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#152 Apr 06 2013 at 9:54 PM Rating: Good
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TirithRR wrote:
Shaowstrike the Shady wrote:
TirithRR wrote:
It didn't seem to care for being in the water, back when it fell into Battleship Bay, and again at the end when it is teleported to Rapture and dies.


That's because in order for it to fly it had to be created from ultra-light materials that couldn't handle the pressure. I agree that it was like a Handyman, and most likely the organs were getting crushed each time it went deep into the water.


Well, I understood it was getting crushed, especially in the depths of Rapture. The depths of Battleship Bay didn't seem like it should have been enough, but the scene showed it reacting like it was getting struck (the crushing) but if I wasn't mistaken it also seems to grasp at it's throat similar to a person trying to get air before it stopped the pursuit and went back to the surface.


I could be wrong, but IIRC Songbird gets struck with some falling debris when he tries to follow Booker below the surface. Scene was pretty disorienting, though, so it's tough to tell.
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#153 Apr 06 2013 at 10:22 PM Rating: Good
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He gets hit from behind, but the eye plates facing you cracks from the water pressure.
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#154 Apr 08 2013 at 6:25 PM Rating: Good
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I'm bothered by a few of the previews shows in trailers, and them not being in the game.

http://www.youtube.com/watch?v=kXYCNW-FPdM
I don't remember Elizabeth ever about to be executed... did I miss something in my 14 hours straight play over two days?

Also, I know they removed the teaser gameplay scene from E3 with the Horse, but in Steam, the background image occasionally appears as her kneeling over the dead horse, directly from that gameplay demo.



So what do we want to guess as to the first 3 DLC?

Songbird
Daisy Fitzroy
and...
Menarche? (It's my new vocab word!)

I'm actually hoping some of that footage used in the trailers and teasers that didn't make it to the final main story gets used in some of the DLC. Having the city interact more with Elizabeth like in that execution footage would be nice.


Edited, Apr 8th 2013 8:26pm by TirithRR
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#155 Apr 09 2013 at 2:34 PM Rating: Decent
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I'm not very far in, but I assumed the map at the beginning of the game in the lighthouse was tracking the movement of Columbia. That there were more access points depending on where it happened to be at the time.

The Lutece twins know it'll be in place when they row you there....because they've done it 1000 times.
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#156 Apr 09 2013 at 6:56 PM Rating: Good
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Speaking of the Luteces

Booker didn't accept the baptism after Wounded Knee, and there for never became Comstock. Then there's the coin flip with the Luteces near the beginning of the game. No matter what Booker chooses, it always lands heads. But every other outcome they have recorded was heads as well. I just figured that scene would have been better as a foreshadowing of Booker's uniqueness compared to the other realities rather than a way to show the whole "choices don't matter" thing. That he should have been that one tails.
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#157 Apr 10 2013 at 4:46 PM Rating: Good
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I haven't watched it yet (just turning it on now), but here's Yahtzee.

Edit:
Apparently he didn't care for Bioshock 2...

Edited, Apr 10th 2013 6:54pm by TirithRR
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#158 Apr 10 2013 at 6:46 PM Rating: Good
That's his way of saying he liked it. (Infinite that is)

Edited, Apr 10th 2013 5:46pm by Shojindo
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#159 Apr 10 2013 at 7:10 PM Rating: Good
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TirithRR wrote:
Edit:
Apparently he didn't care for Bioshock 2...

Edited, Apr 10th 2013 6:54pm by TirithRR
That's putting it lightly.


Edited, Apr 10th 2013 9:10pm by Spoonless
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#160 Apr 11 2013 at 9:58 PM Rating: Good
It wasn't a great story, but I enjoyed Bioshock 2. It's biggest issue, story wise, was that the Minerva's Den DLC was the best part And if you played it on PC like me, you got it way late as they actually cancelled the PC release until public outcry forced them to do it!.

If you played it, you know you play as a different prototype and it runs concurrently to Bioshock 2, but in a different part of Rapture. But you finish Tenenbaum's story, which was enjoyable.
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#161 Apr 13 2013 at 9:58 AM Rating: Good
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On the odd chance that anyone's curious, my Infinite review is up (just on mah blog). Link in siggy.
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#162 Apr 13 2013 at 10:47 AM Rating: Excellent
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I've no idea why but that site displays in a narrow band along the right hand side of my browser. Reading 20 linear feet of 2" wide column was more than I felt like taking on.

I started to skim, almost posted some things, re-skimmed, realized that I was in misinterpreting because I was skimming and then gave up. I realize that's not a very satisfactory response to something it looks like you put some time and mental calories into but maybe have a talk with the man in charge. Unless you're in charge, in which case talk to yourself.

On a final note, I don't know why people keep lauding Bioshock as some great work of horror. I enjoyed the story and setting but the "Rwaaar!! Monster in your face!!" bits seemed stock standard to me and none of the varieties of boogeymen really gave me the creeps. Splicers couldn't hold a candle to, say, Stalker's snorks (partially because snorks represented an actual threat which goes far in making something scary).

Edited, Apr 13th 2013 11:48am by Jophiel
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#163 Apr 13 2013 at 11:07 AM Rating: Good
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Ok so Im not the only one with that issue. Only reason I didnt read it.
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#164 Apr 13 2013 at 1:19 PM Rating: Good
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Jophiel wrote:
Splicers couldn't hold a candle to, say, Stalker's snorks (partially because snorks represented an actual threat which goes far in making something scary).


Snorks are pansies. You really have to watch out for the Snork Eater-Eaters.
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#165 Apr 13 2013 at 1:49 PM Rating: Good
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Jophiel wrote:
I've no idea why but that site displays in a narrow band along the right hand side of my browser. Reading 20 linear feet of 2" wide column was more than I felt like taking on.


Seriously this....
#166 Apr 13 2013 at 5:29 PM Rating: Decent
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Booker didn't accept the baptism after Wounded Knee, and there for never became Comstock. Then there's the coin flip with the Luteces near the beginning of the game. No matter what Booker chooses, it always lands heads. But every other outcome they have recorded was heads as well. I just figured that scene would have been better as a foreshadowing of Booker's uniqueness compared to the other realities rather than a way to show the whole "choices don't matter" thing. That he should have been that one tails.

Really? I thought "having your daughter kill you so that you and she never exist in millions of worlds, IN SOME OF WHICH YOU'RE BOTH PROBABLY REALLY HAPPY, seems a little drastic." Of course, about an hour before the ending I turned to Nexa and said "it's going to be "oh no, I'M Comstock! Isn't it." She sighed and said "I hope not". Her minor quibble was that Elizabeth didn't say "it's ok, let go now" to Booker as she had with Songbird, thinking it would have been a cleaner juxtoposition of the two characters who were her doomed protector/tormentors. Also, the equivocation of the Vox faction towards the end was heavy handed and lazy. I get the "both sides will do anything to get power" dynamic, but having to make the oppressed minority that rises up into literally child killing mustachioed villains tying damsels to railroad tracks for no apparent reason didn't seem to work effectively. Certainly not as effectively as the Atlas/Fontaine thing in the first game.
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#167 Apr 13 2013 at 5:52 PM Rating: Good
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It's my personal blog. I'll look into changing the width of the central column a little bit, but that's a task for another day - I'm not so good with coding, so these things are an uphill battle for me.

I do think y'all are being big babies about it, though, so nyah. Smiley: bah
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#168 Apr 13 2013 at 6:00 PM Rating: Excellent
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Smasharoo wrote:
IN SOME OF WHICH YOU'RE BOTH PROBABLY REALLY HAPPY

Well, she was able to round up a little gang of Elizabeths so they couldn't have all been happy Smiley: laugh

The three (or two, depending on how you count) people who would know best, Elizabeth and the Luteces, all seem pretty invested in this plan despite the ability to peer into the millions of worlds. That doesn't mean they're "right" but then you don't have the tools to second guess them either.
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#169 Apr 13 2013 at 6:27 PM Rating: Decent
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The three (or two, depending on how you count) people who would know best, Elizabeth and the Luteces, all seem pretty invested in this plan despite the ability to peer into the millions of worlds. That doesn't mean they're "right" but then you don't have the tools to second guess them either.

Just one of the Luteces. One of them sees it as King Lear (spoiler: not a happy ending for the guy and his kid). I understand it's a video game, and the writing is high handwaive science fiction "how to the buildings float?" "quantum mechanics!" "How do the vigors work?" "Quantum mechanics!" "How.." "Quantum" "I wasn't finished." "You know where this is going, though, right?"

I understand. I understand there had to be a "twist". I see the need for all of that. I just wish it had been delivered more effectively, and maybe less predictably.
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#170 Apr 13 2013 at 8:52 PM Rating: Excellent
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Eske Esquire wrote:
It's my personal blog. I'll look into changing the width of the central column a little bit, but that's a task for another day - I'm not so good with coding, so these things are an uphill battle for me.

I do think y'all are being big babies about it, though, so nyah. Smiley: bah


Screenshot

You tell me it wouldnt be annoying to read something like that :P
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#171 Apr 13 2013 at 9:36 PM Rating: Excellent
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BeanX the Irrelevant wrote:
Eske Esquire wrote:
It's my personal blog. I'll look into changing the width of the central column a little bit, but that's a task for another day - I'm not so good with coding, so these things are an uphill battle for me.

I do think y'all are being big babies about it, though, so nyah. Smiley: bah


Screenshot

You tell me it wouldnt be annoying to read something like that :P


Twist the knife a little, please. Smiley: rolleyes
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#172 Apr 15 2013 at 9:20 AM Rating: Excellent
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Smasharoo wrote:
I understand it's a video game, and the writing is high handwaive science fiction "how to the buildings float?" "quantum mechanics!"

I thought that was amusingly lampshaded with the "She calls it 'quantum mechanics' but we'll just call it 'women's intuition'!"
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#173 Apr 15 2013 at 9:51 AM Rating: Good
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Jophiel wrote:
Smasharoo wrote:
I understand it's a video game, and the writing is high handwaive science fiction "how to the buildings float?" "quantum mechanics!"

I thought that was amusingly lampshaded with the "She calls it 'quantum mechanics' but we'll just call it 'women's intuition'!"


A funny lampshade, but I don't think it did the look of Columbia any favors. I might be alone with this complaint, but I was a bit disappointed with the city's aesthetics. Unique aesthetics were essentially the only motivation for Rapture to be where it was; it worked so well because it integrated its underwater motif into everything. Absent the odd skyrail, you could probably transport most of Columbia to any terrestrial location, and the visuals would work about the same.

It's all just 10 miles in the air because "hey, that's different."
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#174 Apr 15 2013 at 9:58 AM Rating: Good
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During the final battle this music kept playing over and over in my head.

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#175 Jul 30 2013 at 3:25 PM Rating: Decent
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Resurrecting thread to put this here:



Smiley: mad

Apparently someone had to go make a whole new thread instead of using this one...

Edited, Jul 30th 2013 5:29pm by Turin
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#176 Jul 31 2013 at 11:22 PM Rating: Good
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A little late the the party here but I only played this game recently.

For all the hype and controversy regarding the story -especially the ending- when I finished the game I was left scratching my head and saying: Wait, that was it? That's what all the fuss was about?

Maybe I'm just jaded and have played too many games and watched to much anime or something, but I called almost all of the plot twists ahead of time, and found the ending to be kind of stupid rather than mind blowing. Am I missing something?
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#177 Aug 01 2013 at 8:12 AM Rating: Good
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Karlina wrote:
A little late the the party here but I only played this game recently.

For all the hype and controversy regarding the story -especially the ending- when I finished the game I was left scratching my head and saying: Wait, that was it? That's what all the fuss was about?

Maybe I'm just jaded and have played too many games and watched to much anime or something, but I called almost all of the plot twists ahead of time, and found the ending to be kind of stupid rather than mind blowing. Am I missing something?


You played it too late and let the hype machine ruin it for you.

Also, what's with people trying to 'call the plot twists'. why do that to yourself?
#178 Aug 01 2013 at 8:40 AM Rating: Good
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I don't TRY to call plot twists. It just happens. I'm thinking about what's happening and what's going on, and my brain just automatically fills in the blanks. It's relatively rare for me to be surprised by rational twists in media. Which makes me appreciate the ones that DO surprise me so much more.

I didn't realize the twist in The Sixth Sense, and I loved it as a result. I DID realize the twist in The Prestige pretty much right away, and it made the whole movie way less interesting because of it.

It's not like I sit there and try and figure out how the story will end, in general.
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#179 Aug 01 2013 at 8:46 AM Rating: Excellent
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KTurner wrote:
You played it too late and let the hype machine ruin it for you.

Pretty much this.

You didn't care for it. That's okay. Move on to your next game.
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#180 Aug 01 2013 at 9:09 AM Rating: Good
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idiggory, King of Bards wrote:
I don't TRY to call plot twists. It just happens. I'm thinking about what's happening and what's going on, and my brain just automatically fills in the blanks. It's relatively rare for me to be surprised by rational twists in media. Which makes me appreciate the ones that DO surprise me so much more.

I didn't realize the twist in The Sixth Sense, and I loved it as a result. I DID realize the twist in The Prestige pretty much right away, and it made the whole movie way less interesting because of it.

It's not like I sit there and try and figure out how the story will end, in general.


That makes sense, I'm sure it's just how different people's minds work. When I'm watching a movie/playing a game I am 100% in the moment and never give a thought to what's going to happen later.

Granted, some movies/games make the 'twist' so obvious that even I can see where its going and holy crap is that a let down.
#181 Aug 01 2013 at 9:36 AM Rating: Good
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I wish I could sometimes just be in the moment, but I rarely am.

This has always been an issue for me, but I'm sure it became a bigger one once I started spending such a large portion of my time reading, and even more so when I started studying literature/history/philosophy. Pretty much trained my brain to automatically start identifying key details and causal chains.

And yeah, there are plenty of obvious twists anyone can see, and far too many twists that have absolutely no basis so there'd be no way to see them coming. Both of those are poor writing.

Though it also depends on how important the twist is. The fate of the summoners in FFX wasn't a surprise for me, but it was still valuable to me because Tidus was the one finding it out, and that's what mattered. But realizing how Jackman's character was performing his illusion in The Prestige really changes the feeling of the movie, and completely robs the big reveal of its value.
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#182 Aug 01 2013 at 9:43 AM Rating: Excellent
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I'll expand a little on the hype comment and say that I found the game entertaining, well 'acted', pretty to look at and with a new fun new mechanics. Elizabeth's character was wonderful as both a character and as an NPC AI -- an escort mission where you like the person instead of hate having their dumb incompetent fragile ass shackled to you!

However everyone was wrapped up about the plot which, if it worked for you seems to have worked great and if it didn't work makes you say "pppfffttt... whatever!". I thought it was a solid, enjoyable game either way (though I liked the story and didn't foresee the ending) and it's too bad that expectations for a transcendent emotional experience overwhelmed the game's other positive points.

But not all things for all people. I was disappointed/underwhelmed with Half Life 2 and Mass Effect, a couple games that bring a select group of fans to orgasm with just a mention. Lots of other games out there to play rather than dwelling on what didn't work for you.
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#183 Aug 01 2013 at 1:11 PM Rating: Good
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idiggory wrote:
I don't TRY to call plot twists. It just happens. I'm thinking about what's happening and what's going on, and my brain just automatically fills in the blanks. It's relatively rare for me to be surprised by rational twists in media. Which makes me appreciate the ones that DO surprise me so much more.

I didn't realize the twist in The Sixth Sense, and I loved it as a result. I DID realize the twist in The Prestige pretty much right away, and it made the whole movie way less interesting because of it.

It's not like I sit there and try and figure out how the story will end, in general.


Pretty much this. It's not intentional. I just kind of realize things as I go along.

Like Elizabeth being Booker's daughter. At the very first mention of Booker having a daughter who would be that age I immediately knew it. In fact it was SO obvious to me that I almost thought it was a red herring trying to lead me astray. Same with Comstock being Booker. Relatively early on I somehow just knew that Comstock was him from the future (parallel universe, but close enough.) Not sure how I knew it, but I did. Maybe too many games and too much anime have spoiled this kind of thing for me.

I didn't dislike the game or anything. It was a good game and fun to play. It's just that story story didn't come anywhere close to living up to the hype.

Edited, Aug 1st 2013 2:12pm by Karlina
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#184 Aug 01 2013 at 1:35 PM Rating: Good
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I probably shouldn't have clicked that spoiler. Smiley: lol I realized immediately upon clicking that I probably shouldn't be following this thread in the first place. XD

Meh, whatever. Only read the very first sentence.
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#185 Aug 01 2013 at 1:41 PM Rating: Good
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idiggory, King of Bards wrote:
I probably shouldn't have clicked that spoiler. Smiley: lol I realized immediately upon clicking that I probably shouldn't be following this thread in the first place. XD

Meh, whatever. Only read the very first sentence.


Yeah its not important. Smiley: laugh
#186 Aug 21 2013 at 10:57 PM Rating: Decent
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I was disappointed/underwhelmed with Half Life 2 and Mass Effect

Mass Effect is terrible, I wouldn't qualify it or the series as considered a masterwork of gaming. Obviously popular, but so are Call of Duty and Halo. Not liking HL2....is pretty strange. Not because I liked it and you didn't, but because it's fairly widely regarded as one of the best video games ever. You liked Portal, right? I mean...no one doesn't like Portal....right? Right??
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I liked Portal just fine. Half Life 2 just felt poorly paced and not very interesting. The boat portion went on far too long, the scary zombie portion wasn't anything great (and the platforming bit were annoying) and the story-telling segments didn't grab me. When I reached the second vehicle sequence (dune buggies) I just called it quits. I really can't explain it much better than that since it's been something like two years since I tried it and the details are long gone from my memory.

I've heard people defend it with a "You had to be there" mindset which may very well be true. Maybe the stuff it supposedly did well I've seen done better too many times since then.
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#188 Aug 22 2013 at 10:09 AM Rating: Good
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Not liking Half Life 2 says more about you that it does about the game.

It says vicious, uncomplimentary things, like a popular girl in a highschool film.
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#189 Aug 22 2013 at 10:13 AM Rating: Good
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How dare you not like a game I like, Jophiel. How dare you!

I'm madder than I've ever been.
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#190 Aug 22 2013 at 10:18 AM Rating: Excellent
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Mad enough to double-post!

Smiley: madSmiley: madSmiley: madSmiley: madSmiley: mad

Besides, not liking HL2 makes me a free thinker, man. Not like you sheeple just grazing in Valve's pasture and praying for GabeN to hump you like a Welshman.
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#191 Aug 22 2013 at 10:29 AM Rating: Good
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I've never played any of the Half Life or Portal games. I'm a bad, bad person.
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#192 Aug 22 2013 at 10:30 AM Rating: Good
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I've never played any of the [...] Portal games. I'm a bad, bad person.
You really are.
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#193 Aug 22 2013 at 10:31 AM Rating: Good
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Spoonless wrote:
I've never played any of the Half Life or Portal games. I'm a bad, bad person.


If you've been on the internet you've played portal by proxy.
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#194 Aug 22 2013 at 10:36 AM Rating: Good
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Oh, I did play the Portal Flash game.

I've also never played any of the System Shock or Bioshock games, or any of the Fallout series.

Edited, Aug 22nd 2013 12:36pm by Spoonless
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#196 Aug 22 2013 at 10:40 AM Rating: Good
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Spoonless wrote:
Oh, I did play the Portal Flash game.

I've also never played any of the System Shock or Bioshock games, or any of the Fallout series.


I bet you never played a zork either, you heretic.
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#197 Aug 22 2013 at 10:49 AM Rating: Good
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Jumpman forever.
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Banh
#198 Aug 22 2013 at 10:49 AM Rating: Good
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Spoonless wrote:
Oh, I did play the Portal Flash game.

I've also never played any of the System Shock or Bioshock games, or any of the Fallout series.

Edited, Aug 22nd 2013 12:36pm by Spoonless


Liar.
#199 Aug 22 2013 at 10:51 AM Rating: Excellent
Liberal Conspiracy
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KTurner wrote:
Spoonless wrote:
I've also never played any of the System Shock or Bioshock games, or any of the Fallout series.
Liar.

BURN!
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#200 Aug 22 2013 at 10:52 AM Rating: Good
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My whole belief system has been shaken to its very core.
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“Socialism never took root in America because the poor see themselves not as an exploited proletariat but as temporarily embarrassed millionaires.”
#201 Aug 22 2013 at 10:53 AM Rating: Good
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Portal is really just a great game. Very solid puzzle platformer, wonderful writing, memorable characters. I'm a little bit in love with Wheatley from the second one... Perhaps, more than a little.

It doesn't really try to be more than it is, either, which is shockingly refreshing.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

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