There's a 50% EXP bonus going on in Diablo 3 for the weekend, by the way. Just found out about it. Working on my replacement HC Crusader. She's up to 56 right now. I went back down to Normal difficulty since I don't really mind the extra amount of time it'll take to level up, and I am not quite strong enough to tackle the difficulty levels with bonuses aside from the EXP bonuses.
Also, Warrior control decks in HS are annoying if you don't run a hard counter. I GG'd when I was at full health because he was at full health with like 25 armor, and I knew that maybe I could beat him, but it would be a long boring process. Back to playing Mage. I need to tune the deck a bit more, but it's pretty fun.
I want to make this Shadowpriest rush deck work, but it's an interesting balance. The goal is to change hero power early and play hyper aggressive, but if you don't catch one of the Shadowform cards early, it still needs to be able to pressure. I've had a bunch of fun with it, and Shadowform makes your hero power maybe the most powerful in the game, IMO. It turns it into 2 damage, unaffected by taunts in the same manner of Mage's Fireblast. If you catch both Shadowform cards, you can make it 3 damage. Makes for nice removal help to free up your aggressive minion play. I think I need to scale back on some of the buff cards I have, removing a couple duplicates in order to insert more draw cards so I can fish for what I need.
Also, I got drunk last night and bought some more packs.
Oh, and also drafted maybe the worst Arena deck I've ever done. I went 1-3 and I only got that one win because the other guy GG'd on turn 3 for no discernible reason (since his board was empty, I assume he caught all his high-mana cards and just had no plays and didn't want to deal with sh*t). Edited, Apr 6th 2014 12:20pm by Spoonless