I question some of the ********** you, that's why!" philosophy laden in some of the game's design choices, as it seems more a pandering to the hardcore user base. For example, they expect people to royally **** up specs their first few play throughs, and while you'll get some respec points here and there, you're more than likely better off just making a fresh character... which means a lot of time re-leveling. Some people may like that, some will just quit in frustration.
They also had a curiously sexist remark regarding while all the classes weren't open to both genders in implying women simply weren't strong enough for some things if trying to portray it a realistic medieval society. Yeah, you're citing realism while demons and magic are plentiful. Gotcha.
I'd knock the stiffness of PC art a bit, but I guess there's only so much you can expect of an indy studio.
That said, I may play it from time to time, but whether or not I pay for it is up for debate. Pandering to hardcores has just been one of my big gaming turn-offs of late, usually when it's more about time investment than actual skill involved.
Violence good. **** bad. Yay America.