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#152 Feb 03 2014 at 9:02 PM Rating: Good
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I hope and pray that ESO fails hard, and convinces the bean counters at Bethesda (or whatever it's called now) to stick to atmospheric, subversive, money-printing single-player Elder Scrolls games until the end of time.
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#153 Feb 03 2014 at 9:08 PM Rating: Good
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Demea wrote:
I hope and pray that ESO fails hard, and convinces the bean counters at Bethesda (or whatever it's called now) to stick to atmospheric, subversive, money-printing single-player Elder Scrolls games until the end of time.

I hope it fails hard so they'll focus their efforts on the next Fallout.
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#154 Feb 04 2014 at 7:32 AM Rating: Good
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Kastigir wrote:
Demea wrote:
I hope and pray that ESO fails hard, and convinces the bean counters at Bethesda (or whatever it's called now) to stick to atmospheric, subversive, money-printing single-player Elder Scrolls games until the end of time.

I hope it fails hard so they'll focus their efforts on the next Fallout.


Be careful what you wish for. I bet we're just months away from the announcement of a Fallout Online...
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#155 Feb 04 2014 at 5:08 PM Rating: Decent
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Nah, an MMO version of Fallout, while awesome if done right, won't happen if ESO fails. From what I've seen in the beta, it's going to take a miracle for it not to.
#156 Feb 04 2014 at 6:01 PM Rating: Good
You guys do know that the guys behind ESO and the guys behind the rest of the Elder Scrolls series and the Fallout series are two completely separate studios, right?

ESO is being developed by ZeniMax Online Studios. The Elder Scrolls main series and the Fallout series are developed by Bethesda Game Studios. They both publish via Bethesda Softworks, and are both owned by ZeniMax Media.

ZeniMax Online, the studio developing ESO, was built specifically to build ESO. Its existence and eventual success or failure has no impact whatsoever on how soon we will get an Elder Scrolls VI / Fallout IV.

Great, now I can't post again until I think of something to do for my 5k.
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#157 Feb 04 2014 at 6:59 PM Rating: Good
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I never bothered to try the beta but nothing about this game inspires confidence.
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#158 Feb 04 2014 at 7:03 PM Rating: Excellent
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Olorinus the Ludicrous wrote:
I never bothered to try the beta but nothing about this game inspires confidence.
This.

I'm keeping an open mind but Elder Scrolls and PvP weren't something I've ever had the urge to try in any combination. Now if they add in a butterfly catching minigame, I'm all in.

Well maybe after it goes F2P... Smiley: lol
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#159 Feb 05 2014 at 5:02 AM Rating: Good
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Another beta weekend starts Friday. Character data from the last weekend was saved, if anyone played.

I'll probably go ahead and give it another chance. Why not? I WANT the game to not suck... I just don't have much confidence there. I keep hoping that, if I just keep playing, I'll find something that makes me think it has potential...
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#160 Feb 25 2014 at 11:39 PM Rating: Excellent
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New beta test notifications went out, and they include an additional key for a friend. I don't plan on logging in, but I'll forward the access code to anybody that wants it.

Hit me up on the PMs.
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#161 Feb 26 2014 at 7:39 AM Rating: Good
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I really want to love this game, but it looks so ugly on my computer I can't. I'm a shallow gamer.

Maybe I'll try it again though.
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#162 Feb 26 2014 at 12:05 PM Rating: Good
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This period has no NDA, so it's theoretically good enough in their minds to show it off.

So I figure I'll log in and see. I plan to go to the city on Saturday, so I doubt I'll spend much time playing.
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#163 Feb 26 2014 at 2:14 PM Rating: Good
I forgot the BS name I used to sign up for beta which I needed to to retrieve the bs username I created along with my throw away email. So last beta I just said F it I'll get back to it later. That will probably happen again this weekend as I am still pretty hooked on Path of Exile atm.
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#164 Feb 26 2014 at 4:20 PM Rating: Decent
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Apparently if I bother to try this round of beta I can get a free monkey. I don't really need a monkey, but it's free...
#165 Feb 26 2014 at 10:09 PM Rating: Excellent
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Somebody say my name?
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#166 Feb 26 2014 at 10:11 PM Rating: Good
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there's your free monkey
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#167 Feb 26 2014 at 10:59 PM Rating: Excellent
Professor stupidmonkey wrote:
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Rukkuss wrote:
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TOUCH IT!
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#168 Feb 27 2014 at 12:03 AM Rating: Excellent
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Just remember:
Screenshot

Monkey Touch is Bad
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#169 Feb 27 2014 at 6:33 AM Rating: Good
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Demea wrote:
New beta test notifications went out, and they include an additional key for a friend. I don't plan on logging in, but I'll forward the access code to anybody that wants it.

Hit me up on the PMs.


Same here if anyone wants the friend key code PM me and ill set you up.
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#170 Feb 27 2014 at 12:46 PM Rating: Good
I also have a code to give out if anyone is interested. Hit me up with a PM.
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#171 Feb 28 2014 at 11:01 AM Rating: Good
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Uh, me too.

Did anyone hit on the Wildstar Beta key in the other post?

I signed up for beta for that game earlier this week. I didn't pm the post person cuz it felt creepy, but the game does look interesting.

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#172 Feb 28 2014 at 3:09 PM Rating: Good
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I'm looking forward to trying it out. Haven't received a beta key, but I'm really hoping it's good. Lord knows we could use more competition in the MMO market.

I'm just really worried it'll be the same vertical content structure as WoW. I'm not motivated by gear races much, so content systems that just erase the old content's value don't interest me...
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#173 Feb 28 2014 at 5:59 PM Rating: Decent
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I'm looking forward to trying it out. Haven't received a beta key, but I'm really hoping it's good. Lord knows we could use more competition in the MMO market.

I'm just really worried it'll be the same vertical content structure as WoW. I'm not motivated by gear races much, so content systems that just erase the old content's value don't interest me...


If you want beta I have a friend key still.
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#174 Feb 28 2014 at 8:02 PM Rating: Good
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Beta for Wildstar? I'm tempted, but I'm willing to wait until I see the finished product. Or at least the product at open beta. I figure there's no need to crush my hopes and dreams now.

(Plus, I have so little free time for games that pretty much anyone else could get better use out of it).

Thanks though. Smiley: smile
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#175 Feb 28 2014 at 8:04 PM Rating: Decent
oh I thought you were all still talking about ESO nvm
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#176 Feb 28 2014 at 8:09 PM Rating: Good
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I see. Smiley: lol
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#177 Mar 01 2014 at 9:12 AM Rating: Decent
I still can't get past the World of Warcraft feel to this game. It really irks me.
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#178 Mar 01 2014 at 9:42 AM Rating: Good
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and i still cant get past the fact that i wish i had a controller to play this game with. would be a ton easier, im not accustomed to the cursor being attached to my mouse.
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#179 Mar 01 2014 at 2:08 PM Rating: Good
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I have a beta invite from a while back, but never activated it. I received another email this week so yesterday I followed the directions and opened an account. There was no place to enter the beta key, and when I entered the key in the "redeem key" box I was told it was not valid. I opened a ticket and surprisingly, no one else seems to have had this problem because it's not in the FAQ or on the forums.

No too impressive.

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#180 Mar 01 2014 at 6:55 PM Rating: Good
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I've got a spare one if you're interested.
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#181 Mar 01 2014 at 10:25 PM Rating: Good
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Anyone else get kicked off? I have been trying to get it to load back up for about an hour, off and on, and nothing. Not sure if it is me or them.
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#182 Mar 02 2014 at 9:02 AM Rating: Good
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Saw some more screenshots that a friend took.

.....

I can't be the only one that thinks everything looks like plastic. Plastic figurine on a plastic horse in a plastic diorama. Could have been because the friend who took those screenshots can't run at full graphics.
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#183 Mar 02 2014 at 10:26 AM Rating: Decent
Catwho wrote:
Saw some more screenshots that a friend took.

.....

I can't be the only one that thinks everything looks like plastic. Plastic figurine on a plastic horse in a plastic diorama. Could have been because the friend who took those screenshots can't run at full graphics.


Game looks pretty good actually. Like Skyrim with a little more attention to details. Gameplay still feels lacking, to much questing, not enough mob killing reward or exploration rewards for me. Lack of random generated caves and such also is a drawback, granted it is only beta but half the fun I had with Skyrim was ignoring the questlines and just running around finding stuff.

Very very linear progression imo. But graphics wise I think its as decent as any other major game atm.

I should clarify Skyrim WITHOUT the enhanced graphics mod you can DL.

Edited, Mar 2nd 2014 11:30am by rdmcandie
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#184 Mar 02 2014 at 2:27 PM Rating: Good
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Are you... comfortable with that comparison?

Because I'd say it pretty solidly looks like Oblivion, at best, with some slightly higher textures. The character models are better, but everything else feels like Oblivion to me.

That's judging from screenshots though, because it looks terrible on my PC. Skyrim (on the same PC), runs at better framerates and looks much, much better.

I said I was going to play this weekend, but I just haven't had any urge to log in.

[EDIT]

Also, from SSs, I totally understand what people mean by "plastic." It's the textures and lighting. It actually LOOKS like things are made out of the material legoes are made out of.

It's like the candy room in Willy Wonka and the Chocolate Factory.

Edited, Mar 2nd 2014 3:31pm by idiggory
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#185 Mar 02 2014 at 6:19 PM Rating: Decent
Playing my Nord dude ya it looks close to skyrim (sans the graphic mod). But playing my Wood Elf it def looks more Oblivion like, Maybe location bias?
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#186 Mar 02 2014 at 6:30 PM Rating: Good
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I played a Nord, and I just felt like the environment was too... dead... to be compared to Skyrim. It felt more like Oblivion, which had less attention to detail in the environment. Plus, if you look at things like trees, you see that the ESO versions are far more angular - more rough corners.
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#187 Mar 02 2014 at 7:32 PM Rating: Good
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Yeah, the textures and lighting are what's killing it for me. You can have a dark-grim look without looking like you're running on DX8.1 - the textures and lighting feel more like FFXI than they do a modern MMO to me.
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Thayos wrote:
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#188 Mar 02 2014 at 8:56 PM Rating: Decent
So many bugged quests. I get its a stress test weekend, but really some of these bugs have been around for like 2 months now. Instead of being able to beat a storyline boss a bunch of us stripped down and had a dance party, then a fight club, then we had an orgy. Then we prayed.

To be honest with you the atmosphere of unfixed bugs seems to remind me a lot of FF14, that being said I can at least run around outside.
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#189 Mar 03 2014 at 9:53 AM Rating: Good
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At least XIV:ARR learned its lesson with the unfixed bugs. **** gets patched within a week, even if it means rolling back changes. Smiley: laugh

Some friends said that the dungeons are a heck of a lot more challenging in TESO than they are in ARR. I can believe it - ARR's fights and dungeons become faceroll easy once you learn the patterns.
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#190 Mar 03 2014 at 10:02 AM Rating: Excellent
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I like ESO. I find the skill system fun to play around with, crafting looks decent although I didn't do a whole lot of it, the NPC's have the sorts of quirks I've come to expect of Elder Scrolls, although I wish they were more vocal about them, and no matter what Dig says, it looks a lot like Skyrim to me. Smiley: wink I found that it varied enough from traditional MMO play to keep me interested (for example, I like that if I want to play like a mage, or a thief, that has very little to do with class and everything to do with weapon), but was familiar enough to keep me comfortable.

Agree about bugged quests and bugs in general, along with stability issues. The build they used for this weekend's beta is a few iterations behind the one they've got on the PTS so hopefully they've got most of that stuff worked out, or will do by launch, or it'll be pretty aggravating.

I don't know that I'd play it for more than 6 months (tops, as is right now - give me a Hearthfire-style house to work on and we can talk), but I do think I'll swap my sub over to it for long enough, and it'll keep me entertained enough, to be worth the purchase price. Which is all I need really; I've come to accept that WoW has eaten my soul and I'll almost certainly go back to it every time a new expansion comes out.
#191 Mar 03 2014 at 10:12 AM Rating: Good
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The last I heard on housing in ESO was "not happening", but that could have changed.


TESO sounds like it's going to have a similar problem in PVE as GW2 has - when you design your game around CC and movement, because it's PVP at its core, chaotic PVE stuff tends to be the end result.

It's just too much of a headache for me.

I get switching things up, but generally speaking, PVP tactics and abilities just won't ever work in PVE.
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#192 Mar 03 2014 at 10:21 AM Rating: Excellent
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Skipped the beta. I had a moment of clarity that I'll never be buying the core game retail much less paying a subscription for it. So not much reason to waste time in the beta.
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#193 Mar 03 2014 at 10:49 AM Rating: Good
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My old Warhammer guildies are all loving the pvp. This makes me want to play it. The darkness that surrounds me however on low settings would make pvp pretty tough.

I think it looks and plays much like skyrim also teacake. I banged through the main storyline on Skyrim in a couple weeks and was done with the game. The exploration of earlier ES games just wasn't drawing me in with Skyrim. Maybe just too much of the same old...
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#194 Mar 03 2014 at 11:08 AM Rating: Excellent
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Jophiel wrote:
Skipped the beta. I had a moment of clarity that I'll never be buying the core game retail much less paying a subscription for it. So not much reason to waste time in the beta.
I spent a bit over $20 for all the content that is Skyrim. That's all I'd be willing to drop on the online version of the thing. If it goes F2P and I have to purchase some unlocks, or if the initial price drops to the point I can buy the game, subscribe for a couple months, and stay in that price range, then sure I'll play. Until that point though, it's just an overpriced Skyrim spinoff, with other people mucking up my world.
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#195 Mar 03 2014 at 11:18 AM Rating: Good
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Quote:
I banged through the main storyline on Skyrim in a couple weeks and was done with the game.


What?

I still haven't finished the main storyline in Skyrim. Smiley: lol
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#196 Mar 03 2014 at 11:26 AM Rating: Good
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idiggory, King of Bards wrote:
Quote:
I banged through the main storyline on Skyrim in a couple weeks and was done with the game.


What?

I still haven't finished the main storyline in Skyrim. Smiley: lol

Maybe it was a month, but i didn't spend much time with the game.
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#197 Mar 03 2014 at 11:28 AM Rating: Good
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someproteinguy wrote:
Jophiel wrote:
Skipped the beta. I had a moment of clarity that I'll never be buying the core game retail much less paying a subscription for it. So not much reason to waste time in the beta.
I spent a bit over $20 for all the content that is Skyrim. That's all I'd be willing to drop on the online version of the thing. If it goes F2P and I have to purchase some unlocks, or if the initial price drops to the point I can buy the game, subscribe for a couple months, and stay in that price range, then sure I'll play. Until that point though, it's just an overpriced Skyrim spinoff, with other people mucking up my world.

The most recent posts made me realize that comparatively speaking I paid a huge amount for Skyrim based on time played.
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#198 Mar 03 2014 at 11:47 AM Rating: Excellent
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Elinda wrote:
someproteinguy wrote:
Jophiel wrote:
Skipped the beta. I had a moment of clarity that I'll never be buying the core game retail much less paying a subscription for it. So not much reason to waste time in the beta.
I spent a bit over $20 for all the content that is Skyrim. That's all I'd be willing to drop on the online version of the thing. If it goes F2P and I have to purchase some unlocks, or if the initial price drops to the point I can buy the game, subscribe for a couple months, and stay in that price range, then sure I'll play. Until that point though, it's just an overpriced Skyrim spinoff, with other people mucking up my world.

The most recent posts made me realize that comparatively speaking I paid a huge amount for Skyrim based on time played.
$20 for 560 hours of entertainment isn't bad. There's still some potential there too, as like diglett I've yet to finish the main story. It's going to be dwarfed by Sims3 here soon though. That was $8 and I'm already up to 350 hours there, and it'll take at least another 50 hours or so for me to finish the castle I'm building. Smiley: grin
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#199 Mar 03 2014 at 11:53 AM Rating: Excellent
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My Bethesda arc (Oblivion, Skyrim, FO3) has been to start the main quest, get caught up in exploring and side quests, realize that the world isn't as interesting as it first looked and then banging out the main quest in rapid order so I can "finish" the game. FO3 was probably more interesting just because Flea is from the DC area so there was some amusement in exploring the ruins of Fairfax but the ES games quickly became "Oh, another lost ancient tomb with a barrel of tomatoes at the end".
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#200 Mar 03 2014 at 11:57 AM Rating: Good
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Did I pay only twenty bucks for skyrim? I don't remember. I was thinking i paid $40.

I started exploring in Skyrim and didn't find much except content that i didn't have quests for yet. Books and bugs that I couldn't do anythign with. If I'd been able to take those butterflies, identify them, pin them to cards and add them to my own collection book, i could have spent more time there.
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#201 Mar 03 2014 at 12:03 PM Rating: Good
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I rarely if ever found fresh foods in the tombs. Only outside with the bandits. Inside the tombs was just full of embalming tools and linens.

I did look for mods revolving around crafting useless junk. There are a few. Most seemed to not be balanced well though. I just wanted to take a dozen metal junk tools I found and smelt them into a bar of simple metal. Or take a few dozen ratty linen cloth pieces and make them into thread or something.

I did get a nice food boosting mod. Did a decent job of making sure food was a bit useful and not overpowered.
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