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#152 Jul 31 2014 at 1:36 PM Rating: Good
I'd say it's more challenging in both DS1 and DS2. The devs seem to like to up the ante in the DLCs. The DLC in DS1 was quite well done, but it was not released in chapters I don't think, I just got it with the Prepare to Die PC version.

On DS2 only the first of 3 chapters is out so it's kind of short like 3-4 hours if you rush and know whats coming. My blind run was more like 10+ hours with lots of exploration and death. I got the season pass for ~30 percent off during summer sale though so looking forward to the other chapters.

One small critique on the DS2 DLC is the terrain is really well done. Some of the normal mobs do pretty interesting things (Ghost guys). But with the exception of the final boss who was awesome some of the other bosses were kind of lazy design. (Nashandra 2.0 with summons)

Almost like they really took their time on some parts and then ran out of time and were like crap are those other two bosses done yet? Umm no. Then use existing resources!
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#153 Jul 31 2014 at 3:45 PM Rating: Excellent
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The One and Only Poldaran wrote:
I'm hearing good things about the DLC, but I'm waiting to play any of them until they're all out.


Ditto... though I'm really just waiting for the winter sale in the hopes that the game itself goes on sale Smiley: grin Loved playing Dark Souls, but after a half dozen deaths on my Onebro against the Four Kings, I've put it to the side for now. I know it's the last really hard fight, but I get killed so quickly it's tough to know what I'm doing wrong compared to the guides I've read/watched!
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#154 Jul 31 2014 at 9:40 PM Rating: Good
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LockeColeMA wrote:
The One and Only Poldaran wrote:
I'm hearing good things about the DLC, but I'm waiting to play any of them until they're all out.


Ditto... though I'm really just waiting for the winter sale in the hopes that the game itself goes on sale Smiley: grin Loved playing Dark Souls, but after a half dozen deaths on my Onebro against the Four Kings, I've put it to the side for now. I know it's the last really hard fight, but I get killed so quickly it's tough to know what I'm doing wrong compared to the guides I've read/watched!
What's been killing you, specifically?
#155 Jul 31 2014 at 11:04 PM Rating: Good
4 Kings made easy:

1 Fire/Chaos Claymore held 2H
1 set high def high Poise armor StoneGiant/Havels (So you can swing through their attacks and keep the fast pace burn going)
Chloranthy ring
Grass Shield on back for more stam regen

Put on the arty ring hop down and spin your camera until you see the first king.
Sprint to him possibly rolling once if he hits his magic attack cone at you.
Once inside swing for the fences. You can roll through the melee attack but I usually dont bother. Just estus chug while your stam comes back and spam your claymore again. The key is to burn the first king asap.

Look around if you had a chaos claymore +10 with 10 humanity on you you probably nuked him so fast you might have to wait for the second king. Once the second king spawns do the same thing you did to the first king.

Fire/Chaos claymore wrekts them so hard that same technique lasts well into NG+++

:)

Edited, Jul 31st 2014 10:13pm by Shojindo
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#156 Jul 31 2014 at 11:39 PM Rating: Good
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A major portion of their damage, even their weapon damage, is Magic. High def is less important than magic defense. That said, if Onebro means what I think it means(someone who goes through at soul level one), then equip load and stats might make the tanking damage part of that strategy a bit more difficult, though wielding a claymore shouldn't be a problem. Edit: Scratch that, you don't have the dex.

Edit2: With Havel's ring, you could still mostly have the same setup while being at ~75% equip burden, but with 573 HP, you aren't soaking crap.

Edited, Jul 31st 2014 11:48pm by Poldaran
#157 Aug 01 2014 at 4:43 AM Rating: Excellent
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The One and Only Poldaran wrote:
LockeColeMA wrote:
The One and Only Poldaran wrote:
I'm hearing good things about the DLC, but I'm waiting to play any of them until they're all out.


Ditto... though I'm really just waiting for the winter sale in the hopes that the game itself goes on sale Smiley: grin Loved playing Dark Souls, but after a half dozen deaths on my Onebro against the Four Kings, I've put it to the side for now. I know it's the last really hard fight, but I get killed so quickly it's tough to know what I'm doing wrong compared to the guides I've read/watched!
What's been killing you, specifically?

Half the time I seem to get the long-range, slow-moving magic spell thrown at me before I even get to the first king, which means I either need to take the hit with my shield (which still does a hefty amount and about 50% of the time so far has involved a follow-up melee hit that kills me as my poise is broken) or go out of my way to dodge it (which so far has meant that the second king has spawned before I down the first).

And yes, onebro means soul level 1 Smiley: grin By far the most fun way I've played the game so far, but as said, a half-dozen deaths on this fight caused me to step back a few weeks ago and I haven't gone back. As level 1, gear choices (especially weapons) are very restricted. My best are:

Fire Reinforced Club +8 (my go-to for this fight so far, as the Kings are very weak to fire)
Lightning Reinforced Club +4 (my go-to for most enemies, as the damage is higher than the fire club)
Lightning Light Crossbow +4 w/ lightning bolts (good ranged damage)
Max Pyromancy Glove (two spell slots: Greater Combustion and Combustion)

For my gear, I usually use
Gargoyle Helm +5 (Poise)
Crimson Robe +5 (best cloth armor)
Tattered Cloth Manchette +10 (best defense-for-weight ratio)
Crimson Waistcloth +5 (best cloth armor)

But in this fight, I'm using all Havel's except for the head, which is Crown of Dusk. Only one ring, and it is Havel's so I can still run. Reasoning being poise for any melee hits + damage with Pyromancy. Which, yes, increases the magic damage I take - but I was under the impression that you shouldn't get hit by magic often in this fight.

Strategy is supposed to be:
Run toward first king, dodge melee swipes. Two greater combustions and a melee hit should kill it, but so will 1 + 2 small ones + a melee hit. Best so far has been downing one king and dying on the second when the third spawned.

I usually go in with 10 Humanity, though how much the extra defenses help isn't really clear. I think it's just a matter of trying until the stars align and I don't get knocked out in the first round. If I can kill the first king without eating through all my best spells, I should be in a decent position.
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#158 Aug 01 2014 at 5:41 AM Rating: Good
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LockeColeMA wrote:
But in this fight...Crown of Dusk.

Crown of Dusk wrote:
Boosts spell damage by 20%, but takes 30% additional damage from magic attacks
If you're focusing on magic, you might consider a Crown.of the Dark Sun for Four Kings. Lesser damage boost, but without the incoming damage increase.

Edit: After actually reading the whole post, I realized I missed the part where you acknowledge the increased damage taken: All the damage in the fight is magic. Increased magic damage taken hurts like **** here. Poise is still helpful, though.


Edited, Aug 1st 2014 5:55am by Poldaran
#159 Aug 01 2014 at 8:50 AM Rating: Good
Ahh missed the onebro part. Smiley: lol I think Pol may be on to something about swapping out that crown though.
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#160 Aug 02 2014 at 1:35 PM Rating: Good
Ok this character is getting pretty ridiculous. Quality + pyro. Still have not taken her to NG+ just farming Jeigh until all my dreams come true. Smiley: wink

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#161 Aug 10 2014 at 2:37 PM Rating: Good
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So, Pyromancy scales with INT + FAI instead of solely with the glove like in DaS?

Hrm.. I was kind of thinking of making a Flame Knight kind of build, but I guess I could just make a mix of Pyro/Miracles since they'd both scale with Faith and can keep kind of a Paladin build.
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#162 Aug 10 2014 at 2:46 PM Rating: Good
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Pyromancy scales with your Fire damage modifier. Since that scales with Int+Fath(I think increasing the lower of the two increases it more, so you want balance rather than focus on one), it more or less does.
#163 Aug 11 2014 at 7:46 AM Rating: Good
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Apparently I forgot how to play... maybe I'll just start over again.
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#164 Aug 11 2014 at 9:23 AM Rating: Good
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I might be hitting the wall again. I have 193 hours in, I was taking that toon above through NG+ and realized I was just mechanically doing it without the joy.

I also finished my 4th or maybe 5th play through of Fallout New Vegas this weekend. (256 hours total hehe). I need something new and exciting.

Or maybe it's time for me to roll a boxer in DS2 for fisticuffs. I could be reaching on that one though I only got about halfway through the game in DS1 on my boxer before the novelty wore off. Smiley: frown
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#165 Aug 12 2014 at 12:19 PM Rating: Good
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"Started over" on one of my several level 13 knights. I have a couple of those and a couple clerics. Ran through a bunch of stuff, killed the Pursuer, got my Faith to 22, grabbed Lightning Spear, and am going through as a sword and board character with a Heide Knight Sword and a Fire Longsword. I'm having a blast again, and am hoping that when I get to whatever level my other character is, I'll remember where the heck I'm supposed to be going. Smiley: lol

The beginning of this game is so much freakin' fun, though.
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#166 Aug 12 2014 at 8:42 PM Rating: Good
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Nice. It's fun all the way through imho. But if you do get stuck and want some idea's on progression path you can always consult Fextralife.

http://darksouls2.wiki.fextralife.com/Locations

I do not follow it to the letter. Belltower and Gargoyles can be pretty freakin rough if you do it when they say. I prefer to offline the tower and do the gargoyles much later for example.

I also beat Sinner with no gargoyles the first time so it's definitely optional. Also you will most likely have enough souls (1m is easy) to skip Sinner if you want to.
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#167 Aug 15 2014 at 9:14 AM Rating: Good
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So now I have three characters all around the same level (98-104), all in about the same spot. I think my favorite right now is my Lightning/Fire character. I have a Fire Black Knight Ultra Greatsword and a Lightning Pursuer's Ultra Greatsword, and throw Fireballs and Lightning Spears all over the place. I just made it through Grave of Saints, and now have to go kill the Rotten.
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#168 Aug 15 2014 at 12:58 PM Rating: Good
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Sounds like a fun build.

I rolled a fistpuncher and took him all the way to the first boss. Then decided to play my uber NG+ SL 234, SM 10m+ toon from above instead for a while last night. Finished Earthen Peak, Iron Keep, The Gutter, Black Gulch, Shaded Woods, and Doors of Pharros in a couple hours.

Was in the zone.

Mostly I just want to open this NG+ run all the way up so I am ready for the next DLC on Aug 26th.

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#169 Aug 15 2014 at 1:22 PM Rating: Good
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I've been watching a lot of MANvsGAME recently, and watching him throw himself against a boss for hours on end makes it easier to persevere in my own game.
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#170 Aug 15 2014 at 2:18 PM Rating: Good
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Just went and checked it out for a minute. NG+++ in Champions Covenant. Yeah Smiley: eek

I still feel pro about how fast I aced everything I came against last night in NG+. Went through Iron Keep without dying or bonfireing once except to light the second one. I murderlated Smelter Demon with melee and just Lucatiel before Lucatiel was half dead with my DLC Drakeblood GS +5. I almost felt bad for Iron King, just melee on him too and felt like he had no chance to touch me.

Jammed through the gutter without lighting a torch or touching anything. I know the way in the dark now to get to the bonfire without bothering with anything else. It's basically just brige to bridge to bridge, drop down light bonfire proceed to gulch. I hate that zone so I speed run it.

Then I gleefully lit every puddle on fire with fire arrows and watched the hand monsters burn alive in the Gulch.

I think playing my destitute fistpuncher guy from scratch made me appreciate how great my characters that are all decked out can play in comparison. Plus I stocked up with tons of resins and 999 Fire, Poison, Destructive arrows before NG+ which makes life nicer.

Took a week off and now I am totally hooked again heh.
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#171 Aug 15 2014 at 2:46 PM Rating: Good
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Yeah, and he's running a hex/greatsword build. He likes to kind of roleplay a bit, so he won't do things that go against the character's nature, like use a shield or take armor off for mobility. He fought the Ancient Dragon for 14 hours. Smiley: lol His character is a "fallen paladin". Apparently, for NG+4 he's going to redeem himself, and be a melee character without any magic, possibly gaining favor with the light again for NG+5.
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#172 Aug 15 2014 at 3:13 PM Rating: Good
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I try to do that as well with the rollplay but usually don't stick to it. I have a concept generally but it tends to morph throughout the game.

This one started a dex bro swordsman and archer, no magic allowed, just poison. I was not going to use a shield just powerstanced katana's. I did it for a while but I really missed having a shield sometimes. Ended up sitting the toon aside for a while but then they buffed Dex and spears so she morphed into my shield and spear toon. That was great fun for a while.

Then I decided I wanted to try some great bows along with my hunter black bow. So I leveled strength. Also there is a poison spell in Pyro so I grabbed that. Pretty soon I had a quality toon with lots of strength and dex so I switched to a composite bow.

Well my pyro glove was +10 at that point might as well grab other pyro spells and some attunement. Also I missed my Claymore and its more quality so I made a +10 one.

Now in NG+ I am starting to use hexes again becuase /shrug why not. No real rollplay/concept reason I just like them.

I did manage to stick to my all Lightning guy theme but he is pretty much the only one that did not become something else by NG+

I do like his idea of changing what his character becomes on playthourghs specifically though. I may have to try that as I approach "Can do anything you want all the time" soul levels.
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#173 Aug 15 2014 at 10:28 PM Rating: Good
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Well, I cleared the Looking Glass Knight. I kind of want the shield, but it's not 100% block. I got the Faraam Armor set, so now I'm using that. I'm not much of a fan of this shrine area... Slogging through water isn't very fun. I did get Sunlight Blade, though, so I suppose that's cool.
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#174 Aug 17 2014 at 3:55 PM Rating: Good
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The key to Shrine of Amana is a good bow.

In other news I cleared NG+ so I am all ready for the new DLC. Nashandra on NG+ was actually mildly challenging. The damage if you ***** up caught me off guard at first.

I've never done Pilgrims of the Dark so I might have a go at that next and also trying the 1'st DLC on NG+. I bet it's gonna hurt. It was pretty brutal even on NG lol.
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#175 Aug 17 2014 at 6:48 PM Rating: Good
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Yeah, I was trying to not use bows, but aiming Lightning Spear with binoculars seemed just as cheap. Smiley: frown

Ended up making a Lightning Long Bow to take care of them. In the Undead Crypt right now, but I keep getting **** invaded. Also, I got Sunlight Blade, but it's annoying because now I have to switch my chime to my left hand, and I preferred to be able to use it in my right, with a shield still equipped. I can just switch over before a boss fight, but that's annoying. Smiley: lol

I'm terrible at PvP. Smiley: crymore I tried joining the covenant of the blue victims, but I don't think anyone is in the blue helpers covenant at this level.

Edited, Aug 17th 2014 8:51pm by Spoonless
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#176 Aug 18 2014 at 9:43 AM Rating: Good
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Yeah I feel your pain on PvP. I lost to every red that invaded me yesterday. On one of them I was really close to winning and got lag stabbed in the back from 15 feet away. It just kind of sucked me in rubber band style.

I sometimes win duels on the bridge but invaders seem to get me a lot. I don't mind when it's a good fight but half of them seem to have invincible powers of some sort. Speaking of which don't pick up anything they drop. There is a hack out there that can corrupt your saves if you pick up the corrupted object.

I did not get invaded often in NG but at my 11m SM in NG+ I get invaded pretty frequently. I even started playing offline some when I don't want the hassle.
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#177 Aug 18 2014 at 11:29 AM Rating: Good
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Maybe I'll have to make a PvP build on one of my characters and work on it. I like playing kind of slower characters, though, and every invader seems to be a super agile rolling quick-stabby guy, and I'm just not built to deal with that really.
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#178 Aug 18 2014 at 10:57 PM Rating: Good
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Went through 30 Tokens of Fidelity trying to get better at PvP. I'm 0-30. I just don't know how to deal with getting hit when the other guy is nowhere near me, or getting hit by arrows that miss by 10 feet on my screen.
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#179 Aug 19 2014 at 12:27 AM Rating: Good
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Spoonless wrote:
Went through 30 Tokens of Fidelity trying to get better at PvP. I'm 0-30. I just don't know how to deal with getting hit when the other guy is nowhere near me, or getting hit by arrows that miss by 10 feet on my screen.


Ouch. I've done ok in NG just dueling on the bridge in Iron Keep. I usually get in the mood on weekends more due to adult beverages. I think that helps me relax and just go with the flow as well. My style of play is not really right for PvP either. I tend to like to block too much and all the hardcore PvP types punish for that.


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#180 Aug 19 2014 at 6:53 AM Rating: Good
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Shojindo wrote:
Spoonless wrote:
Went through 30 Tokens of Fidelity trying to get better at PvP. I'm 0-30. I just don't know how to deal with getting hit when the other guy is nowhere near me, or getting hit by arrows that miss by 10 feet on my screen.


Ouch. I've done ok in NG just dueling on the bridge in Iron Keep. I usually get in the mood on weekends more due to adult beverages. I think that helps me relax and just go with the flow as well. My style of play is not really right for PvP either. I tend to like to block too much and all the hardcore PvP types punish for that.


Yeah, well, I went to the duel area after getting constantly invaded at Heide's Tower in NG+, so maybe I should try with a character with a lower SM. I kind of want the armor from that covenant, but ranking up in it is an insane amount of wins. I would be better off just murdering the NPC. Smiley: lol
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#181 Aug 19 2014 at 7:55 AM Rating: Good
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Murder is the correct solution.

Always.
#182 Aug 21 2014 at 7:57 AM Rating: Good
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Smiley: lol On NG+ now, trying to kill the Chariot. I swear the run leading up to the fight is more lethal than the fight itself. And of course, every time I have a smooth run there, I completely forget about the holes in the bridge. Smiley: crymore
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#183 Aug 21 2014 at 1:11 PM Rating: Good
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My last run on NG+ to chariot I carefully archered all of the ambushers, then proceeded to fall off the bridge not paying attention...

After that I just ran past the ambushers and hopped through the fog. First run on boss was clean solo though. Yay!

I have not actually played this week. Been dinking off in Kawaii/Moe land with some F2P Aura Kingdom. Which is stupid easy and a shiny happy world. Nice change of pace heh.

I plan to DS2 some this weekend though to finish the first DLC in NG+ and make sure I am properly prepped for the second one on the 26th.
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#184 Aug 21 2014 at 1:50 PM Rating: Good
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The boss itself isn't too bad, though I seem to get hit in the outlets if I have my shield up, which is annoying, since sometimes I need to be blocking the skeletons. Pretty much you can make it to the first mage in one sprint as soon as you get in, though I think I'd be better off killing the first two skeletons right away, then hiding, then killing the mage.
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#185 Aug 23 2014 at 10:43 AM Rating: Good
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Just finished the first DLC on NG+. That was... pretty intense. Failed both the bosses and the way to the bosses several times before I came up with a clean run. Good times. Smiley: nod
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#186 Aug 26 2014 at 9:57 AM Rating: Good
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Haven't played in a couple days, looking forward to getting back into it. Bought Demon's Souls on PSN (I have it on disc, but load times will be way faster on the installed version), so I'm probably going to start that up again.
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#187 Aug 26 2014 at 1:17 PM Rating: Good
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Second DLC is out today. I might wait until this weekend to dig into it, so I really have time to enjoy. I've never played DmS, I might have to check it out sometime.

Does it still hold up?
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#188 Aug 26 2014 at 1:43 PM Rating: Good
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The only part of Demons that really feels outdated is the ladder climbing, in my opinion. It's painful to long and slow climb those **** things. Other than that? It's still pretty good.
#189 Aug 26 2014 at 2:42 PM Rating: Excellent
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The One and Only Poldaran wrote:
The only part of Demons that really feels outdated is the ladder climbing, in my opinion. It's painful to long and slow climb those **** things. Other than that? It's still pretty good.


Just play this when you climb a ladder.
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#190 Aug 26 2014 at 8:46 PM Rating: Good
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Dig the James bond Ladder theme...

Also could not resist had to peak into the DLC and made it to the first bonfire. So far I like it better than the first DLC. It's full of amazing vista's and less claustrophobic, so far. Some NPC gank squads but I have no shame in my kite so not a big deal so far. Plus the buffed Stone ring takes care of most of the problems with the first DLC being that I ate chip damage non stop the entire way from very high poise enemies.

I like when my Claymore get's their attention better. Smiley: sly
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#191 Aug 28 2014 at 6:52 PM Rating: Good
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******* ******* Belfry Gargoyles **** **** **** **** ****.
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#192 Aug 28 2014 at 8:00 PM Rating: Good
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Spoonless wrote:
**** ******* Belfry Gargoyles **** **** **** **** ****


Yeah... They suck. I usually don't go after them until I am majorly OP. Even then... yeah they suck.
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#193 Aug 29 2014 at 6:23 AM Rating: Good
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I had no issue with them in NG, but in NG+ they gave me fits. I finally realized that they only did the fire moves below 50% health or when there were at least three alive. With two alive and neither below 50% health they were just super aggressive. I ended up trying to make sure that at least one of the ones that was alive was below 50% since the fire moves make it easier to recover and focus on other gargoyles.

Also, I might have to do the Bell Tower covenant for a while. PVP practice, plus you get Titanite Chunks as rewards for winning, and I apparently didn't stock up on anything before starting NG+.
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#194 Aug 29 2014 at 9:08 AM Rating: Good
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After you beat Nashandra you can buy chunks from the rock girl in Majula unlimited. Also you can farm the Giant Lord memory as long as you want to get souls since it respawns the ascetic when you burn it there. Bellbroing might be more fun though.

I stocked up big time on my current NG+ toon.

In other news for no reason I decided to roll another Sorc. This time I am not taking faith or hexxing at all. Just pure magic. I've never used any of the 50-60 INT spells becuase I usually end up so hybrid and stop things at 40.

Of course with recent spell nerfs and the rdiculous spell parry frames I will get my **** kicked in PvP but that should not matter to much in NG. Having a blast with it up till Harvest valley so far.

Also gaining a new found love for the humble short sword. I love the move set, it's like a cross between sun sword and claymore but mini. Can't wait to infuse it with magic. Keeping the tried and true firesword around for back up as well.
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#195 Aug 29 2014 at 12:41 PM Rating: Good
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I've just become enamored with my ultra greatswords. I use a claymore for when I have to do a lot of turtling against a single enemy or in a corridor, but mostly I use a Lightning imbued Pursuer's Ultra Greatsword and a Fire imbued Black Knight Ultra Greatsword. Working on the Lost Sinner now, so I should be able to grab a scroll of Flame Weapon pretty soon, so I can buff each one properly.

Pursuer's Greatshield is serving me pretty well, but I think I'm going to change over to the King's Shield or Defender's Shield at the end of NG+. I will probably miss the stability, but definitely won't miss the weight.
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#196 Aug 30 2014 at 8:32 AM Rating: Good
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...and now the Royal Rat Authority is kicking my ***. I'm really getting a significant challenge out of NG+. I'm really loving it. I'm using my Rings of Soul Protection when I get invaded in an inconvenient spot, since I lose 99% of invasions. I had someone earlier, and I swear I hit them four or five times. The sounds confirmed the hits, the animations showed him staggered for a split second, then it would register his roll. He'd take no damage, and then I'd get backstabbed form in front of me.

I hope that they really figure out how to improve PvP in future Souls games. Honestly, I wouldn't mind losing every invasion if it at least felt like a fair fight, but it gets really frustrating the way it is now.
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Banh
#197 Aug 30 2014 at 8:58 AM Rating: Good
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3,542 posts
Is that the one in Doors of Pharros? It was tough until I figured out that AoE wrecks the adds. After that just stay on the back legs of the big rat.

I think I used the Hex storm spell the one time I bothered to do that fight. One shot the adds.

Edited, Aug 30th 2014 8:00am by Shojindo
____________________________
An old silent pond...
A frog jumps into the pond,
splash! Silence again.

~ Matsuo Basho
#198 Aug 30 2014 at 9:17 AM Rating: Good
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Yeah, I had cleared it in NG no problem, but I think it was the last fight I did before I took an extended break from the game, and since you can't Sunbro there, I only ran it the one time. I keep ******** up my timing. I remember pulling the rats with a bow, killing one. Then I can bomb them with a Great Fireball and they should all be dead. Of course, while this is happening, I **** up my timing and the big rat jumps on me, I ***** up my recovery, and I'm dead the next hit. It's doable, and I'll get it.
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Banh
#199 Aug 30 2014 at 10:44 AM Rating: Good
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3,542 posts
OMGWTFBBQ Short sword +10 with magic infusion and great magic weapon on it is soooooo stronk. I feel like superman broing up the mirror knight and I am wasting him before he even gets to make a add.

I love that such a minor weapon can be made to have almost 400 AP and attack so fast and stamina efficient. Durability is slightly an issue so I started bracing knuckle ringing it but still, good times.
____________________________
An old silent pond...
A frog jumps into the pond,
splash! Silence again.

~ Matsuo Basho
#200 Aug 30 2014 at 11:10 AM Rating: Good
Unforkgettable
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13,251 posts
I have a Sun Sword infused with a Bleed Stone that is great for chipping away at turtly enemies.

Also, does Flame Weapon affect durability? I used it on my Fire Black Knight Ultra Greatsword before the Scorpioness fight, having not used it at all on my way to the battle, and it broke during the fight. That seems really odd to me. It's not like I had a lot of swings and misses, either. Maybe I'll test it out over there as a Sunbro. I bought a Smelter Sword, but I don't know that I'll ever really use it, though the special attacks are neat.
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Banh
#201 Sep 01 2014 at 8:47 PM Rating: Good
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3,542 posts
I've never noticed flame weapon doing that. Some weapons just seem to break easier though.

In other news I take back what I said about liking the new DLC better. It's huge, confusing as **** and full of relentless NPC gank squads.

MERCY. UNCLE. Stop hurting me! Smiley: cry
____________________________
An old silent pond...
A frog jumps into the pond,
splash! Silence again.

~ Matsuo Basho
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