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#1 Mar 31 2013 at 6:49 PM Rating: Excellent
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Meh.
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#2 Mar 31 2013 at 7:07 PM Rating: Good
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I liked it, though it was obviously build around the co-op (which is how I played it). I think that the review I read that said it's a good game, but not a good Dead Space game rings kind of true. Though really, the same thing could be said about DS2 in some ways.
#3 Mar 31 2013 at 7:19 PM Rating: Excellent
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It was funny how as soon as a character out lived their usefulness they were killed off.

Rosen and the Female Pilot: As soon as they made it into Tau Volantis' atmosphere, cause Ellie and Clarke can finish the flight by themselves.
Buckell: Tau Volantis Waystation, cause he wasn't needed to fix anymore ships.
Norton: Shot by Isaac, cause he finished being the Benedict and was useless in all other matters.
Santos: Carver cutting the elevator free, cause she had just told them exactly what was needed to turn on/off the machine. (And the secondary female character always dies in the DS series: the EarthGov spy in DS1, the Unitology sub-leader in DS2, Santos in DS3)
Danik: After turning off the machine, cause he's a **** and that was his only job in the entire game.


Edited, Mar 31st 2013 9:47pm by Shaowstrike
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