slivers). Problem always seemed to be either the deck was huge and you couldn't get the necessary cards or it was manageable but you got mana screwed in at least one color. At least from what I remember.
Any combination of colours can work, kind of depends on what you want to do with the deck. Too many cards is a problem with selection and mana ***** is a problem with how you build your mana base and how many coloured mana your spells cost, you can't expect to cast Cryptic Command on turn 4 in a 3 colour modern deck for example. It also depends on the lands available, although Wizards tends to make sure that 2 colour lands are widely available in every format which makes 3 colour decks easy to achieve. With fetch lands existing in older formats it's even easier to get what you need and you get decks like this that don't have a single basic land which has made decks like Painted Stone and Dragon Stompy running 4 Blood Moons and 1-4 Magus Of The Moon a thing in Legacy because turn 1 Blood Moon means you win the game against half the decks.

In a commander deck you get to play all the old lands, albeit only one of each, so you get to play Wooded Foothills, Scalding Tarn, Misty Rainforest, Volcanic Island, Tropical Island, Taiga and then the shock lands that you can also fetch out etc.
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#66 Jul 17 2014 at 10:15 AM Rating: Good
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When I played, true two color lands were not readily available. There were the fake ones that cost mana to produce other types.
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#67 Jul 17 2014 at 10:17 AM Rating: Excellent
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There's actually even a land designed specifically for Commander format: Command Tower

Of course you can only have one in your 99 card deck which sort of limits its usefulness but hey, it helps.

Edited, Jul 17th 2014 11:18am by Jophiel
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#68 Jul 17 2014 at 10:25 AM Rating: Excellent
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Command Tower wrote:
Add to your mana pool one mana of any color in your commander's color identity.
Freaking SJWs. Smiley: oyvey
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#69 Jul 17 2014 at 10:42 AM Rating: Good
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TirithRR wrote:
When I played, true two color lands were not readily available. There were the fake ones that cost mana to produce other types.
Well you've got true duals, fetch lands, filter lands, pain lands, shock lands, check lands, fast lands, temples and god knows what other lands now so mana fixing is generally not an issue (as long as you're willing to pay the price).
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#70 Jul 17 2014 at 9:56 PM Rating: Good
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Jophiel wrote:
Mana burn!

Buying a box of 2015 boosters tomorrow to split with the kid. Also getting my 2015 Duel of the Planeswalkers promo pack (I pre-purchased when it was 50% off). Not that I really have a home for Soul of Zendikar in a deck but they owe me, **** it.

Well, I suppose I do have a Commander deck built around Animar that could use it.

Edited, Jul 17th 2014 9:21am by Jophiel



Gonna teach him to draft with that box, or just crack em?
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#71 Jul 17 2014 at 10:13 PM Rating: Excellent
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He's played draft before. Just gonna crack 'em.
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#72 Jul 18 2014 at 3:52 AM Rating: Good
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If you find any Nissa's, sell em now while they're at their high.
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#73 Jul 18 2014 at 8:02 PM Rating: Excellent
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One Nissa, two Garruk (Apex Pred) and a Soul of Theros.
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#74 Jul 18 2014 at 8:23 PM Rating: Good
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Nissa is about $50 now, you can probably sell it and get 2 or 3 for the same money in a few months, not sure what Garruk's price is but he's probably at a high point too as neither of them is going to be a vintage, legacy or modern staple and all planeswalkers suffer from The Mind Sculptor syndrome.

Not sure what else is valuable at the moment but you can get your money back with selling those walkers.

Edit: looks like Garruk is $20-25 and Nissa has fallen back to $35 already. Still, neither of them is going to hold this value for long. Jace, Chord of Calling, Sliver Hivelord and Ajani are the other $10+ cards in the set. Urborg has some staying power as well as it sees some play in older formats.

Edited, Jul 19th 2014 4:31am by Aethien
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#75 Jul 18 2014 at 8:37 PM Rating: Excellent
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Got an Urbog and a Chord of Calling as well. Probably won't sell any though. Just don't usually bother with that end of it.
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#76 Jul 18 2014 at 8:50 PM Rating: Good
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I should learn M:TG.
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#77 Jul 18 2014 at 9:11 PM Rating: Good
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Jophiel wrote:
Got an Urbog and a Chord of Calling as well. Probably won't sell any though. Just don't usually bother with that end of it.
Seems like a waste not to cash in on the cards now to be honest, unless you're planning to use them in the next 2 or 3 weeks.
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#78 Jul 19 2014 at 8:50 AM Rating: Good
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SCG Open Baltimore is streaming. First match is Mono Green Devotion vs B/g Devotion, Desecration Demon and Pack Rat look a little sad when they're facing off a Hornet Queen.

Edited, Jul 19th 2014 5:09pm by Aethien
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#79 Jul 20 2014 at 10:20 AM Rating: Excellent
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Bought a booster on a whim at Target. Get another Garruk. Fate is trying to tell me something Smiley: um

Spoonless wrote:
I should learn M:TG.

You could try the Duel of the Planeswalkers game and see if you like it. It'd be a fairly cheap way of just seeing if you enjoy the game in practice. In fact, it's free for iOS & Android tablets (with IAPs, of course) or else the 2014 edition (equal to the 'unlocked' mobile versions) is $10 on Steam. Even cheaper, of course, is knowing someone who plays and borrowing a deck but I don't know how practical that is for you.

DotP 2015 is out as well but costs twice as much on Steam. Haven't played it much but what little I played I think I like 2014 better. Might just be turn-off from cosmetic difference though.

Edited, Jul 20th 2014 11:28am by Jophiel
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#80 Jul 20 2014 at 10:35 AM Rating: Good
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DotP 2015 is getting crushing reviews for being a moneygrabbing, diluted, badly functioning piece of garbage. Paraphrasing reviews there but you get the idea.

And Garruk is still $20, you could get a couple Brimaz' for what he's worth now.
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#81 Jul 20 2014 at 11:11 AM Rating: Excellent
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But I got my promo Soul of Zendi out of it!

Too lazy to sell cards. Either I get 50% from the card shop or I need to find someone willing to pay me the cash on it (or dork around with eBay).

Edit: Brimaz is still starting at $15 on TCGPlayer

Edited, Jul 20th 2014 12:12pm by Jophiel
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#82 Jul 20 2014 at 11:49 AM Rating: Good
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Garruk is $20-25 though and you've got 3 right? That's 3 Brimaz and some other white weenie cards. Maybe the new Ajani or something if you go for a deck a little higher on the curve (not as good as Ajani, Caller Of The Pride but that's rotating out soon-ish).
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Astarin wrote:
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#83 Jul 20 2014 at 11:53 AM Rating: Excellent
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Ah, I thought you meant a couple Brimaz for (a) Garruk. 'Cause that wasn't happening Smiley: laugh
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#84 Jul 20 2014 at 12:20 PM Rating: Good
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Yeah, that's unlikely. You might get 3 Brimaz for the Nissa though, if you can find someone with 3 Brimaz.


Or you could trade the Garruks and the Nissa for a damaged Karakas or a Rishadan Port or Wasteland and start building a Death & Taxes deck (Legacy white weenie/mana denial).
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#85 Jul 20 2014 at 3:42 PM Rating: Excellent
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Tempting but... no, actually it's not even a little tempting Smiley: grin
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#86 Jul 20 2014 at 3:46 PM Rating: Good
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Playing with Thalia, Wasteland and Rishadan Port and laughing as your opponent is stuck on no mana is pretty fun.





Just get sleeves, you don't want to play expensive cards without sleeves, no serious chance they'll devalue either as WotC doesn't really like the mana denial tactic of Death & Taxes.
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#87 Jul 21 2014 at 1:29 AM Rating: Good
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Sell the bombs you don't want; buy another box?
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#88 Jul 21 2014 at 6:55 AM Rating: Excellent
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I have no problem with owning/using them. It's Aethien who's all hot to trot to sell them. As I said, I'm not interested in selling them to a store for 50% value nor do I care enough to try to find individual cash buyers. It ain't no big deal to me.
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#89 Jul 21 2014 at 7:40 AM Rating: Good
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For a professional, Timelord is pretty bad at convincing people to sell bombs.
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#90 Jul 22 2014 at 6:24 AM Rating: Good
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BUY BETA BOOSTER NOW, TOTALLY NOT A BORN OF THE GODS BOOSTER WITH A PICTURE OF A BETA BOOSTER TAPED ON IT

Edited, Jul 22nd 2014 2:24pm by Aethien
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#91 Jul 22 2014 at 6:59 AM Rating: Excellent
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"I have much more beta booster packs I can send you once this first deal falls through"

Well, little danger of this deal NOT falling through...
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#92 Jul 22 2014 at 7:36 AM Rating: Good
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I love the explanation for it looking like a fancy new booster is that WotC ran out of the bad looking wrappers they used for the first year or two.
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#93 Jul 22 2014 at 7:47 AM Rating: Excellent
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The old wrappers were great. You could see through the white portion on the top so it was very easy to check rares without opening the pack.

So, by "were great", I mean "were great if you wanted to cull all the good rares at your store to sell as individuals and leave people buying 'unopened' boosters containing all the crap rares".
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#94 Jul 22 2014 at 7:51 AM Rating: Good
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It makes me feel old remembering those original brown packages. Smiley: frown Third edition packaging, too.
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#95 Jul 22 2014 at 8:35 AM Rating: Good
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lolgaxe wrote:
It makes me feel old remembering those original brown packages. Smiley: frown Third edition packaging, too.


That's because you're olde.
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#96 Jul 22 2014 at 9:04 AM Rating: Good
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Jophiel wrote:
The old wrappers were great. You could see through the white portion on the top so it was very easy to check rares without opening the pack.

So, by "were great", I mean "were great if you wanted to cull all the good rares at your store to sell as individuals and leave people buying 'unopened' boosters containing all the crap rares".
Which is why you never buy Beta boosters unless they come in the box with the original wrap still around it. And even then only if you want a $35,000+ box of cardboard that likely loses value when you unwrap all the cards.


Unless you find a Black Lotus of course, pack fresh beta lotus alone is probably nearly 30k by now.
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#97 Jul 22 2014 at 9:28 AM Rating: Excellent
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His Excellency Aethien wrote:
And even then only if you want a $35,000+ box of cardboard that likely loses value when you unwrap all the cards.

Not unless I can drive it to work Smiley: laugh

My understanding is that buying individual boosters of current sets online still runs the risk of someone 'mapping' the booster box and pulling the packs most likely to contain mythics and then selling the rest of the packs. The place I play at doesn't sell individual cards so I suppose that lowers the risk of the shop doing it (plus the owner seems on the level but I guess so do successful scammers) so I'll pick up boosters there if I'm playing. Still, if I have the hankering for just a booster I usually get it at Target in the cardboard packaging and stuck on the peg by an uninterested wage slave.
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#98 Jul 22 2014 at 9:46 AM Rating: Good
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Vataro wrote:
That's because you're olde.
You shut your ***** mouth and get off my mountains.
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#99 Jul 22 2014 at 11:31 AM Rating: Good
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Jophiel wrote:
His Excellency Aethien wrote:
And even then only if you want a $35,000+ box of cardboard that likely loses value when you unwrap all the cards.

Not unless I can drive it to work Smiley: laugh

My understanding is that buying individual boosters of current sets online still runs the risk of someone 'mapping' the booster box and pulling the packs most likely to contain mythics and then selling the rest of the packs. The place I play at doesn't sell individual cards so I suppose that lowers the risk of the shop doing it (plus the owner seems on the level but I guess so do successful scammers) so I'll pick up boosters there if I'm playing. Still, if I have the hankering for just a booster I usually get it at Target in the cardboard packaging and stuck on the peg by an uninterested wage slave.
The cardboard packaging has had some issues with being too easy to open which combined with uninterested stores and you get packs that have been relieved of their valuables. Duel decks and commander packs especially.

Also, as far as I'm aware, mapping boosters isn't doable anymore although it's always best to buy your booster box with the WotC wrap still around it anyway just to make sure.
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Aethien you take more terrible pictures than a Japanese tourist.
Astarin wrote:
One day, Maz, you'll learn not to click on anything Aeth links.
#100 Jul 22 2014 at 11:39 AM Rating: Excellent
Liberal Conspiracy
*******
TILT
Well, hopefully I'm smart enough to tell the difference between a full and empty sleeve but I'll take the extra moment to make sure now that I know. I'm just talking though about the single foil-wrapped boosters in the cardboard sleeves (for easy display on a pegboard I assume), not the "boxed" decks.

My booster box was wrapped but I'm just talking about spur of the moment single booster purchases. Obviously not the most economical way to buy them (the worst really) but sometimes you just feel like throwing down the $4. Be good if they can't be mapped any longer just on general principle.

Edited, Jul 22nd 2014 12:40pm by Jophiel
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#101 Jul 24 2014 at 12:35 PM Rating: Good
******
27,272 posts
So I came across this article talking about different decks and why they're difficult or easy to play and what makes decks in general difficult to play and in how far your skills and experience carry over, it's pretty interesting.

Edit: also Massdrop has Journey into Nyx, Theros and Conspiracy booster boxes as well as a set of 5 commander decks for sale. reddit thread with links.

Edited, Jul 24th 2014 9:33pm by Aethien
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Theophany wrote:
YOU'RE AN ELITIST @#%^ AETHIEN, NO WONDER YOU HAVE NO FRIENDS AND PEOPLE HATE YOU.
someproteinguy wrote:
Aethien you take more terrible pictures than a Japanese tourist.
Astarin wrote:
One day, Maz, you'll learn not to click on anything Aeth links.
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